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Difference between revisions of "Forsaken Thicket - Spirit Vale"

(Sabetha the Saboteur)
(Sabetha the Saboteur: throw up means the same as to barf - changed it to launch :D)
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** Use your action key button to throw the ground target bomb on the bumper plattform.
 
** Use your action key button to throw the ground target bomb on the bumper plattform.
 
* Try to be at full life when going up, the Bandit Sniper might kill you otherwise.
 
* Try to be at full life when going up, the Bandit Sniper might kill you otherwise.
* You can throw up yourself or another team member.
+
* You can launch yourself or another team member.
 
* When going back, make sure that you won't get hit by Sabetha's Flamewall.
 
* When going back, make sure that you won't get hit by Sabetha's Flamewall.
 
|-
 
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Revision as of 10:15, 3 February 2016


Overview

This is not an in depth guide about the first wing, but it should help you to decide your team composition and give you some small adviced about the encounter.

Vale Guardian

Recommended Team Composition

Distributed Magic (Green AoE)
VG Green AoE.png
  • The inner circle decreases rapidly in diameter and launches a devastating AoE attack a second after it has reached it's center.
  • The damage can be reduced if four players stand into the AoE field.
    • Being downed inside the field doesn't count as standing in the circle.
  • The job of negating the field gets covered by the four ranged DPS dealers
    • If using a ranged druid he can go there as well.
  • The AoE only spawns in the third of the circle the boss is standing in.
Seeker
Unstable Magic Spike (Blue AoE)
  • Should be dodged as it does a fairly amount of damage as well as porting you away.
  • Getting ported away might kill you in phase 2 and 3 as you will get damage from the floor.
Split-Phase
VG Area.png
  • 2x Condi + 1 PS War or 3x condi go to the Red Guardian.
  • The other 7 go to the Blue Guardian.
  • One ranged DPS or the druid can pull the Green Guardian (while standing in blue).
Breakbar
  • Strength: 2000 -> Stops the attack.
  • Should get broken quite fast in the last phase to move him properly and not getting bad Distributed Magic spawns.
  • CC Chart

Gorseval the Multifarious

Recommended Team Composition

Invuln-Phase
Gorseval Area.png
  • 4-1 splitt top and bottom
  • 4 ppl left, 1 person right
  • Group 1 goes top
  • Group 2 goes bottom
  • Single person should have high amount of Soft CC's
Orbs
  • Ranged DPS should deal with them.
  • Only clean as much as needed, don't waste too much DPS on it.
Knockback attack
  • Should be dodged, blocked or insta stunbreaked (e.g.
    Gale Song
    45Recharge.png
    Gale Song.pngGale Song
    Trigger "Eye of the Storm!" when a foe attempts to control you by stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, or launch.
    ) otherwise it will result in a DPS loss.
Eggs
  • Always appears after an attack.
  • You can't dodge it, so you have to walk out.
  • Getting into an egg is a DPS loss.
  • In case you get Egg'd, spam the Special Action key. (Check your settings for it!)
  • The Eggs can be destroyed by team members.
Breakbar
  • The dark fields deal quite some damage.
  • Breakbar-Strength: 4500 -> 4.5 seconds of knockdown.
  • Can be slowed down to expand the damage phase.
  • Slick Shoes
    40Recharge.png
    Slick Shoes
    Gadget. Spray oil behind you, knocking down foes. If underwater, foes entering the field are blinded.
    Knockdown.pngKnockdown: 2 seconds
    Duration.pngOil Slick Duration: 3 seconds
    Duration.pngDuration: 3 seconds
    Book.pngUnblockable
    in combination with
    Super Speed
    25Recharge.png
    Super Speed
    Activate your slick shoes, enabling you to move at superior speeds.
    Superspeed.pngSuperspeed (5s): Movement speed is greatly increased.
    Breaks Stun.pngBreaks Stun
    can remove all of his breakbar.
  • CC Chart

