This build is up to date for the January 20, 2025 patch.
Overview
This Sword and Dagger build is designed for small-scale PVP and is perfect for those looking to build an evasion based tank, making use of the dagger for extra damage while acting as a bruiser. It is considered an off-meta build but it can definitely punch above its weight as the build is more than capable of holding its own in all types of fights. It can do well in 1v1s with certain gear setups but it isn't as good as some other DPS oriented options.
Attributes
PRIMARY

Strength
+

Dexterity
SECONDARY

Perception
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
For this build, focus on Strength and Dexterity first, as they increase your max HP and make you more resistant to ranged, magic, and melee attacks, improving overall defense. Second, invest in Perception for extra damage and defensive. Wisdom helps reduce skill cooldowns but isn't generally a great choice for this build.
Skills
You should aim to level your damaging skills first: 
Brutal Incision 
Cleaving Moonlight 
Shield Strike as they will help a great deal in the beginning and even later on when playing this build solo, being an important part of the Berserker build, while your skills cannot be compared to DPS specific builds, you are still able to deal significant damage in PvP and remain very tanky. Don't forget your main defensive skill either as 
Counter Barrier gets used very often while 
Stalwart Bastion is fantastic for helping your party members.
Make sure to also invest into getting your 
Shield Survival Technique to epic as blocking is the main way of defending yourself against attacks.
As far as passives go, 
Spectrum of Agony should be a high priority as its combined with 
Provoking Roar as it deals sustained damage while enemies attack you. Your other defensives shouldn't be ignored either with a high priorty on upgrading 
Aegis Shield because of how it offers damage reduction percentage based on your shield block chance. This is also the reason why you should always go for swords with high block chance. 
Impenetrable is another great defensive passive used in this build, getting better depending on how many enemies are around you at the time.
Berserker's damage increases come from the dagger passives like 
Wrathful Edge and 
Assassin's Instincts. However, a core part of the build is the access to 
Shadow Walker which greatly increases your evasion rate every time you dodge or if you are using 
Cleaving Moonlight or 
Shadow Strike. Make sure to trigger this passive as often as possible in order to maintain a high evasion rate.
Equipment
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Evasion
Ranged Evasion
Max Health
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Evasion
Ranged Evasion
Max Health
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Sword

Dagger

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Greedseeker Talistone I
Damage: 10
Hit Chance
Heavy Attack Chance
Melee Heavy Attack Chance
Ancestral Armor Solarstone
CC Chance
Stun Chance
Bind Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
CC Resistances
Healing Received
Abyssal Beast Talistone II
Defense: 200
Endurance
Magic Endurance
Magic Heavy Attack Evasion
Greedseeker Lunarstone
CC Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Ancestral Armor Talistone IV
Max Health: 1750
Endurance
Magic Heavy Attack Evasion
Melee Hit Chance
Rotations
- This is your main single target rotation. Open up with

Shadow Strike after 
Inject Venom and 
Counter Barrier, you have a chance to apply a silence on your target, allowing you to do the rest of your rotation with ease.
- Continue the rotation with

Cleaving Moonlight to keep 
Shadow Walker active before following up with 
Shield Strike and yet another cast of 
Cleaving Moonlight. Finish off the rotation with 
Brutal Incision. Keep in mind however that 
Counter Barrier will constantly reset your 
Shield Strike so make sure to use it every time it gets reset even throughout the rotation.
- This is another important rotation and used when you are looking to pull a target out of position and lock it down for you and your team to kill.
- Starting with

Inject Venom to apply poison every attack you make, 
Chain Hook will pull and bind the target and 
Strike Shield will weaken them. Follow up with 
Shadow Strike to silence the target and proc 
Shadow Walker. CC them with 
Ankle Strike as it makes the target prone and vulnerable before using 
Cleaving Moonlight to stack poisons on the target. Finish off the rotation with 
Brutal Incision for heavy damage.

Counter Barrier: Always use this as you start getting focused and use your defense skill to reflect damage.

Strategic Rush: Main mobility skill, use when your team is retreating or you got hooked. Can also be used offensively to stun players by pushing them into walls/terrain.

Stalwart Bastion: Use when going for a push with your team or when getting pushed, the buff extends to your whole party so make sure they are in range before using it.

Camouflage Cloak: This is your get-out-of-jail-free card. Use it when you are getting focused or have to reposition. Can also be used to reset a fight and cooldowns after bursting a target. There are many other use cases for stealth so be creative!
Other Berserker Builds
PvPEasyBruiserFrontline
PvEModerateTankMelee