Difference between revisions of "Spellbreaker - Staff Healbreaker"

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* {{Skill|Banner of Tactics}} - excellent proactive skill with defensive boons, especially useful against incoming CC. The only downside is that it can't be used reactively for yourself - while it grants {{Tooltip|Stability}} and breaks stun for allies, it cannot be used while ''you'' are CC'd.
 
* {{Skill|Banner of Tactics}} - excellent proactive skill with defensive boons, especially useful against incoming CC. The only downside is that it can't be used reactively for yourself - while it grants {{Tooltip|Stability}} and breaks stun for allies, it cannot be used while ''you'' are CC'd.
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'''Heal'''
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* {{Skill|Mending}} - solid option against condition-heavy comps.
  
  

Revision as of 08:44, 29 February 2024

This is a test build. You may comment and rate it.

Focused on: SupportUtility and Control

Designed for: PvP Conquest

Difficulty:
Normal


Overview

A support Spellbreaker build for PvP using the new Staff. While Warriors lack unique buffs like the aura sharing of Elementalists and can't spam boons quite as well as a Guardian, they make up for these with their raw healing numbers and CC.


Skill Bar

Staff
Dagger/Warhorn
Utility


Skill Variants

Utility

Viable choices for the optional slot:

  • "On My Mark!" - low CD shout with 2 charges, instantly heals and cleanses allies through trait and rune synergy. Also counters Stealth Stealth and could help set up kills for the team with the Vulnerability Vulnerability stacking.
  • Banner of Defense - massive barrier application and useful boons, plus a Light combo field which you can blast with Warhorn skills for AoE condition cleansing.
  • Balanced Stance - defense against CC and strike damage. It's a selfish option, but a dead support can't support others so sometimes it's best to play it safe.
  • Banner of Tactics - excellent proactive skill with defensive boons, especially useful against incoming CC. The only downside is that it can't be used reactively for yourself - while it grants Stability Stability and breaks stun for allies, it cannot be used while you are CC'd.


Heal

  • Mending - solid option against condition-heavy comps.


Template Code

[&DQILKjM+PSumAKcAagAAAKgAAADiAQAA7gAAAAAAAAAAAAAAAAAAAAAAAAADWQAvAGcAAA==]
Copy Template Code


Specializations

Variants

  • Stalwart Focus increases your healing done to allies, but no longer being able to ignore Immobilize Immobilize makes you significantly easier to pin down and focus by the enemy team.

Variants

  • Guard Counter makes you more tanky, but losing the Immobilize Immobilize proc on CC skills makes it harder to peel for allies, kite with Full Counter or set up kills for the team.
  • Magebane Tether offers more CC and higher healing (due to the Might Might synergy with various Tactics traits) at the cost of losing some defense against conditions.


Equipment

Staff
Sigil
Sigil
Dagger
Warhorn
Sigil
Sigil
Rune
Amulet
Relic


Usage

To be added


Ratings

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Comments

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