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Ratings
A very strong 1v1 and side node. Has the ability to sustain, kite, and kill. When played by a well experienced player, it's god tier.
Surprisingly not bad in this bursty meta; axe 3 with quickdraw, easy access to invis with trapper rune, an unblockable launch, and very high sustain make it a decent sidenoder. I prefer playing it with a rabid amulet for more toughness, swamp drake instead of the wolf (tail swipe is a blast finisher for your heal trap and means even more weakness application), and signet of renewal as a 2nd stunbreak. I feel like it's really held back by a lack of boonrip however. This is a build to try if Untamed is too hard to learn.
Recent Soulbeast buffs made it a bit better. Still not top tier but it's a fun and viable ranked build. Has a higher skill cap than it'd seem at first glance and its toolkit is very diverse (stealth, superspeed, unblockable CC, great mobility, damage immunity, combo tools and so on).
Leaning somewhere around a 3.8 for this build. It is a totally workable condi build that takes advantage of stances and sages. It can side node decently and stances make it harder to meme. Stances are actually fairly weak however and it only really puts out poison which is cleanseable.
Basically it work really well if you want to afk on a side node but doesn’t bring anything other than that
Almost exactly the build I have found that works really well. Totally destroys teams/characters that rely on healing.
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