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Berserker - Sword + Dagger PvE Build

Overview
Class: Berserker
Weapons: Sword and Dagger
Designed for: PvE
Focused on: Tank and Melee
Difficulty:
Normal
Strengths
  • High DMG (for a Tank)
  • High sustain
  • High mobility
Weaknesses
  • High skill ceiling
  • Long cooldowns
  • Off-meta
This build is up to date for the January 20, 2025 patch.

Overview

This Sword and Dagger build is designed for PVE and acts as a tank that does considerable damage through its dagger skills even though the build remains considered off-meta. It can do well in both open world and dungeons, dealing good damage to single mobs and allowing you to farm in the open world with ease. This is the perfect build for those looking for a challenge and a different approach to Throne and Liberty, playing a unique off-meta build over classic tanks like Sword + Greatsword or Wand.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Your attributes priority with this build should be strength and dexterity, as it grants you high max HP and improves your defensive stats, providing ranged, magic, and melee defense, as well as health regen. Your secondary priority should be wisdom and perception as they increase your cooldown speed and damage.


Skills

Cleaving MoonlightUsed frame.webp
Cleaving Moonlight
Cleaving Moonlight - Consecutive Use
Cleaving Moonlight - Effect Accumulation
Cleaving Moonlight - Attack Speed ▲
Counter BarrierUsed frame.webp
Counter Barrier
Counter Barrier - Cooldown ▼
Counter Barrier - Damage Increased
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Lightning Infusion
Inject Venom - Effect Duration Increase
Knife ThrowingUsed frame.webp
Knife Throwing
Knife Throwing - Lightning Throw
Knife Throwing - Cooldown ▼
Provoking RoarUsed frame.webp
Provoking Roar
Provoking Roar - Effect Duration ▲
Provoking Roar - Cooldown ▼
Brutal IncisionUsed frame.webp
Brutal Incision
Brutal Incision - Thundering Bomb
Brutal Incision - Cooldown ▼
Strategic RushUsed frame.webp
Strategic Rush
Shield StrikeUsed frame.webp
Shield Strike
Shield Strike - Piercing Strike
Shield Strike - Aggro ▲
Stalwart BastionUsed frame.webp
Stalwart Bastion
Camouflage CloakUsed frame.webp
Camouflage Cloak
Shadow StrikeUsed frame.webp
Shadow Strike
Annihilating SlashUsed frame.webp
Annihilating Slash
Annihilating Slash - Consecutive Use
Annihilating Slash - Range Increase
Passives
Skillful EvasionActive frame.webp
Aegis ShieldActive frame.webp
ImpenetrableActive frame.webp
Spectrum of AgonyActive frame.webp
Destructive FangActive frame.webp
Assassin's InstinctsActive frame.webp
Shadow WalkerActive frame.webp
Wrathful EdgeActive frame.webp
Defense
Shield Survival TechniqueUsed frame.webp
Guardian
Green Ranger Elowen Guardian
Food
Quality Vegetable Stir-fry
Quality Laslan-Style Fish Stew
Purification Stone
Precious Purification Vigor Stone
Depending on which Dungeon/Dimensional Trial you might run, consider using Rare Roaring SteakRare Roaring Steak, Rare Thrilling PapilloteRare Thrilling Papillote, and even Rare Scorpion Tail FrittersRare Scorpion Tail Fritters to make it easier and also deal a lot more damage.

After leveling, you should have enough books to level up all your damage skills like Cleaving MoonlightUsed frame.webpCleaving Moonlight, Knife ThrowingUsed frame.webpKnife Throwing and Brutal IncisionUsed frame.webpBrutal Incision. Don't forget the taunt skills either as Provoking RoarUsed frame.webpProvoking Roar and Shield StrikeUsed frame.webpShield Strike are very important for your performance.

Once you have all your skills upgraded to purple, you should be in a good enough place to not have isuses in PvE and deal good damage even solo while farming mobs. Make sure that you also invest into getting your Shield Survival TechniqueUsed frame.webpShield Survival Technique as it is one of your main defensive skills for any Sword & Shield Build.

