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Paladin - Greatsword + Wand Large Scale PvP Build

Overview
Class: Paladin
Weapons: Greatsword and Wand
Designed for: PvP (large-scale)
Focused on: Support and Healer
Difficulty:
Easy
Strengths
  • Good Support
  • Good AoE CC
  • Easy to Play
Weaknesses
  • Long Cooldowns
  • Low Mobility
  • Off-meta
This build is up to date for the November 22, 2024 patch.

Overview

First thing you should know is that this Greatsword and Wand Large Scale PvP build is off-meta and not one of the top picks when it comes to large scale PVP but still a decent build as it offers great CC through Cursed NightmareUsed frame.webpCursed Nightmare and Karmic HazeUsed frame.webpKarmic Haze from the Wand part of the build while the Greatsword is capable of AOE stunning enemies with Devastating SmashUsed frame.webpDevastating Smash. This build is also more than capable of healing friendly players with Fountain of LifeUsed frame.webpFountain of Life and Clay's SalvationUsed frame.webpClay's Salvation or Swift HealingUsed frame.webpSwift Healing.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For attributes, focus on Strength and Dexterity as your primary stats. Strength will boost your damage, increase the chance of heavy attacks (and stronger heals), and provide more health, which is essential for PvP survival. Additionally, Vital ForceActive frame.webpVital Force enhances both skill damage and healing effectiveness. Aim for 60 points in Strength to gain extra HP and improve your heavy attack chances along with your survivability. Dexterity increases your critical hit rate, improving your overall damage. Lastly, any remaining points should be invested in Perception for better hit rate, while Wisdom holds less importance for this build.


Skills

Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Consecutive Use
Swift Healing - Mana Recovery
Clay's SalvationUsed frame.webp
Clay's Salvation
Clay's Salvation - Radius Increased
Stunning BlowUsed frame.webp
Stunning Blow
Precision DashUsed frame.webp
Precision Dash
Precision Dash - Bind
Guillotine BladeUsed frame.webp
Guillotine Blade
Death BlowUsed frame.webp
Death Blow
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Radius Increased
Fountain of Life - Effect Duration ▲
Devastating SmashUsed frame.webp
Devastating Smash
Devastating Smash - Chance Increased
Devastating Smash - Effect Duration Increase
Blood DevotionUsed frame.webp
Blood Devotion
Blood Devotion - Devoted Sanctuary
Blood Devotion - Duration Increased
Blood Devotion - Damage Transfer Increase
Blood Devotion - Damage Increased
Blood Devotion - Cooldown Reduction
DaVinci's CourageUsed frame.webp
DaVinci's Courage
DaVinci's Courage - Instant Healing
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Deep Sleep
Cursed Nightmare - Enhanced Nightmare
Karmic HazeUsed frame.webp
Karmic Haze
Karmic Haze - Radius Increased
Passives
Barbarian's DashActive frame.webp
Vital ForceActive frame.webp
Cold WarriorActive frame.webp
Robust ConstitutionActive frame.webp
Selfless SoulActive frame.webp
Noble RevivalActive frame.webp
Wraith's BeckonActive frame.webp
Indomitable ArmorActive frame.webp
Defense
Iron Point ParryUsed frame.webp
Guardian
Green Ranger Elowen Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak

The Greatsword & Wand build is a great choice for those looking to play an off-meta build while still supporting their team and being generally useful as it enables for big plays to take place through its use of stuns and sleeps.

The highest single target damaging skills in your arsenal are Death BlowUsed frame.webpDeath Blow and Guillotine BladeUsed frame.webpGuillotine Blade and while they are single target skills, it allows you to peel for yourself, especially when paired with Stunning BlowUsed frame.webpStunning Blow. Meanwhile, Devastating SmashUsed frame.webpDevastating Smash remains the main AOE CC while Karmic HazeUsed frame.webpKarmic Haze and Cursed NightmareUsed frame.webpCursed Nightmare are on cooldown. All these skills should take priority when upgrading and advancing your character!

