Darkblighter - Wand + Dagger Large Scale PvP Build
- Great CC
- Amazing AOE DPS
- Great Utility
- Low Mobility
- Squishy if CC'd
- Low Mana
Overview
This Wand and Dagger PvP build stands out as a great AOE DPS build for large-scale PvP scenarios. Its strength lies in still being able to shield your team during extensive combat while dishing out AOE sleeps on enemy groups and maintaining the offense with your high AOE DPS.
Attributes
For this build, prioritize Perception and Dexterity to maximize your damage. These should be your main focus, particularly early on. As you progress and enhance your gear, continue investing into both to improve critical hits, accuracy, and range. Strength and Wisdom are secondary but still important. Strength boosts your health, improving durability, while Wisdom helps with mana regeneration. Although not as crucial, these stats will still contribute to your overall survival as you level up and gaining 30 points into Strength is particularly good for the extra health you receive.
Skills
This Wand & Dagger build focuses on helping your team with both offense and defense but its main purpose remains dealing damage which requires investing skill books into the skills that form your main damage combo. Touch of Despair, Karmic Haze, Cursed Nightmare and Corrupted Magic Circle should take priority when you are upgrading skills.
However, you shouldn't forget your support skills as they can help turn the tides of a fight. Blessed Barrier and Invincible Wall are fantastic skills to support your party during pushes or to save those that overextend. Use Fountain of Life as you see fit to help your group or to keep yourself alive while using Swift Healing to heal friendly targets (and also heal yourself thanks to the 50% healing received).
As far as passives go, your priority should remain Assassin's Instincts, Wrathful Edge and Shadow Walker as they provide a fantastic damage boost to all your abilities while also improving your defenses with the use of Shadow Walker which can be triggered by simply using Block Blade to boost your evasion rate.
Equipment
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
Damage |
Bonus Damage |
Curse Damage |
Damage |
Skill Damage Boost |
Mana Regen |
Cooldown Speed |
Wisdom |
Cooldown Speed | ||||||||||
Skill Heal |
Melee Defense |
Added Attack Speed |
Magic Critical Hit Chance |
Melee Evasion |
Cooldown Speed |
Skill Heal |
Buff Duration |
Mana Regen |
Heavy Attack Chance | |||||||||
Mana Regen |
Weaken Chance |
Mana Cost Efficiency |
Max Mana |
Cooldown Speed |
Curse Duration |
Weaken Chance |
Magic Hit Chance |
Skill Damage Boost |
Ranged Defense |
Health Regen |
Debuff Duration |
Mana Cost Efficiency |
Cooldown Speed |
Evasion |
Buff Duration |
Ranged Defense |
Weaken Resistance | ||||||||||
Movement Speed |
Melee Hit Chance |
Off-Hand Weapon Attack Chance |
Weaken Chance |
Mana Regen |
Buff Duration |
Silence Chance |
Mana Cost Efficiency |
Melee Hit Chance |
Cooldown Speed | |||||||||
Melee Critical Hit Chance |
Damage |
Off-Hand Weapon Attack Chance |
Melee Critical Hit Chance |
Cooldown Speed |
Critical Damage |
Damage |
Skill Damage Boost |
Added Attack Speed |
Wand: Start by maxing out Recovery to gain extra heavy attack chances. Next, allocate 9 points into Damage to increase your overall damage output and cooldown speed. Use the final point for Weaken to round out your build.
Dagger: Investing 9 points into Disguise is ideal as it provides passive defensives that will help you stay alive even when under pressure as it boosts your evasion rate to almost ridiculous numbers, being able to shrug off damage entirely. Then 6 points should be invested into Assassination for extra crit damage and off-hand activation chance. Last 4 points go into Poison for a bit more weaken chance.
Rotations
- This rotation allows you to sleep a group of enemies while also deal good damage to them. Start by using Camouflage Cloak to position yourself (optional). Start your rotation with Cursed Nightmare, Time for Punishment, Corrupted Magic Circle and Touch of Despair to put them asleep and apply dots before you spread them by using Karmic Haze. Finish up your damage with Curse Explosion
Invincible Wall: Use this skill to shield yourself and your party members whenever required, either during defensive positioning or while your group is pushing into the enemy zerg.
Clay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.
Fountain of Life: Use this during pushes, placing it on the frontline as they engage into a fight or placing it within your own group or on top of yourself.
Swift Healing: This is your only single target healing ability and you should use it in order to save overextending party members that took too much damage while also healing yourself with the 50% healing you receive when using this skill.
Camouflage Cloak: Camouflage Cloak offers you stealth and a way to disengage whenever you are being focused, taking the heat off yourself.
Phantom Smokescreen: Use this to defend yourself against all attacks for a short while, particularly useful against Greatsword players. However, keep in mind that it doesn't defend you against Gaia Crash and you will have to use your Block Blade.
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal more frequently.
Comments
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