Sabetha the Saboteur

Recommended Team Composition


Cannon
Sabetha Area.png
  • 2 of the ranged DPS alternating the cannons, third person might have to help out.
  • Alternative determine 4 people, 1 for each cannon.
  • Deactivate the rotation of your minimap .
Sabetha Flamewall
  • You can control the starting direction, she starts on a player -> stack together.
  • You should never get killed by the Flamewall.
    • You can't block or evade the Flamewall, but you can use teleports to get to the other side.
Sapper Bomb + Cannon
  • Sappers throw bombs on a specific target.
    • Use your action key button to throw the ground target bomb on the bumper plattform.
  • Try to be at full life when going up, the Bandit Sniper might kill you otherwise.
  • You can launch yourself or another team member.
  • When going back, make sure that you won't get hit by Sabetha's Flamewall.
Heavy Bomb
  • Kick'em as fast as possible otherwise they will slowly destroy the platform.
Kernan
  • Sidestep the cone AoE so you wont get killed, you can just walk through her as well.
Knuckles
  • Breakbar-Strength: 1000 -> 5 seconds of stun with 50% increased damage.
  • You really should break him, otherwise he might knock off some of your teammates.
  • CC Chart
Karde
  • Don't get hit by his Flamethrower attack, you can walk through him.
  • Destroy the turrets as fast as possible.
  • Don't stand in it, you will get hit by all the fireballs.

CC

Soft control effects

Condition Defiance Bar Damage
Fear Fear 100 per second
Taunt Taunt 75 per second
Immobilize Immobilize 50 per second
Slow Slow 50 per second
Chilled Chilled 33 per second
Blind Blind 20 per second
Weakness Weakness 20 per second
Crippled Crippled 15 per second

Hard control effects

Effect Defiance Bar Damage
Daze Daze, Knockback Knockback, Knockdown Knockdown, Launch Launch, Pull Pull, Stun Stun 100* duration

Hard control by profession

Profession Control Effect Defiance Bar Damage
Dark-icon-berserker.png Berserker
Head Butt
Not usable underwater.png
½Activation.png
20Recharge.png
Head Butt
Rage. Stun your target. Stun yourself. Gain adrenaline if you hit.
Damage.pngDamage: 1,894
Adrenaline.pngAdrenaline: 30
Stun.pngStun: 3 seconds
Stun.pngSelf-Stun: 1 second
Breaks Stun.pngBreaks Stun
Range.pngRange: 180
,
Skull Crack
½Activation.png
8Recharge.png
Skull Crack
Burst. Stun your foe with a skull crack. Effect increases with adrenaline level.
Damage.pngDamage: 550
Stun.pngLevel 1 stun: 1 second
Stun.pngLevel 2 stun: 2 seconds
Stun.pngLevel 3 stun: 3 seconds
Range.pngRange: 130

Shield Bash
½Activation.png
20Recharge.png
Shield Bash
Bash your foe with your shield and stun them.
Damage.pngDamage: 302
Stun.pngStun: 2 seconds
Combo.pngCombo Finisher: Leap
Range.pngRange: 450

Pommel Bash
12Recharge.png
Pommel Bash
Daze your foe with a brutal pommel bash.
Damage.pngDamage: 147
Daze.pngDaze: 1 second
Range.pngRange: 130
,
Skull Grinder
½Activation.png
5Recharge.png
Skull Grinder
Primal burst. Unleash a powerful skull strike that dazes your target and inflicts multiple conditions.
Damage.pngDamage: 399
Blind.pngBlind (5s): Next outgoing attack misses.
Bleeding.png4Bleeding (8s): 704 Damage
Confusion.png4Confusion (4s): 198 Damage On Skill Use, 160 Damage
Crippled.pngCrippled (8s): -50% Movement Speed
Daze.pngDaze: 1 second
Combo.pngCombo Finisher: Blast
Range.pngRange: 300
300
200
100
Dark-icon-chronomancer.png Chronomancer
Tides of Time
½Activation.png
40Recharge.png
Tides of Time
Launch a wave of temporal energy that damages and stops enemies it passes through and buffs allies. The wave then returns to you. Touching the returning wave reduces the recharge of this skill.
Damage.pngDamage: 264
Quickness.pngQuickness (1½s): Skills and actions are 50% faster.
Stun.pngStun: 1 second
Book.pngBlocks Missiles
Book.pngRecharge Reduced: 10%
Combo.pngCombo Field: Ethereal
Range.pngRange: 600
(6-10 hits),
Diversion
38Recharge.png
Diversion
Shatter. Destroy all your clones and phantasms, dazing their targets. The shatter effect also occurs at your location.
Daze.pngDaze: 1 second
Targets.pngEnemies Dazed: 1
Radius.pngRadius: 240
Range.pngRange: 1,200
100 per hit
Dark-icon-daredevil.png Daredevil
Impact Strike
Not usable underwater.png
½Activation.png
40Recharge.png
Impact Strike
Physical. Strike your enemy and daze them.
Damage.pngDamage: 444
Daze.pngDaze: 2 seconds
Range.pngRange: 300
,
Palm Strike
½Activation.png
Palm Strike
Physical. Strike your foe once to deal massive damage and stun them, marking them with a Pulmonary Impact.
Damage.pngDamage: 739
Damage.pngSecond Strike Damage: 1,940
Palm Strike.pngPulmonary Impact: Explosively damaging attack.
Stun.pngStun: 2 seconds
Range.pngRange: 130

