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Berserker - Sword + Dagger Small Scale PvP Build

Overview
Class: Berserker
Weapons: Sword and Dagger
Designed for: PvP (small-scale)
Focused on: Bruiser and Frontline
Difficulty:
Normal
Strengths
  • High DMG (for a Bruiser)
  • High sustain
  • High mobility
Weaknesses
  • High skill ceiling
  • Long cooldowns
  • Off-meta

Overview

This Sword and Dagger build is designed for small-scale PVP and is perfect for those looking to build an evasion based tank, making use of the dagger for extra damage while acting as a bruiser. It is considered an off-meta build but it can definitely punch above its weight as the build is more than capable of holding its own in all types of fights. It can do well in 1v1s with certain gear setups but it isn't as good as some other DPS oriented options.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, focus on Strength and Dexterity first, as they increase your max HP and make you more resistant to ranged, magic, and melee attacks, improving overall defense. Second, invest in Perception for extra damage and defensive. Wisdom helps reduce skill cooldowns but isn't generally a great choice for this build.


Skills

Cleaving MoonlightUsed frame.webp
Cleaving Moonlight
Cleaving Moonlight - Consecutive Use
Cleaving Moonlight - Effect Accumulation
Cleaving Moonlight - Attack Speed Increase
Counter BarrierUsed frame.webp
Counter Barrier
Counter Barrier - Cooldown ▼
Counter Barrier - Damaged Increased
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Lightning Infusion
Inject Venom - Cooldown Reduction
Ankle StrikeUsed frame.webp
Ankle Strike
Ankle Strike - Off-Hand Weapon Activation
Provoking RoarUsed frame.webp
Provoking Roar
Provoking Roar - Cooldown Reduced
Brutal IncisionUsed frame.webp
Brutal Incision
Brutal Incision - Thunderclouds Bombing
Brutal Incision - Cooldown Reduction
Strategic RushUsed frame.webp
Strategic Rush
Shield StrikeUsed frame.webp
Shield Strike
Shield Strike - Piercing Strike
Stalwart BastionUsed frame.webp
Stalwart Bastion
Camouflage CloakUsed frame.webp
Camouflage Cloak
Camouflage Cloak - CC Immunity
Shadow StrikeUsed frame.webp
Shadow Strike
Shadow Strike - Skill Distance Increased
Shadow Strike - Effect Duration Increase
Chain HookUsed frame.webp
Chain Hook
Passives
Skillful EvasionActive frame.webp
Aegis ShieldActive frame.webp
ImpenetrableActive frame.webp
Gerad's PatienceActive frame.webp
Resilient MindActive frame.webp
Assassin's InstinctsActive frame.webp
Shadow WalkerActive frame.webp
Wrathful EdgeActive frame.webp
Defense
Shield Survival TechniqueUsed frame.webp
Guardian
Green Ranger Elowen Guardian
Food
Quality Vegetable Stir-fry
Quality Laslan-Style Fish Stew


You should aim to level your damaging skills first: Brutal IncisionUsed frame.webpBrutal Incision Cleaving MoonlightUsed frame.webpCleaving Moonlight Shield StrikeUsed frame.webpShield Strike as they will help a great deal in the beginning and even later on when playing this build solo, being an important part of the Berserker build, while your skills cannot be compared to DPS specific builds, you are still able to deal significant damage in PvP and remain very tanky. Don't forget your main defensive skill either as Counter BarrierUsed frame.webpCounter Barrier gets used very often while Stalwart BastionUsed frame.webpStalwart Bastion is fantastic for helping your party members.

Make sure to also invest into getting your Shield Survival TechniqueUsed frame.webpShield Survival Technique to epic as blocking is the main way of defending yourself against attacks.

As far as passives go, Spectrum of AgonyActive frame.webpSpectrum of Agony should be a high priority as its combined with Provoking RoarUsed frame.webpProvoking Roar as it deals sustained damage while enemies attack you. Your other defensives shouldn't be ignored either with a high priorty on upgrading Aegis ShieldActive frame.webpAegis Shield because of how it offers damage reduction percentage based on your shield block chance. This is also the reason why you should always go for swords with high block chance. ImpenetrableActive frame.webpImpenetrable is another great defensive passive used in this build, getting better depending on how many enemies are around you at the time.

Berserker's damage increases come from the dagger passives like Wrathful EdgeActive frame.webpWrathful Edge and Assassin's InstinctsActive frame.webpAssassin's Instincts. However, a core part of the build is the access to Shadow WalkerActive frame.webpShadow Walker which greatly increases your evasion rate every time you dodge or if you are using Cleaving MoonlightUsed frame.webpCleaving Moonlight or Shadow StrikeUsed frame.webpShadow Strike. Make sure to trigger this passive as often as possible in order to maintain a high evasion rate.