Don't neglect the healing side of the build either though! Fountain of LifeUsed frame.webpFountain of Life is a great AOE heal and can top up your entire group with ease between engages while also offering good mana regeneration to help with staying in the fight for longer. Swift HealingUsed frame.webpSwift Healing should be generally used on your other party members as it also heals you when used and Clay's SalvationUsed frame.webpClay's Salvation is another AOE healing option you should use very often to keep your team healthy.

For passives, you should focus on upgrading Robust ConstitutionActive frame.webpRobust Constitution for additional health and health regen. Vital ForceActive frame.webpVital Force matches well with Robust ConstitutionActive frame.webpRobust Constitution and considerably increases your damage & Healing. Noble RevivalActive frame.webpNoble Revival is a direct passive increase to your healing while Selfless SoulActive frame.webpSelfless Soul allows for good mana regeneration.


Equipment

Broadsword of the Resistance
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Duke Magna's Fury Warblade
Duke Magna's Fury Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Damage Damage
Bonus Damage
Witch's Contract
Damage
Skill Damage Boost
Regenerative Meditation
Cooldown Speed
Wisdom
Greedy Need
Recovery Melee Defense
Added Attack Speed
Deep Pain
All Evasion
Cooldown Speed
Redemptive Penance
Buff Duration
Mana Regen
Merciless Wraith
Weaken Mana Regen
Weaken Chance
Spiritual Focus
Max Mana
Cooldown Speed
Time of the Curse
Weaken Chance
Magic Hit Chance
Spell of Retribution
Charge Ranged Defense
Melee Evasion
Firm Will
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit Chance
Ultimate Impact
Damage
Mana Regen
Complete Stun
Melee Hit Chance
Stun Chance
Firm Resolution
Face Off Melee Hit Chance
Damage
Rough and Wild
Melee Critical Hit Chance
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit Chance
Fierce Glare

Wand: Allocating 9 points into Weaken is the best route as it amplifies your overall damage. The remaining 6 points should be distributed equally between Recovery and Damage.

Greatsword: With your main damage coming from the Greatsword combos, you want to put 9 points into Face Off for extra damage and heavy attack chance. The 6 remaining points will go into Incapacitate to increase your stun chance.


Rotations

Single Target Kill Rotation ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
  • This rotation is mostly to help yourself get out of sticky situations when an enemy is pressuring you. However, you can also use it to kill a lone target if needed. Begin with Precision DashUsed frame.webpPrecision Dash followed by another one to latch onto the target and bind them. Continue with Stunning BlowUsed frame.webpStunning Blow and Death BlowUsed frame.webpDeath Blow before finishing them off with Guillotine BladeUsed frame.webpGuillotine Blade.
AOE Sleep Rotation ↴
Touch of DespairUsed frame.webp
Arrow right.webp
Cursed NightmareUsed frame.webp
Arrow right.webp
Karmic HazeUsed frame.webp
  • This combo is simple but requires careful positioning, as you need to be close to your enemies to execute it effectively. Look for tightly grouped enemies, either during an enemy push or when your team is advancing towards the opposing zerg and your shotcaller is preparing for engagement. Start by selecting a target within the enemy cluster and use Touch of DespairUsed frame.webpTouch of Despair followed by Cursed NightmareUsed frame.webpCursed Nightmare. This will apply the Touch of DespairUsed frame.webpTouch of Despair debuff and put the target to sleep. Then, cast Karmic HazeUsed frame.webpKarmic Haze to spread both the Cursed NightmareUsed frame.webpCursed Nightmare and Touch of DespairUsed frame.webpTouch of Despair effects to nearby enemies, maximizing the debuff and crowd control across multiple targets.

Devastating SmashUsed frame.webpDevastating Smash: Use this skill on its own to lock down enemies when you catch a group stacked together. You can also follow up by using the Green Ranger Elowen guardian to maintain the enemies caught in place by rooting.


Comments

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