Difference between revisions of "Warrior - Core Power Warrior"
m (Reverted edits by Starlitjupiter (talk) to last revision by Hanz) Tag: Rollback |
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* Greatsword - high mobility and decent dps | * Greatsword - high mobility and decent dps | ||
* Mace (offhand) - lower defense but higher CC than shield | * Mace (offhand) - lower defense but higher CC than shield | ||
− | * | + | * Longbow - ranged option, but very low DPS. Competes with Rifle. |
===Skill Variants=== | ===Skill Variants=== | ||
− | * {{Skill| | + | * {{Skill|Defiant Stance}} - strong alternative to {{Skill|Mending}}. |
* {{Skill|Signet of Stamina}} - more dodges. | * {{Skill|Signet of Stamina}} - more dodges. | ||
* {{Skill|Stomp}} - physical skill that grants CC and mobility | * {{Skill|Stomp}} - physical skill that grants CC and mobility | ||
− | |||
* {{Skill|Dolyak Signet}} - alternative to {{Skill|Stomp}} if you're taking a lot of damage. | * {{Skill|Dolyak Signet}} - alternative to {{Skill|Stomp}} if you're taking a lot of damage. | ||
* {{Skill|"Shake It Off!"}} - removes conditions & breaks stun | * {{Skill|"Shake It Off!"}} - removes conditions & breaks stun | ||
* {{Skill|Endure Pain}} - panic button. | * {{Skill|Endure Pain}} - panic button. | ||
* {{Skill|Battle Standard}} - longer duration of boons than {{Skill|Signet of Rage}} but also a longer cooldown. | * {{Skill|Battle Standard}} - longer duration of boons than {{Skill|Signet of Rage}} but also a longer cooldown. | ||
− | |||
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==Template Code== | ==Template Code== | ||
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code = [&DQIEGyQ6Mx6mAAAArwAAAAoAAACoAAAAnAAAAAAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQIEGyQ6Mx6mAAAArwAAAAoAAACoAAAAnAAAAAAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
− | |||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Strength| | + | {{Specialization|Strength|top|mid|top}} |
{{Specialization|Arms|mid|mid|bot}} | {{Specialization|Arms|mid|mid|bot}} | ||
{{Specialization|Discipline|mid|bot|top}} | {{Specialization|Discipline|mid|bot|top}} | ||
− | |||
− | |||
− | |||
− | |||
* {{Trait|Might Makes Right}} - significant sustain and endurance increase. | * {{Trait|Might Makes Right}} - significant sustain and endurance increase. | ||
− | |||
− | |||
===Tactics Variant=== | ===Tactics Variant=== | ||
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| weight = Heavy | | weight = Heavy | ||
| stats = Berserker | | stats = Berserker | ||
− | | rune = Superior Rune of | + | | rune = Superior Rune of Infiltration |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Axe | | weapon1 = Axe | ||
Line 82: | Line 72: | ||
| sigil3 = Superior Sigil of Severance | | sigil3 = Superior Sigil of Severance | ||
| sigil4 = Superior Sigil of Paralyzation | | sigil4 = Superior Sigil of Paralyzation | ||
+ | | relic = Relic of the Thief | ||
}} | }} | ||
− | |||
===Equipment Variants=== | ===Equipment Variants=== | ||
* {{Tooltip|Knight}} - defensive trinkets | * {{Tooltip|Knight}} - defensive trinkets | ||
− | |||
− | |||
− | |||
==Consumables== | ==Consumables== | ||
− | + | Budget consumables are acceptable for use in open world. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ===DPS=== | ||
+ | * Prioritize '''Steak''' Ascended food. | ||
+ | * {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}} | ||
+ | * {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}} | ||
− | === | + | ===Defense=== |
− | + | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | |
− | + | * {{Food|Fried Oyster Sandwich}} | |
− | + | * {{Food|Bowl of Lemongrass Mussel Pasta}} | |
− | |||
− | |||
− | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | ||
− | |||
− | * | ||
− | * {{ | ||
+ | ===Farming=== | ||
+ | * Prioritize '''Steak''' Ascended food. | ||
+ | * {{food|Peppermint Omnomberry Bar}} | ||
+ | * {{Utility|Sharpening Skull}} (and variants) | ||
==Usage== | ==Usage== | ||
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===Crowd Control=== | ===Crowd Control=== | ||
* {{Skill|Tremor}} | * {{Skill|Tremor}} | ||
− | |||
* {{Skill|Stomp}} | * {{Skill|Stomp}} |
Revision as of 00:07, 26 January 2024
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage, Defense and Dps
Designed for: Open World, Open World General and Open World Core
Difficulty:
TBD
This build was last updated on January 26, 2024 and is up to date for the March 19, 2024 patch.
Overview
A strong core build that is F2P accessible and holds its own in almost all content.
Skill Bar
Axe/Axe
Mace/Shield
Utility
Weapon Variants
- Greatsword - high mobility and decent dps
- Mace (offhand) - lower defense but higher CC than shield
- Longbow - ranged option, but very low DPS. Competes with Rifle.
Skill Variants
- - strong alternative to .
- - more dodges.
- - physical skill that grants CC and mobility
- - alternative to if you're taking a lot of damage.
- - removes conditions & breaks stun
- - panic button.
- - longer duration of boons than but also a longer cooldown.
Template Code
[&DQIEGyQ6Mx6mAAAArwAAAAoAAACoAAAAnAAAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
- - significant sustain and endurance increase.
Tactics Variant
Replace Arms with Tactics for a dramatic increase to sustain.
- , - great if you have allies around. Phalanx will remove the heal on shout and drastically reduce your sustain.
- If using , replace with
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Axe
Berserker
Berserker
Axe
Berserker
Berserker
Sigil
Sigil
Mace
Berserker
Berserker
Shield
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Relic
Equipment Variants
- Knight - defensive trinkets
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- (and variants)
Usage
Damage
The primary damage skills are
, , and . You should use these skills whenever available and fill in the gaps with /axe autoattacks. Never interrupt autoattack chains, as most of the damage is loaded in the last hit of .Activate
and off cooldown for boons.Use
off cooldown.
Survivability
Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
You can slot
, , or for more damage mitigation.You can cleanse conditions by weapon swapping or using
. For more condition-heavy fights you should run
Crowd Control
Ratings
A good build to use for all content. I believe that the line of tactics over arms is more profitable and makes you more alive. Great for those just starting out.
Great open world build. Decent damage some healing and sustain.
This build is a beast in open world. Handles itself easily in any core content and can even compete with some stronger roaming builds. Great build for a core spec.
Comments
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