This build is up to date for the March 14, 2025 patch.
Overview
This Wand & Longbow PvE build focuses on the DPS side of the Seeker instead of being a healer. While it doesn't have the same damage potential as other classes, it remains a good choice especially for new players that are looking for an easy build to play. This Seeker build also offers incredible utility thanks to skills like 
Time for Punishment and 
Deadly Marker while the healing side of the build remains very powerful.
This build is also available as a Healer alternative:
PvEModerateHealer
Attributes
PRIMARY

Dexterity
+

Strength
SECONDARY

Wisdom
+

Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
Focus on Strength and Dexterity for maximum damage. Put points into them early and keep going as your gear improves. This will increase crits, heavy attacks, and HP. Aim for 50 Strength and a lot of Dexterity. Perception and Wisdom give small boosts but aren’t key.
Skills
Depending on which Dungeon/Dimensional Trial you might run, consider using
Rare Roaring Steak,
Rare Thrilling Papillote, and even
Rare Scorpion Tail Fritters to make it easier and also deal a lot more damage.
Make sure to upgrade 
Zephyr's Nock, 
Strafing and the highest damaging skill 
Decisive Sniping first. 
Touch of Despair and 
Corrupted Magic Circle alongside 
Curse Explosion should be upgraded right after your bow DPS skills as the damage cannot be neglected. 
Ray of Disaster does decent AOE damage but its damage isn't quite as good when compared to the high AOE burst you deal when using 
Decisive Sniping so upgrade this last.
Even thought this isn't your main use in a party, you shouldn't neglect your healing skills as 
Fountain of Life is the perfect ability to use on a tank or on yourself to heal up constantly while you deal damage. 
Swift Healing is another good skill for quick healing for yourself or party members.
Your utility skills should be upgraded last but not forgotten as 
Deadly Marker, 
Time for Punishment and 
Blessed Barrier are great to improve overall damage for yourself and your party. You should always try to use these whenever you have the time between skills, essentially use them on cooldown!
Equipment
Longbow of the Resistance
Heavy Attack Chance
Max Health
Hit Chance
Primary
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Primary
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Primary
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Primary
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Slayer's Quicksilver Pendant
Skill Damage Boost
Max Health
Buff Duration
Ancient Saurodoma Bracers
Mana Regen
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Overture of Eternal Salvation
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Longbow

Wand

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Rotations
- Start the boss by applying

Deadly Marker and 
Touch of Despair before continuing debuffing the boss with 
Time for Punishment. Use 
Ray of Disaster and 
Touch of Despair to start your damage then transition into bow skills with 
Strafing (3 times) before using 
Zephyr's Nock and 
Decisive Sniping.
- Continue the rotation with

Touch of Despair in order to refresh the debuff on your target and continue to make use of 
Vampiric Contract while also stacking up more damage. Finish the rotation with 
Corrupted Magic Circle and 
Curse Explosion.

Fountain of Life: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself as you can place it down and forget about it as long you don't move out of its range.

Touch of Despair: While being one of your debuff abilities and capable of dealing good DoT damage, it is also useful when coupled with 
Vampiric Contract passive, it can provide significant passive healing as long as you maintain the curse stacks on the target, letting you passively heal while doing damage.

Nature's Blessing: This is an option instead of 
Fountain of Life as it also restores mana and can be used to help others, especially if you have staff users in your party using 
Inner Peace.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.