Uppercut
Not usable underwater.png
¾Activation.png
Uppercut
Physical. Deal a heavy blow with your fist, sending enemies flying.
Damage.pngDamage: 1,331
Launch.pngLaunch: 0
Range.pngRange: 130
200
100
Dark-icon-dragonhunter.png Dragonhunter
Banish
1Activation.png
18Recharge.png
Banish
Launch your foe with a powerful smash.
Damage.pngDamage: 370
Launch.pngLaunch: 750
Range.pngRange: 130

Binding Blade
¾Activation.png
25Recharge.png
Binding Blade
Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
Damage.pngDamage: 369
Targets.pngNumber of Targets: 5
Duration.pngMaximum Blade Duration: 10 seconds
Radius.pngMaximum Leash Range: 600
Combo.pngCombo Finisher: Whirl
 Forward arrow blue.png 
Pull
¾Activation.png
Pull
Pull your foes to you.
Radius.pngLeash Range: 600
Range.pngRange: 600
,
Spear of Justice
¾Activation.png
20Recharge.png
Spear of Justice
Virtue: Burn foes every few attacks.
Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically.
Damage.pngDamage: 224
Spear of Justice.pngJustice (6s): Periodically applies burning as long as you are within range of the caster.
Burning.pngBurning (passive effect) (2s): 262 Damage
Burning.pngBurning (active effect) (2s): 262 Damage
Crippled.pngCrippled (1½s): -50% Movement Speed
Book.pngNumbers of Attack to Trigger: 5
Radius.pngInterval: 1 second
Book.pngPierces
Book.pngUnblockable
Range.pngRange: 1,200
 Forward arrow blue.png 
Hunter's Verdict
½Activation.png
40Recharge.png
Hunter's Verdict
Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.
Radius.pngPull: 1,200

Piercing Light
Piercing Light.pngPiercing Light
Traps slow enemies when activating and have reduced recharge times.
Slow.pngSlow (1½s): Skills and actions are slower.
Targets.pngNumber of Targets: 5
Book.pngRecharge Reduced: 20%
232
150
100
Dark-icon-engineer.png Engineer
Big Ol' Bomb
½Activation.png
25Recharge.png
Big Ol' Bomb
Set a timed charge with a big blast that launches nearby foes.
Damage.pngDamage: 598
Launch.pngLaunch: 400
Targets.pngNumber of Targets: 5
Combo.pngCombo Finisher: Blast
Radius.pngRadius: 300

Slick Shoes
40Recharge.png
Slick Shoes
Gadget. Spray oil behind you, knocking down foes. If underwater, foes entering the field are blinded.
Knockdown.pngKnockdown: 2 seconds
Duration.pngOil Slick Duration: 3 seconds
Duration.pngDuration: 3 seconds
Book.pngUnblockable
(up to 13 hits)
Detonate Healing Turret
Detonate Healing Turret
Detonate your healing turret.
Damage.pngDamage: 1,270
Combo.pngCombo Finisher: Blast
Radius.pngRadius: 120

