Longbow + Dagger Solo and Small Scale PvP Build
- High Burst Damage
- Easy to Play
- Versatile
- Squishy
- No utility
Overview
This Longbow and Dagger build is designed for solo PvP but it also does very well in small scale PvP. With it's straightforward playstyle, it's the perfect build for new players as it is quite easy to play once you've mastered it's rotations. With its high damage potential and oppressive CCs, this build controls any fight and if played correctly, can win versus all matchups in the game.
Attributes
Focus on maximizing your damage potential by allocating most points into Dexterity and Perception, aiming for level 30 in each stat. Beyond level 30, the cost increases significantly, so it's not worthwhile to continue. Invest the remaining 9 points into Wisdom for a slight boost in mana and mana regeneration. Avoid items that offer Wisdom or Strength to maintain the build's efficiency.
Skills
Skill Priority
Upgrade priority should focus on key skills like Zephyr's Nock, Ensnaring Arrow, and Decisive Sniping, which are most important for your main rotation. Upgrading Inject Venom to rare enhances damage significantly by allowing poison to stack up to 20, especially effective with multiple Strafing procs as each hit applies a poison stack.
Shadow Strike also pairs perfectly with your burst rotation and upgrading it to rare will bind the target allowing you to easily follow up with Knife Throwing and Brutal Incision for high damage, slow and healing reduction. Knife Throwing should take priority when upgrading as it increases the amount of knives thrown by 2 which makes landing the skill easier.
Passives Priority
Prioritize upgradingSteady Aim first as it synergizes well with Ensnaring Arrow and Decisive Sniping, maximizing critical hit chance for more procs of Decisive Sniping & Strafing. Assassin's Instincts and Sniper's Sense further enhance critical hit. While Distorted Sanctuary offers good defense when playing with team mates but shouldn't be a main priority.
Equipment
Weapon Masteries
Support | Max Health |
Magic Defense |
Vitality of Dew |
Move Speed |
Buff Duration |
Anti-magic Arts |
Magic Evasion |
Perception |
Grace Song | ||||||||
Check | Ranged Hit |
Move Speed |
Wedge of Oppression |
Max Mana |
Mana Regen |
Gale Arrowhead |
Range ↑ |
Mana Cost Efficiency |
Phantom Snare | ||||||||
Sniping | Ranged Hit +20 |
Ranged Crit Hit |
Pointy Throns |
Damage Bonus |
Base Damage |
Critical Nock |
Attack Speed |
Ranged Crit Hit |
Brutal Shooter |
Disguise | Ranged Defense |
Health Regen |
Debuff Immunity |
Mana Cost Efficiency |
Cooldown Speed |
Master of Evasion |
Buff Duration |
Ranged Defense |
Strong Will | ||||||||
Poison | Melee Hit |
Off-Hand Weapon Attack Chance |
Enfeebling Terror |
Mana Regen |
Buff Duration |
Sorrowful Silence |
Mana Cost Efficiency |
Melee Hit |
Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit |
Base Damage |
Ambidexterity |
Melee Critical Hit |
Cooldown Speed |
Deep Grudge |
Base Damage |
Skill Damage Boost |
Maddening Excitement |
Longbow:
Allocate 9 points into Sniping for a substantial boost in damage and critical damage. Then, invest 3 points into Check to enhance the Bind Chance of Ensnaring Arrow, increasing your CC potential.
Dagger:
Invest 9 points in Assassination for extra critical damage, off-hand weapon activation rate and attack speed. The remaining 3 points can be added into Poison for more flat damage and off-hand chance.
Rotations
- This is your main damage rotation in 1vs1 fights or when you want to pressure a healer. You start by buffing with Inject Venom before using Deadly Marker to increase your critical rate on the target before closing the distance with Shadow Strike before resetting it with Blitz. That will root the target and boost Zephyr's Nock damage. Use Knife Throwing to slow the target and also heavily decrease received healing. Use Brutal Incision to deliver high damage and then Frenzied Sword Dance if your target is alone.
- If your target isn't dead at that point, you want to use Shadow Strike again for another root followed by Decisive Sniping & Strafing. If either of them procs, use Ensnaring Arrow to keep the target rooted and continue with whichever ability procced followed by another Zephyr's Nock.
Camouflage Cloak: This ability acts as your escape route. Trigger it when you're being targeted or require a change in position. It can also aid in resetting the fight and cooldowns after scoring a kill. There are many ways to use stealth though, so don't hesitate to experiment!
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it provides crucial protection with its shield, which can absorb damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities more often.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.