Equipment

Blade of the Resistance
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Daggers of the Resistance
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Evasion
Ranged Evasion
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherblade
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Evasion
Ranged Evasion
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Shadow Harvester Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Evasion
Melee Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Provoke & Counter Melee Defense
Health Regen
Decayed Sword God
Max Health
All Evasion
Impregnable Stance
Buff Duration
Damage Reduction
Indomitable Spirit
Boss Melee Hit
Chance
Damage
Undefeated Perseverance
Max Health
Stun Resistance
Desperate Evasion
Mana Cost Efficiency
Melee Hit Chance
Subjugator's Punishment
Collision Max Health
Melee Hit Chance
Calculated Rush
Damage Reduction
Weaken Chance
Steely Physique
Damage
Melee Defense
Blade of Rage
Disguise Ranged Defense
Health Regen
Debuff Immunity
Mana Cost Efficiency
Cooldown Speed
Master of Evasion
Buff Duration
Ranged Defense
Strong Will
Poison Melee Hit Chance
Off-Hand Weapon
Attack Chance
Enfeebling Terror
Mana Regen
Buff Duration
Sorrowful Silence
Mana Cost Efficiency
Melee Hit Chance
Shrewd Judgment
Assassination Melee Critical Hit Chance
Damage
Ambidexterity
Melee Critical Hit
Cooldown Speed
Deep Grudge
Damage
Skill Damage Boost
Maddening Excitement

Dagger: Max out Poison for cooldown speed then invest the remaining 6 points into Assassination for additional critical damage and off-hand weapon activation rate.

Sword: Max out Collision for cooldown speed and both collision resistance and collision chance. The remaining 6 points can go into Provoke & Counter to boost your shield block chance. It is generally better to invest the 6 points into Provoke & Counter first to get the shield block chance early on.


Rotations

Bread & Butter ↴
Inject VenomUsed frame.webp
Arrow right.webp
Counter BarrierUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Shield StrikeUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
Arrow right.webp
Shield StrikeUsed frame.webp
  • This is your main single target rotation. Open up with Shadow StrikeUsed frame.webpShadow Strike after Inject VenomUsed frame.webpInject Venom and Counter BarrierUsed frame.webpCounter Barrier, you have a chance to apply a silence on your target, allowing you to do the rest of your rotation with ease.
  • Continue the rotation with Cleaving MoonlightUsed frame.webpCleaving Moonlight to keep Shadow WalkerActive frame.webpShadow Walker active before following up with Shield StrikeUsed frame.webpShield Strike and yet another cast of Cleaving MoonlightUsed frame.webpCleaving Moonlight. Finish off the rotation with Brutal IncisionUsed frame.webpBrutal Incision. Keep in mind however that Counter BarrierUsed frame.webpCounter Barrier will constantly reset your Shield StrikeUsed frame.webpShield Strike so make sure to use it every time it gets reset even throughout the rotation.
Chain Hook Lockdown ↴
Inject VenomUsed frame.webp
Arrow right.webp
Chain HookUsed frame.webp
Arrow right.webp
Shield StrikeUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
Arrow right.webp
Ankle StrikeUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
  • This is another important rotation and used when you are looking to pull a target out of position and lock it down for you and your team to kill.
  • Starting with Inject VenomUsed frame.webpInject Venom to apply poison every attack you make, Chain HookUsed frame.webpChain Hook will pull and bind the target and Strike ShieldUsed frame.webpStrike Shield will weaken them. Follow up with Shadow StrikeUsed frame.webpShadow Strike to silence the target and proc Shadow WalkerActive frame.webpShadow Walker. CC them with Ankle StrikeUsed frame.webpAnkle Strike as it makes the target prone and vulnerable before using Cleaving MoonlightUsed frame.webpCleaving Moonlight to stack poisons on the target. Finish off the rotation with Brutal IncisionUsed frame.webpBrutal Incision for heavy damage.


Counter BarrierUsed frame.webpCounter Barrier: Always use this as you start getting focused and use your defense skill to reflect damage.

Strategic RushUsed frame.webpStrategic Rush: Main mobility skill, use when your team is retreating or you got hooked. Can also be used offensively to stun players by pushing them into walls/terrain.

Stalwart BastionUsed frame.webpStalwart Bastion: Use when going for a push with your team or when getting pushed, the buff extends to your whole party so make sure they are in range before using it.

Camouflage CloakUsed frame.webpCamouflage Cloak: This is your get-out-of-jail-free card. Use it when you are getting focused or have to reposition. Can also be used to reset a fight and cooldowns after bursting a target. There are many other use cases for stealth so be creative!


Comments

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