Air Blast
½Activation.png
15Recharge.png
Air Blast
Push back foes and projectiles with a hot air blast.
Knockback.pngKnockback distance: 400
Targets.pngNumber of Targets: 5
Duration.pngExtends Burning Duration: 2 seconds
Range.pngRange: 300
250
200/field
150
100
Dark-icon-herald.png Herald
Facet of Chaos
5Upkeep.png
Facet of Chaos
Legendary Dragon Stance. Place the Facet of Chaos on yourself to grant nearby allies protection every few seconds.
Facet of Chaos.pngFacet of Chaos: Pulse protection to nearby allies every few seconds.
Protection.pngProtection (3s): -33% Incoming Damage
Targets.pngNumber of Targets: 5
Radius.pngInterval: 3 seconds
Radius.pngRadius: 600
 Forward arrow blue.png 
Chaotic Release
Not usable underwater.png
Activation.png
45Recharge.png
Chaotic Release
Legendary Dragon Stance. Consume Facet of Chaos releasing chaotic winds damaging and knocking back foes while granting superspeed to allies. Facet of Chaos will be disabled while this skill is recharging.
Damage.pngDamage: 532
Superspeed.pngSuperspeed (5s): Movement speed is greatly increased.
Launch.pngLaunch: 360
Targets.pngNumber of Targets: 5
Range.pngRange: 450

Surge of the Mists
1Activation.png
20Recharge.png
15Energy.png
Surge of the Mists
Charge forward, knocking back enemies that cross your path.
Damage.pngDamage (9x): 2,745
Knockback.pngKnockback: 120
Book.pngEvade: ½ seconds
Targets.pngNumber of Targets: 3
Range.pngRange: 600
(4-6 hits)
Temporal Rift
½Activation.png
15Recharge.png
10Energy.png
Temporal Rift
Slice into the Mists, creating an unstable rift. After a short duration, this rift will collapse in on itself, pulling in enemies.
Damage.pngDamage: 382
Torment.png4Torment (8s): 509 Damage, 1,018 Damage if Moving
Targets.pngNumber of Targets: 5
Duration.pngDuration: 1 second
Radius.pngWidth: 300
Range.pngRange: 900
232
150/hit
150
Dark-icon-reaper.png Reaper
Summon Flesh Golem
Not usable underwater.png
Activation.png
48Recharge.png
Summon Flesh Golem
Minion. Summon a flesh golem to attack foes with crippling claws.
Damage.pngDamage: 578
Damage.pngFinal Strike Damage: 963
Crippled.pngCrippled (1s): -50% Movement Speed
 Forward arrow blue.png 
Charge
¾Activation.png
40Recharge.png
Charge
Command your flesh golem to gain stability and charge a foe, knocking down or launching enemies in its path.
Damage.pngDamage: 193
Damage.pngFinal Strike Damage: 1,444
Chilled.pngCondition Effect Ignored
Crippled.pngCondition Effect Ignored
Stability.pngStability (15s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
Launch.pngLaunch: 400
Knockdown.pngKnockdown: 1 second
Book.pngNumber of Hits: 10
Range.pngRange: 1,200

Executioner's Scythe
Activation.png
30Recharge.png
Executioner's Scythe
Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice.
Damage.pngDamage at 50% or Above: 605
Damage.pngDamage Below 50%: 806
Damage.pngDamage Below 25%: 1,008
Chilled.pngChilled (1½s): -66% Skill Recharge Rate, -66% Movement Speed
Stun.pngStun: 1½ seconds
Duration.pngDuration: 4 seconds
Combo.pngCombo Field: Ice
Radius.pngRadius: 240
,
Wail of Doom
½Activation.png
30Recharge.png
Wail of Doom
Screech a wail of doom in a cone pattern, dazing foes.
Daze.pngDaze: 2 seconds
Book.pngUnblockable
Targets.pngNumber of Targets: 5
Range.pngRange: 600
332
200
Dark-icon-tempest.png Tempest
Deep Freeze
Activation.png
30Recharge.png
Deep Freeze
Encase your target in a block of solid ice.
Damage.pngDamage: 284
Chilled.png5Chilled (1s): -66% Skill Recharge Rate, -66% Movement Speed
Duration.pngDuration: 5 seconds
Range.pngRange: 900

Gust
¼Activation.png
25Recharge.png
Gust
Push foes backward with a burst of air.
Knockback.pngKnockback: 400
Targets.pngNumber of Targets: 5
Range.pngRange: 1,200
,
Cyclone
1Activation.png
25Recharge.png
Cyclone
Blast out a cyclone that pulls enemies toward its location and grants swiftness to allies it affects.
Damage.pngDamage: 297
Swiftness.pngSwiftness (10s): 33% Movement Speed
Radius.pngPull: 180
Book.pngNumber of Impacts: 9
Targets.pngNumber of Targets: 3
Radius.pngRadius: 240
Range.pngRange: 750
Book.pngUnblockable
300
150
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