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Invocator - Wand + Staff PvE Build (DPS)

Overview
Class: Invocator
Weapons: Wand and Staff
Designed for: PvE
Focused on: Ranged and DPS
Difficulty:
Normal
Strengths
  • Great Healing
  • Good Damage
  • Good Utility
Weaknesses
  • Low Mobility
  • Off-meta
  • Stationary Gameplay
This build is up to date for the December 5, 2024 patch.

Overview

Wand and Staff PvE build which provides great DPS while maintaining good healing capabilities even though it cannot be compared to a proper healer. The Staff offers the main burst damage of this Invocator build while Wand abilities like Touch of DespairUsed frame.webpTouch of Despair offer good DoT damage throughout a fight while still being capable of healing your allies and yourself with Swift HealingUsed frame.webpSwift Healing.

This build is also available as a Healer alternative:

Excavator's Mysterious Scepter
Toublek's Shattering Quarterstaff
PvP SwordsPvEModerateHealerDPS


Attributes

PRIMARY
Dexterity Dexterity
+
Strength Strength
SECONDARY
Wisdom Wisdom
+
Perception Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Strength and Dexterity are the most important stats for this build. Focus on these early to boost damage. Keep adding points as your gear improves to get better crits, stronger heavy attacks, and some HP. Aim for 50 Strength and stack Dexterity. Perception and Wisdom are less important but still useful.


Skills

Touch of DespairUsed frame.webp
Touch of Despair
Touch of Despair - Duration Increased
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Time for PunishmentUsed frame.webp
Time for Punishment
Time for Punishment - Effect Duration ▲
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Mana Recovery
Curse ExplosionUsed frame.webp
Curse Explosion
Curse Explosion - Dark Explosion
Curse Explosion - Damage Increased
Curse Explosion - Focus target
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Consecutive Use
Swift Healing - Distant Slash
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
Corrupted Magic Circle - Decaying Touch
Corrupted Magic Circle - Additional Damage
Inferno WaveUsed frame.webp
Inferno Wave
Inferno Wave - Frenzied Lightning Wave
Inferno Wave - Hastened Arc
Inferno Wave - Consecutive Use
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Consecutive Use
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
Inner PeaceUsed frame.webp
Inner Peace
Inner Peace - Immune to CC
Infernal MeteorUsed frame.webp
Infernal Meteor
Infernal Meteor - Hellfire Rain
Infernal Meteor - Frequent Bloodleech
Passives
Mana AmpActive frame.webp
Forbidden SanctuaryActive frame.webp
AsceticismActive frame.webp
Noble RevivalActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Full of CorruptionActive frame.webp
Wraith's BeckonActive frame.webp
Defense
Chaotic ShieldUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Herb-Marinaded Chicken Drumstick

Make sure to upgrade your main damaging skills like Judgment LightningUsed frame.webpJudgment Lightning, Serial Fire BombsUsed frame.webpSerial Fire Bombs and Infernal MeteorUsed frame.webpInfernal Meteor and Inferno WaveUsed frame.webpInferno Wave. You should try to upgrade these earliest to help with leveling and your self-sustain so you don't run into trouble when grinding contracts or looking to improve your character. Keep in mind however that Infernal MeteorUsed frame.webpInfernal Meteor requires omnipotence books so don't upgrade it until you have all other skills at least purple level 1.

The Invocator Wand DPS skills aren't doing as much damage as the staff skills but should still be secondary when it comes to upgrading as Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle, Time for PunishmentUsed frame.webpTime for Punishment and Touch of DespairUsed frame.webpTouch of Despair are good for helping burn down enemies.

As far as healing skills go, Fountain of LifeUsed frame.webpFountain of Life is perfect for healing your tank or even yourself when you are trying to stay in a position to deal damage without having to actively heal. Swift HealingUsed frame.webpSwift Healing on the other hand is great for emergency healing yourself or your party when dropping too low.