With Passives, your main damage passives are Wrathful EdgeActive frame.webpWrathful Edge and Assassin's InstinctsActive frame.webpAssassin's Instincts while Destructive FangActive frame.webpDestructive Fang is fantastic to boost your damage when attacking enemies affected by Inject VenomUsed frame.webpInject Venom. Upgrading Spectrum of AgonyActive frame.webpSpectrum of Agony to Epic would also increase the damage you do when using Provoking RoarUsed frame.webpProvoking Roar but shouldn't be a main focus.


Equipment

Blade of the Resistance
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Daggers of the Resistance
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Evasion
Ranged Evasion
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherblade
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Evasion
Ranged Evasion
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Support
Defense
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Attack
Support
Defense
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Support
Defense
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Attack
Support
Defense
Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Support
Defense
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Attack
Support
Defense


Weapon Masteries

Sword_Hero_Tactic_04
Sword_Hero_Defense_03
Sword_Hero_Util_02
Sword_Hero_Attack_01
Sword_Rare_Tac_Skill
Sword_Rare_Def_Skill
Sword_Rare_Util_Skill
Sword_Rare_Attack_Skill
Sword_Rare_TacticAttack_12
Sword_Rare_Tactic_11
Sword_Rare_Tactic_10
Sword_Rare_DefenseTactic_09
Sword_Rare_Defense_07
Sword_Rare_Defense_08
Sword_Rare_UtilDefense_06
Sword_Rare_Util_05
Sword_Rare_Util_04
Sword_Rare_AttackUtil_03
Sword_Rare_Attack_01
Sword_Rare_Attack_02
Sword_High_Tac_Skill
Sword_High_Def_Skill
Sword_High_Util_Skill
Sword_High_Attack_Skill
Sword_High_TacticAttack_12
Sword_High_Tactic_11
Sword_High_Tactic_10
Sword_High_DefenseTactic_09
Sword_High_Defense_07
Sword_High_Defense_08
Sword_High_UtilDefense_06
Sword_High_Util_05
Sword_High_Util_04
Sword_High_AttackUtil_03
Sword_High_Attack_01
Sword_High_Attack_02
Sword_Normal_Tac_Skill
Sword_Normal_Def_Skill
Sword_Normal_Util_Skill
Sword_Normal_Attack_Skill
Sword_Normal_TacticAttack_12
Sword_Normal_Tactic_11
Sword_Normal_Tactic_10
Sword_Normal_DefenseTactic_09
Sword_Normal_Defense_07
Sword_Normal_Defense_08
Sword_Normal_UtilDefense_06
Sword_Normal_Util_05
Sword_Normal_Util_04
Sword_Normal_AttackUtil_03
Sword_Normal_Attack_01
Sword_Normal_Attack_02
Attack
Tactic
Defense
Utility
Sword
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Dragon AscentUsed frame.webp
Indomitable StanceUsed frame.webp
Dagger_Hero_Tactic_04
Dagger_Hero_Defense_03
Dagger_Hero_Util_02
Dagger_Hero_Attack_01
Dagger_Rare_Tac_Skill
Dagger_Rare_Def_Skill
Dagger_Rare_Util_Skill
Dagger_Rare_Attack_Skill
Dagger_Rare_TacticAttack_12
Dagger_Rare_Tactic_10
Dagger_Rare_Tactic_11
Dagger_Rare_DefenseTactic_09
Dagger_Rare_Defense_07
Dagger_Rare_Defense_08
Dagger_Rare_UtilDefense_06
Dagger_Rare_Util_04
Dagger_Rare_Util_05
Dagger_Rare_AttackUtil_03
Dagger_Rare_Attack_01
Dagger_Rare_Attack_02
Dagger_High_Tac_Skill
Dagger_High_Def_Skill
Dagger_High_Util_Skill
Dagger_High_Attack_Skill
Dagger_High_TacticAttack_12
Dagger_High_Tactic_10
Dagger_High_Tactic_11
Dagger_High_DefenseTactic_09
Dagger_High_Defense_07
Dagger_High_Defense_08
Dagger_High_UtilDefense_06
Dagger_High_Util_04
Dagger_High_Util_05
Dagger_High_AttackUtil_03
Dagger_High_Attack_01
Dagger_High_Attack_02
Dagger_Normal_Tac_Skill
Dagger_Normal_Def_Skill
Dagger_Normal_Util_Skill
Dagger_Normal_Attack_Skill
Dagger_Normal_TacticAttack_12
Dagger_Normal_Tactic_10
Dagger_Normal_Tactic_11
Dagger_Normal_DefenseTactic_09
Dagger_Normal_Defense_07
Dagger_Normal_Defense_08
Dagger_Normal_UtilDefense_06
Dagger_Normal_Util_04
Dagger_Normal_Util_05
Dagger_Normal_AttackUtil_03
Dagger_Normal_Attack_01
Dagger_Normal_Attack_02
Attack
Tactic
Defense
Utility
Dagger
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Dragon AscentUsed frame.webp
Indomitable StanceUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Greedseeker Talistone I
Damage: 10
Hit Chance
Heavy Attack Chance
Melee Heavy Attack Chance
Ancestral Armor Solarstone
CC Chance
Stun Chance
Bind Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
CC Resistances
Healing Received
Greedseeker Talistone I
Ancestral Armor Solarstone
Abyssal Beast Talistone III
Greedseeker Talistone I
Abyssal Beast Talistone II
Abyssal Beast Talistone III
Ancestral Armor Talistone IV
Abyssal Beast Talistone II
Greedseeker Lunarstone
Ancestral Armor Talistone IV
Abyssal Beast Talistone II
Defense: 200
Endurance
Magic Endurance
Magic Heavy Attack Evasion
Greedseeker Lunarstone
CC Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Ancestral Armor Talistone IV
Max Health: 1750
Endurance
Magic Heavy Attack Evasion
Melee Hit Chance


