Difference between revisions of "Warrior - Core Hambow"

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Line 3: Line 3:
 
| specialization =  
 
| specialization =  
 
| designed for = Conquest
 
| designed for = Conquest
| focus = control, strike damage
+
| focus = control, condition damage
 
| difficulty = 1
 
| difficulty = 1
 
| rating = test
 
| rating = test
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==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQIWLyQaMz6nAHAArwAAALMAAABxAAAAfAEAAAAAAAAAAAAAAAAAAAAAAAACMwAjAAA=]
+
code = [&DQIWJyQtMz6nAHAArwAAALMAAABxAAAAnAAAAAAAAAAAAAAAAAAAAAAAAAACWgAjAAA=]
 
}}
 
}}
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Arms|mid|mid|top}}
+
{{Specialization|Arms|top|bot|mid}}
{{Specialization|Defense|bot|bot|mid}}
+
{{Specialization|Defense|bot|top|mid}}
 
{{Specialization|Discipline|mid|bot|bot}}
 
{{Specialization|Discipline|mid|bot|bot}}
  
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==Equipment==
 
==Equipment==
 
{{PvP equipment
 
{{PvP equipment
| weapon1 = hammer
+
| weapon1 = sword
| weapon2 =  
+
| weapon2 = sword
 
| weapon3 = longbow
 
| weapon3 = longbow
 
| weapon4 =  
 
| weapon4 =  
 
| sigil1 = Cleansing
 
| sigil1 = Cleansing
| sigil2 = Energy
+
| sigil2 = doom
 
| sigil3 = Smoldering
 
| sigil3 = Smoldering
 
| sigil4 = Cleansing
 
| sigil4 = Cleansing
 
| rune = Balthazar
 
| rune = Balthazar
| amulet = Valkyrie
+
| amulet = Rabid
| relic = Relic of Durability
+
| relic = Relic of the Fractal
 
}}
 
}}
  
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'''Relics'''
 
'''Relics'''
 
* {{Relic|Relic of the Astral Ward}} - more condition removal for you and your team mates.
 
* {{Relic|Relic of the Astral Ward}} - more condition removal for you and your team mates.
* {{Amulet|Carrion}} - more sustain against conditions and more condition damage
+
* {{Amulet|Rampager}} - higher bleeding chance and more powerful spike at the cost of sustain
* {{Amulet|Rabid}} - more sustain against power and more condition damage
 
  
  
 
==Usage==
 
==Usage==
 
'''General'''
 
'''General'''
* This build is mostly suitable for team fights while it is also possible to win duels. You will mostly use {{Skill|Signet of Fury}} on recharge to spam your burst skills building up your {{Tooltip|Ferocity}} stack via {{Trait|Signet Mastery}}. Use it already at the start of each match.
+
* This build is mostly suitable for team fights while it is also possible to win duels. You will mostly use {{Skill|Signet of Fury}} on recharge to spam your burst skills. Use {{Skill|Signet of Fury}} followed by {{Skill|Combustion Shot}} and{{Skill|Signet of Rage}} and {{Skill|Savage Leap}} into your fire field to get {{Toolip|Fire Aura}} giving you even more might and fire damage output to burst down your foe with {{Skill|Flurry}}.
 
 
* Hitting with your burst skill will give you guaranteed critical hits for a while depending on the adrenaline level you used via {{Trait|Burst Precision}}. You will always want to try to get your hammer CC chain in after your burst for even more damage because of {{Trait|Merciless Hammer}}. Notice that {{Skill|Backbreaker}} will recharge your {{Skill|Fierce Blow}} the skill with the highest damage output so one example chain would be 4,2,5,2.
 
 
 
* Use {{Skill|Rampage}} for finishing off foes or getting out of the fire line and prevent damage.
 
  
 
* Use {{Skill|Dolyak Signet}} as stun break or as a last resort heal.
 
* Use {{Skill|Dolyak Signet}} as stun break or as a last resort heal.
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* {{Skill|Mending}} will give you six seconds of {{Tooltip|Protection}} (via {{Trait|Thick Skin}} and {{Relic|Relic of Durability}} so it could make sense to use it preemptively before entering a high damage situation.
 
* {{Skill|Mending}} will give you six seconds of {{Tooltip|Protection}} (via {{Trait|Thick Skin}} and {{Relic|Relic of Durability}} so it could make sense to use it preemptively before entering a high damage situation.
  
* Use your bow's burst skill {{Skill|Combustive Shot}} if you need guaranteed condition removal. The closer to you you hit the ground the faster the condis will be removed.
+
* Use your bow's burst skill {{Skill|Combustive Shot}} if you need guaranteed condition removal. The closer to you you hit the ground the faster the conditions will be removed.

Revision as of 12:40, 9 December 2023

This is a test build. You may comment and rate it.

Focused on: Control and Condition damage

Designed for: PvP Conquest

Difficulty:
Easy


Overview

A core Hammer + Bow Warrior build for PvP designed to exert pressure via knocking down enemies in your fire field while having decent sustain. It makes use of the buffed Arms Arms trait line with the November 28th update.

Skill Bar

Hammer
Longbow
Utility


Template Code

[&DQIWJyQtMz6nAHAArwAAALMAAABxAAAAnAAAAAAAAAAAAAAAAAAAAAAAAAACWgAjAAA=]
Copy Template Code


Specializations


Equipment

Sword
Sword
Sigil
Sigil
Longbow
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Relics

  • Relic of the Astral Ward - more condition removal for you and your team mates.
  • - higher bleeding chance and more powerful spike at the cost of sustain


Usage

General

  • This build is mostly suitable for team fights while it is also possible to win duels. You will mostly use Signet of Fury on recharge to spam your burst skills. Use Signet of Fury followed by Combustion Shot andSignet of Rage and Savage Leap into your fire field to get Template:Toolip giving you even more might and fire damage output to burst down your foe with Flurry.
  • Use Dolyak Signet as stun break or as a last resort heal.
  • Mending will give you six seconds of Protection Protection (via Thick Skin and Relic of Durability so it could make sense to use it preemptively before entering a high damage situation.
  • Use your bow's burst skill Combustive Shot if you need guaranteed condition removal. The closer to you you hit the ground the faster the conditions will be removed.


Ratings

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Comments

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