Scorpion - Crossbow + Dagger PvE Build
- High Single Target DPS
- Low Cooldowns
- Great at events
- Squishy
- High Skill Ceiling
- High APM
Overview
Crossbow and Dagger PvE build that stands out for its unparalleled damage potential, delivering remarkable damage output and lethal capabilities. It excels in providing sustained single-target damage, swiftly transitioning from one foe to another. The Crossbow & Dagger build is one of the most powerful builds for a DPS player while offering a great challenge for those looking to play a high APM class.
Attributes
Focus on Dexterity and Perception as your main attributes. These two provide most damage to your build and help Crossbow & Dagger achieve its high DPS the class is known for. Wisdom is not as good as Dexterity or Perception but still provides a bit of extra damage. The same goes for Strength as it adds a bit of damage but should remain a secondary attribute as it doesn't provide enough to make it worth investing into.
Skills
Your main focus should be on enhancing Quick Fire, as it serves as your primary damage ability, alongside Mortal Mark and Selfless Diffusion, which offers high Off-Hand Weapon Attack Chance and cooldown reduction, being an important part of playing Crossbow Dagger. As you advance, prioritize improving both Cleaving Moonlight and Brutal Incision as they are your main damage skills in close range and will serve you well.
Meanwhile, Inject Venom is another core part of this build as it enhances your overall damage thanks to both Destructive Fang & Murderous Energy so you should always aim to have Inject Venom applied to targets.
As you keep upgrading your skills, your other passives shouldn't be forgotten either. Prioritize enhancing Ambidexterity, Assassin's Instincts and Wrathful Edge from the Dagger side of the build. Nature's Power will also offer a great increase to your damage so don't neglect it! These upgrades provide the most substantial damage boosts, while Piercing Strike can be postponed for later on.
Equipment
These are the first items you should strive for after leveling as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples.
This is the gear you should be wearing during the midgame. It is comprised of gear you can get either from dungeons or by grinding contracts, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important.
AS OF 26/09/2024: THIS PART OF THE GEARING WINDOW IS RESERVED FOR END GAME (TIER 2 ITEMS) THAT AREN'T AVAILABLE YET IN THE WESTERN VERSION OF THE GAME AND ARE STILL BEING RELEASED IN KOREA. THAT FOR, IT REMAINS A WORK IN PROGRESS AND YOU CAN SAFELY IGNORE THIS PART UNTIL WESTERN RELEASE OF TIER 2.
This is the the best in slot gear and the most difficult to acquire. It is comprised of gear you won't get easily, requiring large amounts of Lucent to buy off the auction house or requiring you to be part of a dominating guild on your server. Some of the pieces come from tier 2 dungeons and are difficult to acquire and trait up.
Weapon Masteries
Regen | Health Regen |
Magic Defense |
Dynamic Duo |
Max Health |
Magic Endurance |
Ultimate Healing |
Debuff Duration |
Cooldown Speed |
Refined Touch | ||||||||
Move | Ranged Hit |
Mana Regen |
Plains Shooter |
Enfeeble Chance |
Mana Cost Efficiency |
Cold Vision |
Magic Defense |
Ranged Crit Hit |
Quick Steps | ||||||||
Chain Fire | Base Damage |
Skill Damage Boost |
Cold Rage |
Base Damage |
Buff Duration |
Rapid-Fire |
Cooldown Speed |
Mana Regen |
Brutal Wound |
Disguise | Ranged Defense |
Health Regen |
Debuff Immunity |
Mana Cost Efficiency |
Cooldown Speed |
Master of Evasion |
Buff Duration |
Ranged Defense |
Strong Will | ||||||||
Poison | Melee Hit |
Off-Hand Weapon Attack Chance |
Enfeebling Terror |
Mana Regen |
Buff Duration |
Sorrowful Silence |
Mana Cost Efficiency |
Melee Hit |
Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit |
Base Damage |
Ambidexterity |
Melee Critical Hit |
Cooldown Speed |
Deep Grudge |
Base Damage |
Skill Damage Boost |
Maddening Excitement |
Crossbow: Invest 9 points into Chain Fire to increase your raw damage output and improve your kill potential. Dedicate the remaining 6 points to Move, extending your range slightly and amplifying your damage even more.
Dagger: Choosing Assassination for your Dagger is essential, as it provides a significant damage increase. Allocate the remaining 6 points into Poison to add a chance for weakening effects and additional damage to your arsenal.
Rotations
- This rotation serves as your primary DPS sequence for tackling dungeon bosses and high HP enemies such as open-world bosses but it can work perfectly well in all scenarios.
- Start with using Inject Venom so all your following attacks apply Thundercloud stacks before continuing with Mother Nature's Protest before using Fatal Stigma so your Thundercloud stacks turn into raw damage at the end of the rotation. Use Mortal Mark for a similar effect before using Cleaving Moonlight and Quick Fire to both stack up poison and deal damage.
- Use Selfless Diffusion to lower your cooldowns before continuing with burst damage from Brutal Incision and Knife Throwing while also lowering cooldowns for another Cleaving Moonlight and another Brutal Incision hit.
Mana Exchange: This ability is utilized to keep your mana levels high by exchanging HP for Mana. Ensure to adjust your Amitoi heal settings to initiate healing at 100% instead of the default 80% HP threshold to prevent your HP from dropping too low while using this ability.
Nimble Leap: You should use it to reset the cooldown on your Quick Fire and deal extra damage if you are dealing with small mobs or such.
Comments
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