Scorpion - Crossbow + Dagger PvE Build
- High Single Target DPS
- Low Cooldowns
- Great at events
- Squishy
- High Skill Ceiling
- High APM
Overview
Crossbow and Dagger PvE build that stands out for its unparalleled damage potential, delivering remarkable damage output and lethal capabilities. It excels in providing sustained single-target damage, swiftly transitioning from one foe to another. The Crossbow & Dagger build is one of the most powerful builds for a DPS player while offering a great challenge for those looking to play a high APM class.
Attributes
To do more damage, focus on Strength and Dexterity. Start by putting points here and continue as your gear gets better. This will increase crits, heavy attacks, and HP. Aim for 50 Strength and stack Dexterity. Perception and Wisdom can help a little but aren’t the focus.
Skills
Your main focus should be on enhancing Quick Fire, as it serves as your primary damage ability, alongside Mortal Mark and Selfless Diffusion, which offers high Off-Hand Weapon Attack Chance and cooldown reduction, being an important part of playing Crossbow Dagger. As you advance, prioritize improving both Cleaving Moonlight and Brutal Incision as they are your main damage skills in close range and will serve you well.
Meanwhile, Inject Venom is another core part of this build as it enhances your overall damage thanks to both Destructive Fang & Murderous Energy so you should always aim to have Inject Venom applied to targets.
As you keep upgrading your skills, your other passives shouldn't be forgotten either. Prioritize enhancing Ambidexterity, Assassin's Instincts and Wrathful Edge from the Dagger side of the build. Nature's Power will also offer a great increase to your damage so don't neglect it! These upgrades provide the most substantial damage boosts, while Piercing Strike can be postponed for later on.
Equipment
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
Health Regen |
Magic Defense |
Amitoi Heal |
Max Health |
Magic Endurance |
Health Regen |
Debuff Duration |
Cooldown Speed |
Mana Cost Efficiency | ||||||||||
Mana Regen |
Ranged Hit Chance |
Mana Regen |
Ranged Heavy Attack Chance |
Weaken Chance |
Mana Cost Efficiency |
Ranged Hit Chance |
Magic Defense |
Ranged Crit Hit Chance |
Movement Speed | |||||||||
Damage |
Skill Damage Boost |
Off-Hand Weapon Attack Chance |
Damage |
Buff Duration |
Added Attack Speed |
Cooldown Speed |
Mana Regen |
Ranged Damage Dealt |
Ranged Defense |
Health Regen |
Debuff Duration |
Mana Cost Efficiency |
Cooldown Speed |
Evasion |
Buff Duration |
Ranged Defense |
Weaken Resistance | ||||||||||
Movement Speed |
Melee Hit Chance |
Off-Hand Weapon Attack Chance |
Weaken Chance |
Mana Regen |
Buff Duration |
Silence Chance |
Mana Cost Efficiency |
Melee Hit Chance |
Cooldown Speed | |||||||||
Melee Critical Hit Chance |
Damage |
Off-Hand Weapon Attack Chance |
Melee Critical Hit Chance |
Cooldown Speed |
Critical Damage |
Damage |
Skill Damage Boost |
Added Attack Speed |
Crossbow: You should heavily invest in both Move and Chain Fire, putting 9 points into each to maximize damage output. Finally adding the 1 remaining point into Regen for a bit of extra health regen.
Dagger: Invest 9 points in Disguise to greatly improve your evasion rate, which is also the reason why you should be using daggers as the primary weapon. The remaining 9 points can be added into assassination to greatly increase your damage too. The last point for the Dagger mastery tree is then invested into Poison.
Rotations
- This rotation serves as your primary DPS sequence for tackling dungeon bosses and high HP enemies such as open-world bosses but it can work perfectly well in all scenarios.
- Start with using Inject Venom so all your following attacks apply Thundercloud stacks before continuing with Mother Nature's Protest before using Fatal Stigma so your Thundercloud stacks turn into raw damage at the end of the rotation. Use Mortal Mark for a similar effect before using Cleaving Moonlight and Quick Fire to both stack up poison and deal damage.
- Use Selfless Diffusion to lower your cooldowns before continuing with burst damage from Brutal Incision and Knife Throwing while also lowering cooldowns for another Cleaving Moonlight and another Brutal Incision hit.
Mana Exchange: This ability is utilized to keep your mana levels high by exchanging HP for Mana. Ensure to adjust your Amitoi heal settings to initiate healing at 100% instead of the default 80% HP threshold to prevent your HP from dropping too low while using this ability.
Nimble Leap: You should use it to reset the cooldown on your Quick Fire and deal extra damage if you are dealing with small mobs or such.
Comments
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