Rotations

Boss Bread & Butter Rotation ↴
Inject VenomUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
Arrow right.webp
Provoking RoarUsed frame.webp
Arrow right.webp
Knife ThrowingUsed frame.webp
Arrow right.webp
Shield StrikeUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
  • Begin by buffing yourself with Inject VenomUsed frame.webpInject Venom so all your attacks deal poison damage and later also boost your Brutal IncisionUsed frame.webpBrutal Incision damage. Engage the boss with Shadow StrikeUsed frame.webpShadow Strike and maintain aggro with Provoking RoarUsed frame.webpProvoking Roar. Your DPS rotation begins with Knife ThrowingUsed frame.webpKnife Throwing to apply more poison and deal some damage while Shield StrikeUsed frame.webpShield Strike is used to continue controlling aggro followed by Cleaving MoonlightUsed frame.webpCleaving Moonlight and Brutal IncisionUsed frame.webpBrutal Incision.
Short DPS Rotation ↴
Inject VenomUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Knife ThrowingUsed frame.webp
Arrow right.webp
Piercing StrikeUsed frame.webp
Arrow right.webp
Annihilating SlashUsed frame.webp
Arrow right.webp
Annihilating SlashUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
  • This is your single target Dagger DPS rotation and can be used to clear out mobs and farm on your own. Begin by buffing with Inject VenomUsed frame.webpInject Venom then transition into 2x Cleaving MoonlightUsed frame.webpCleaving Moonlight followed by Knife ThrowingUsed frame.webpKnife Throwing to stack up Inject VenomUsed frame.webpInject Venom stacks. Use Piercing StrikeUsed frame.webpPiercing Strike then Annihilating SlashUsed frame.webpAnnihilating Slash 2 times before using Brutal IncisionUsed frame.webpBrutal Incision to finish off the enemy.

Counter BarrierUsed frame.webpCounter Barrier: Use this as you draw aggro and need to remain alive, it is your main defensive cooldown!

Strategic RushUsed frame.webpStrategic Rush: Main mobility skill, you can also use it to stun enemies by ramming them into terrain.

Provoking RoarUsed frame.webpProvoking Roar: Couple this with Spectrum of AgonyActive frame.webpSpectrum of Agony and another damage ability like Annihilating SlashUsed frame.webpAnnihilating Slash for AoE damage into enemy groups.

Stalwart BastionUsed frame.webpStalwart Bastion: Use it to boost yours any your team's defenses and to help with certain high damage mechanics that would otherwise wipe your group in a dungeon.

Camouflage CloakUsed frame.webpCamouflage Cloak: This is your get-out-of-jail-free card. You can use this to drop aggro or to move through a group of enemies without being detected. You can also use this in Death's Abyss to open one of the side rooms leading to the last boss while your team goes into the other room.


Other Berserker Builds


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