This build is up to date for the March 14, 2025 patch.
Overview
Fury is considered an off-meta build, this Grossbow and Wand combination is perfect for both new and veteran players though as it remains capable of dealing high AOE damage through the use of 
Merciless Barrage. It is a solid choice for those looking to grind out open world dungeons or contracts for valuable drops.
Attributes
PRIMARY

Dexterity
+

Strength
SECONDARY

Wisdom
+

Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
For this build, focus on Strength and Dexterity to hit harder. Put points into these stats early on. As you get better gear, keep investing in them to improve crits, heavy attacks, and HP. Go for 50 Strength and stack Dexterity. Perception and Wisdom give small boosts but aren’t a priority.
Skills
Depending on which Dungeon/Dimensional Trial you might run, consider using
Rare Roaring Steak,
Rare Thrilling Papillote, and even
Rare Scorpion Tail Fritters to make it easier and also deal a lot more damage.
Focus on upgrading your Crossbow skills first as you level up and progress your character: 
Quick Fire, 
Mortal Mark and 
Merciless Barrage. They are the main skills you will be using while you play this build alongside 
Touch of Despair. 
Selfless Diffusion and 
Mana Exchange are also very important skills as 
Selfless Diffusion allows you to constantly lower your cooldowns while 
Mana Exchange helps a great deal with mana sustain during PvE encounters, either solo or in a group.
Don't neglect the good healing options you have with this Fury build though! 
Fountain of Life is a great AOE heal and can top up your entire group or be put under tank's feet to heal him constantly. 
Swift Healing is a great heal to use during a boss fight too, using it on yourself to keep your health up.

Curse Explosion and 
Time for Punishment help a great deal with assisting your team with damage. You can also use 
Karmic Haze to help with your AOE rotation by spreading your debuffs to multiple enemies but this shouldn't be a big priority when choosing which skills to upgrade.
Focus on upgrading 
Ambidexterity, 
Piercing Strike and 
Bloodlust to improve your overall damage while upgrading 
Noble Revival is a good boost to your healing and upgrading it is crucial for your healing output.
Equipment
Crossbows of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Crossbows of Infinite Steel
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Primary
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Primary
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Bercant's Spineflower Crossbows
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Codex of Deep Secrets
Heavy Attack Chance
Critical Hit Chance
Hit Chance
First Light's Halo
Magic Endurance
Ranged Endurance
Cooldown Speed
Opulent Noble's Mantle
Max Mana
Debuff Duration
Skill Damage Resistance
Imperial Seeker's Tunic
Max Health
Magic Endurance
Ranged Endurance
Forgotten Lotus Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Forgotten Lotus Pants
Magic Endurance
Ranged Endurance
Max Health
Imperial Seeker's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Bracelet of the Violent Undertow
Mana Regen
Skill Damage Resistance
Debuff Duration
Solitare of Purity
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Crossbow

Wand

With the constant sudden changes in Korea and Global release, Weapon Masteries are currently still being reviewed. However, the current Masteries are a great starting point.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Ranged Hit Chance
Critical Hit Chance
Bonus Damage
Chaos Harbinger Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Wildlands Protector Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Wildlands Protector Talistone IV
Bonus Damage: 12
Heavy Attack Evasion
Ranged Hit Chance
Ranged Endurance
Rotations

Mother Nature's Protest should be on by default but make sure its active before beginning this rotation.

Mother Nature's Protest should be the first spell casted on the boss as it debuffs and makes it easier for your party to take down the boss. Continue the rotation with 
Touch of Despair and then instantly activate 
Selfless Diffusion. Continue with 
Mortal Mark and 
Quick Fire before re-debuffing the enemy with 
Touch of Despair.
- Finish off the rotation with

Merciless Barrage, 
Quick Fire and 
Curse Explosion.

Mother Nature's Protest should be on by default but make sure its active before beginning this rotation.
- Start with

Time for Punishment on any of the mobs after you stack a few of them together. Follow up with 
Touch of Despair and 
Selfless Diffusion before spreading the curses to all the other mobs by using 
Karmic Haze before using 
Curse Explosion and 
Touch of Despair before using 
Merciless Barrage to finish them all off.