Difference between revisions of "Thief - Core P/D Roamer"

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==Usage==
 
==Usage==
 
'''General'''
 
'''General'''
* Spam 3.
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* {{Trait|Leeching Venoms}} passively makes you build stacks of {{Skill|Spider Venom}} while in stealth. This however doesn't stack with the utility skill version of {{Skill|Spider Venom}}, so try not to overlap the two.
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'''Stealing'''
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* {{Skill|Steal}} is going to be used more freely here compared to other builds as it's not an interrupt in this build. Steal applies various cover conditions such as {{gw2wiki|Vulnerability}} from {{Trait|Even the Odds}} or {{gw2wiki|Confusion}} from {{Trait|Bewildering Ambush}}, fitting in nicely into your burst combos.
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* Steal grants you {{gw2wiki|Stealth}} via {{Trait|Hidden Thief}} which could be useful for a couple of things. One, this means you have an instant access to {{Skill|Sneak Attack}} AND it teleports you into melee range so you can follow that up with Shadow Strike and Repeater. Or you could just use the instant stealth defensively to disappear for a few seconds and reposition yourself.
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** '''Note:''' stealing without a target still grants you stealth, so in rare emergency situations you could do this if you don't want to be teleproted into melee range.
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'''Pistol/Dagger'''
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* Most of the damage in this build comes from the {{Skill|Shadow Strike}} {{to}} {{Skill|Repeater}} chain and the occasional {{Skill|Sneak Attack}}. You should spend most of your initiative on these skills.
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** Once you have access to {{Skill|Repeater}} it's possible to spam this skill 3 times in a row, but 2 is more realistic.
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* {{Skill|Body Shot}} is more of a niche skill. It could be useful for rooting targets in place, making it easier to land Shadow Strike, but you should try to do it without Bola Shot to save initiative whenever possible. Another thing you could do is root targets in place to make sure your brust doesn't miss, or that they don't catch up to you while spamming Repeater.
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* {{Skill|Dancing Dagger}} is okay for some ranged poking vs multiple targets if you can't get in range for Shadow Strike and don't want to switch to bow just yet.
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* {{Skill|Cloak and Dagger}} provides relatively easy stealth access which could be followed up with {{Skill|Sneak Attack}}. However doing {{Skill|Shadow Strike}} {{to}} {{Skill|Repeater}} is generally better as it's more damage and SS has a way shorter cast time than CnD, making it easier to pull off (especially under pressure). This is more of a niche defensive/utility skill, allowing you to catch a break while under attack or safestomp downed enemies.
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'''Short bow
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''Utility weapon, secondary set
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* This is generally the weapon you use for running away from fights or cleaving downed enemies if they are being revived. Otherwise just stay on Pistol/Dagger the whole fight.
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* Swap to shortbow when you're about to finish off a downed target in order to build {{Sigil|Corruption}} stacks. You could also just kill mobs during downtime to build some stacks.
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* {{Skill|Trick Shot}} is a bit of a weak filler skill in this build that you can spam when weapon swap is on CD and you're out of initiative.
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* {{Skill|Cluster Bomb}} being a spammable blast finisher has high value in group roaming when it comes to blasting fields.
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** Its chain skill {{Skill|Detonate Cluster}} is a solid source of downed cleave.
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* {{Skill|Disabling Shot (thief short bow)}} provides access to some evasion in case you're being focused by the enemy team and your defensive skills are on CD. Remains usable even while {{gw2wiki|Immobilize}}d, but it's somewhat expensive.
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* Use {{Skill|Choking Gas}} ''on downed enemies especially if they are being revived'' - Poison decreases healing received by 33% which affects resurrecting speed and the initial strike interrupts foes.
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* {{Skill|Infiltrator's Arrow}} is the #1 skill for disengaging from a fight in case you start losing.

Revision as of 14:12, 23 May 2020

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Focused on: Condition damage.

Designed for:


Overview

A condition Thief build for WvW roaming with excellent single target burst.

Skillbar

 
 
Pistol/DaggerHealingUtilityElite
Short bow

Template Code

[&DQUcFxQrLDcMAQwBLwEAAFgAAAC7AQAAnwEAAAAAAAAAAAAAAAAAAAAAAAA=]
COPY

Specializations




Equipment

Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
PvE weapon swap.png
Trailblazer stat icon.png
6x
Superior Rune of Thorns
18x
Malign WvW Infusion

Consumables

Food

  • Optimal:
  • Budget:


Utility

  • Optimal:
  • Budget:

Usage

General

  • passively makes you build stacks of while in stealth. This however doesn't stack with the utility skill version of , so try not to overlap the two.


Stealing

  • is going to be used more freely here compared to other builds as it's not an interrupt in this build. Steal applies various cover conditions such as Vulnerability Vulnerability from or Confusion Confusion from , fitting in nicely into your burst combos.
  • Steal grants you Stealth Stealth via which could be useful for a couple of things. One, this means you have an instant access to AND it teleports you into melee range so you can follow that up with Shadow Strike and Repeater. Or you could just use the instant stealth defensively to disappear for a few seconds and reposition yourself.
    • Note: stealing without a target still grants you stealth, so in rare emergency situations you could do this if you don't want to be teleproted into melee range.


Pistol/Dagger

  • Most of the damage in this build comes from the chain and the occasional . You should spend most of your initiative on these skills.
    • Once you have access to it's possible to spam this skill 3 times in a row, but 2 is more realistic.
  • is more of a niche skill. It could be useful for rooting targets in place, making it easier to land Shadow Strike, but you should try to do it without Bola Shot to save initiative whenever possible. Another thing you could do is root targets in place to make sure your brust doesn't miss, or that they don't catch up to you while spamming Repeater.
  • is okay for some ranged poking vs multiple targets if you can't get in range for Shadow Strike and don't want to switch to bow just yet.
  • provides relatively easy stealth access which could be followed up with . However doing is generally better as it's more damage and SS has a way shorter cast time than CnD, making it easier to pull off (especially under pressure). This is more of a niche defensive/utility skill, allowing you to catch a break while under attack or safestomp downed enemies.


Short bow

Utility weapon, secondary set

  • This is generally the weapon you use for running away from fights or cleaving downed enemies if they are being revived. Otherwise just stay on Pistol/Dagger the whole fight.
  • Swap to shortbow when you're about to finish off a downed target in order to build stacks. You could also just kill mobs during downtime to build some stacks.
  • is a bit of a weak filler skill in this build that you can spam when weapon swap is on CD and you're out of initiative.
  • being a spammable blast finisher has high value in group roaming when it comes to blasting fields.
    • Its chain skill is a solid source of downed cleave.
  • provides access to some evasion in case you're being focused by the enemy team and your defensive skills are on CD. Remains usable even while Immobilize Immobilized, but it's somewhat expensive.
  • Use on downed enemies especially if they are being revived - Poison decreases healing received by 33% which affects resurrecting speed and the initial strike interrupts foes.
  • is the #1 skill for disengaging from a fight in case you start losing.
Build rating - 5 stars
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1 Ratings
5 stars
Hanz gave this build 5 stars 2 weeks ago

One of the strongest roamers out there at the moment. The burst is insanely good, the build is easy to play, and stealth is just always great to have in WvW.

Comments