This build is up to date for the September 23, 2025 patch.
Overview
Wand and Staff PvE build which provides excellent healing capabilities with decent damage dealing compared to other healing classes. The main hand weapon is the Wand however and so the build remains mainly a healer, but it is complemented by the Staff in the off-hand for extra damage.
This build is also available as a DPS alternative:
PvEModerateRangedDPS
Attributes
PRIMARY

Wisdom
+

Dexterity
SECONDARY

Strength
+

Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
For this build your main stat will be Wisdom and you should aim to reach high Wisdom to boost your max mana and make use of the 
Noble Revival to increase your overall healing. Afterwards, you should prioritize Dexterity for damage purposes. Strength provides extra max HP and defensive stats that will help you stay alive more, especially in difficult PvE content. Perception offers a bit of extra stats but isn't as important as the rest.
Skills
Depending on which Dungeon/Dimensional Trial you might run, consider using
Rare Roaring Steak,
Rare Thrilling Papillote, and even
Rare Scorpion Tail Fritters to make it easier and also deal a lot more damage.
As your main goal remains to provide healing to your party, you want to always focus on improving your healing skills first. 
Fountain of Life, 
Swift Healing and 
Clay's Salvation are your healing skills and they should be prioritized as you make use of them most when playing this Wand & Staff build.
Your DPS skills shouldn't be forgotten though as you want to make great use of debuffs like 
Corrupted Magic Circle, 
Time for Punishment and 
Touch of Despair which should remain active on the boss as often as possible.
This build isn't lacking in direct damage either as you can use 
Judgment Lightning, 
Serial Fire Bombs and 
Infernal Meteor. You should always try to use these whenever you have the time between healing allies, usually easiest is to use them in the beginning of a fight.
Equipment
Tier 3 (Work in progress)
Overture of Eternal Salvation
Heavy Attack Chance
Max Health
Hit Chance
Resonance Effect: Cooldown Speed
Primary
Daigon's Charred Emberstaff
Heavy Attack Chance
Max Health
Hit Chance
Resonance Effect: Cooldown Speed
Ardent Herald's Crown
Cooldown Speed
Magic Evasion
Mana Cost Efficiency
Resonance Effect: Max Mana
Opulent Noble's Mantle
Debuff Duration
Mana Regen
Skill Damage Resistance
Resonance Effect: Max Mana
Ardent Herald's Gown
Magic Evasion
Max Health
Buff Duration
Resonance Effect: Max Mana
Devious Hellfire Grips
Range
Magic Evasion
Ranged Evasion
Resonance Effect: Max Mana
Ardent Herald's Pants
Mana Regen
Magic Evasion
Buff Duration
Resonance Effect: Max Mana
Ardent Herald's Shoes
Movement Speed
Magic Evasion
Max Mana
Resonance Effect: Max Mana
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Side Critical Hit
Resonance Effect: Max Mana
Deep Draconic Gorget
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Mana
Bracelet of Fractured Worlds
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Mana
Runed Band of the Black Anvil
Max Health
Skill Damage Boost
Buff Duration
Resonance Effect: Max Mana
Ring of Celestial Light
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Mana
Entranced Apostle's Belt
Mana Regen
Max Mana
Skill Damage Resistance
Resonance Effect: Max Mana
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Doctrine of Chaos
Heavy Attack Chance
Critical Hit Chance
Attack Speed
Primary
Talus's Incandescent Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Ethereal Hero Visage
Magic Endurance
Melee Endurance
Cooldown Speed
Resonance Effect: Max Health
Calanthia's Confession
Max Health
Skill Damage Resistance
Debuff Duration
Ethereal Hero Robes
Magic Endurance
Buff Duration
Melee Endurance
Resonance Effect: Max Health
Steel Juggernaut Gauntlets
Max Health
Melee Endurance
Ranged Endurance
Resonance Effect: Max Health
Ethereal Hero Pants
Max Health
Buff Duration
Melee Endurance
Resonance Effect: Max Health
Ethereal Hero Shoes
Mana Regen
Max Mana
Max Stamina
Resonance Effect: Max Health
Earrings of Corrupted Stellarite
Back Heavy Attack Chance
Side Heavy Attack Chance
Front Heavy Attack Chance
Necklace of the Underworld
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Mana Regen
Prayer Beads of the Immortal
Max Health
Skill Damage Resistance
Debuff Duration
Resonance Effect: Mana Regen
Coil of Corruption
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Mana Regen
Ring of Divine Retribution
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Mana Regen
Belt of Echoing Chants
Max Health
Skill Damage Resistance
Debuff Duration
Resonance Effect: Mana Regen
Weapon Masteries
Wand

Staff

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Magic Critical Hit Chance
Magic Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone II
Defense: 160
Magic Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Magic Heavy Attack Chance
Magic Critical Hit Chance
Rotations
- Start the boss by using

Infernal Meteor and 
High Focus then apply 
Touch of Despair before continuing debuffing the boss with 
Time for Punishment. Begin your direct damage rotation with 
Serial Fire Bombs before using 
Judgment Lightning and 
Touch of Despair again, then use 
Corrupted Magic Circle and expload your curses using 
Curse Explosion.

Fountain of Life: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself.

Swift Healing: This is the perfect skill for single target healing.

Clay's Salvation: This is your secondary AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.

Inner Peace: This staff ability is valuable for fast mana regeneration, but make sure to stand still while you use it, because it cancels the skill if you move.

Touch of Despair: While being one of your debuff abilities, when coupled with 
Vampiric Contract passive, it can provide significant passive healing as long as you maintain the curse stacks on the target. Ensure to keep the curse stacks up for optimal healing and to maximize the damage done.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
- When you have your end game gear maxed out you should be able to reach 50 Wisdom, 40 Dexterity, 33 Strength and 30 Perception.
Other Invocator Builds
PvPModerateHealer
PvPModerateHealer
PvEModerateRangedDPS