Equipment

Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Max Health
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Max Mana
Debuff Duration
Skill Damage Resistance
Heroic Robes of the Resistance
Heroic Robes of the Resistance
Melee Endurance
Magic Endurance
Max Health
Handguards of the Resistance
Handguards of the Resistance
Magic Endurance
Ranged Endurance
Max Mana
Pants of the Resistance
Pants of the Resistance
Max Health
Magic Endurance
Melee Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Sophia's Necklace of Strength
Sophia's Necklace of Strength
Bracelet of Liberation
Bracelet of Liberation
Max Mana
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Robustness
Ring of Robustness
Max Mana
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples.

Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from co-op dungeons or by completing your Litograph book, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is important and should be your main focus.

Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Support
Attack
Defense
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Support
Attack
Defense
Phantom Wolf Mask
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Ancient Saurodoma Bracers
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Swirling Essence RobeSwirling Essence Robe or other archboss drops are superior but difficult to acquire for the majority of players. If you do manage to get the archboss gear for your build, feel free to use them over the gear shown here.

Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.


Weapon Masteries

Damage
Bonus Damage
Curse Damage
Damage
Skill
Damage Boost
Mana Regen
Cooldown Speed
Wisdom
Cooldown Speed
Skill Heal
Melee Defense
Added
Attack Speed
Magic Critical
Hit Chance
Melee Evasion
Cooldown Speed
Skill Heal
Buff Duration
Mana Regen
Heavy
Attack Chance
Mana Regen
Weaken Chance
Mana
Cost Efficiency
Max Mana
Cooldown Speed
Curse Duration
Weaken Chance
Magic
Hit Chance
Skill
Damage Boost
Melee Defense
Mana Regen
Mana Cost
Efficiency
Magic Hit
Chance
Melee Evasion
Mana Regen
Mana Regen
Melee Defense
Silence Resistance
Mana Regen
Damage
Magic Hit
Chance
Magic Critical
Hit Chance
Damage
Mana Regen
Skill Damage
Boost
Cooldown Speed
Bonus Damage
Cooldown Speed
Mana Regen
Weaken Chance
Burning Damage
Max Mana
Magic Hit
Chance
Burning Chance
Weaken Chance
Wisdom
Magic Damage
Dealt

Wand: Invest 9 points in Weaken to significantly improve your damage effectiveness. Allocate 9 points to Recovery for faster cooldowns and better overall sustainability. The final point goes into Damage to increase your output.

Staff: Place 9 points in Destroy to cut cooldowns and increase damage output, a vital boost for this build. Then, invest in Attribute to enhance burning damage and chances and magic damage dealt. Finally, use the last 1 point in Mana for a a bit of defense.


Rotations

Boss Damage Rotation ↴
Infernal MeteorUsed frame.webp
Arrow right.webp
High FocusUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Time for PunishmentUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
Arrow right.webp
Inferno WaveUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
Arrow right.webp
Curse ExplosionUsed frame.webp
  • Start the boss fight by using Infernal MeteorUsed frame.webpInfernal Meteor and High FocusUsed frame.webpHigh Focus then apply Touch of DespairUsed frame.webpTouch of Despair before continuing by placing a debuff on the boss with Time for PunishmentUsed frame.webpTime for Punishment.
  • Continue your damage rotation with Serial Fire BombsUsed frame.webpSerial Fire Bombs followed by Inferno WaveUsed frame.webpInferno Wave before using Judgment LightningUsed frame.webpJudgment Lightning (two times) and re-applying Touch of DespairUsed frame.webpTouch of Despair. Then, use Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle and explode your curses using Curse ExplosionUsed frame.webpCurse Explosion.

Fountain of LifeUsed frame.webpFountain of Life: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself.

Swift HealingUsed frame.webpSwift Healing: This is the perfect skill for single target healing and can be a great panic button that helps you stay alive.

Inner PeaceUsed frame.webpInner Peace: If playing in a coordinated group with a Bow user, you can ask them to use Nature's BlessingUsed frame.webpNature's Blessing to boost your mana regen and make this spell recharge all of your mana. Timing it is important so make sure to ask them to let you know when they use Nature's BlessingUsed frame.webpNature's Blessing.


Comments

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