Logo Albion iconAlbion Online Deadlock iconDeadlock GW2 iconGuild Wars 2 TL iconThrone & Liberty

Seeker - Wand + Longbow PvE Build (DPS)

Overview
Class: Seeker
Weapons: Wand and Longbow
Designed for: PvE
Focused on: DPSRanged and AoE
Difficulty:
Easy
Strengths
  • Great self-healing and party healing
  • Good DPS
  • Easy to play
  • Great Utility
Weaknesses
  • Low Mobility
  • Off-meta

Overview

This Wand & Longbow PvE build focuses on the DPS side of the Seeker instead of being a healer. While it doesn't have the same damage potential as other classes, it remains a good choice especially for new players that are looking for an easy build to play. This Seeker build also offers incredible utility thanks to skills like Time for PunishmentUsed frame.webpTime for Punishment and Deadly MarkerUsed frame.webpDeadly Marker while the healing side of the build remains very powerful.

This build is also available as a Healer alternative:


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Wisdom Wisdom
+
Strength Strength
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build your main stats are Dexterity and Perception as investing into them will provide good damage increase while Wisdom also increases your healing power even though it isn't nearly as important as the other two, especially when trying to deal as much damage as possible. Meanwhile, Strength is last in priority, while the extra HP can be nice to avoid certain mechanics, it doesn't increase your damage nearly as much.


Skills

Deadly MarkerUsed frame.webp
Deadly Marker
Decisive SnipingUsed frame.webp
Decisive Sniping
Decisive Sniping - Charging Time ▲
Decisive Sniping - Decisive Bombardment
Touch of DespairUsed frame.webp
Touch of Despair
Touch of Despair - Effect Duration ▲
Time for PunishmentUsed frame.webp
Time for Punishment
Time for Punishment - Effect Duration ▲
Ray of DisasterUsed frame.webp
Ray of Disaster
Ray of Disaster - Cooldown ▼
Ray of Disaster - Concentration Effect Time
Fountain of LifeUsed frame.webp
Fountain of Life
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Consecutive Use
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
Corrupted Magic Circle - Decaying Touch
Corrupted Magic Circle - Additional Damage
Curse ExplosionUsed frame.webp
Curse Explosion
Curse Explosion - Dark Explosion
Curse Explosion - Damaged Increased
Curse Explosion - Focus Target
Blessed BarrierUsed frame.webp
Blessed Barrier
Blessed Barrier - Fighting Spirit Barrier
Blessed Barrier - Duration Increased
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage Increase
StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Passives
Roxie's ArrowheadActive frame.webp
Rapidfire StanceActive frame.webp
Wraith's BeckonActive frame.webp
Noble RevivalActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Sniper's SenseActive frame.webp
Selfless SoulActive frame.webp
Defense
Chaotic ShieldUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Herb-Marinaded Chicken Drumstick

Make sure to upgrade Zephyr's NockUsed frame.webpZephyr's Nock, StrafingUsed frame.webpStrafing and the highest damaging skill Decisive SnipingUsed frame.webpDecisive Sniping first. Touch of DespairUsed frame.webpTouch of Despair and Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle alongside Curse ExplosionUsed frame.webpCurse Explosion should be upgraded right after your bow DPS skills as the damage cannot be neglected. Ray of DisasterUsed frame.webpRay of Disaster does decent AOE damage but its damage isn't quite as good when compared to the high AOE burst you deal when using Decisive SnipingUsed frame.webpDecisive Sniping so upgrade this last.

Even thought this isn't your main use in a party, you shouldn't neglect your healing skills as Fountain of LifeUsed frame.webpFountain of Life is the perfect ability to use on a tank or on yourself to heal up constantly while you deal damage. Swift HealingUsed frame.webpSwift Healing is another good skill for quick healing for yourself or party members.

Your utility skills should be upgraded last but not forgotten as Deadly MarkerUsed frame.webpDeadly Marker, Time for PunishmentUsed frame.webpTime for Punishment and Blessed BarrierUsed frame.webpBlessed Barrier are great to improve overall damage for yourself and your party. You should always try to use these whenever you have the time between skills, essentially use them on cooldown!


Equipment

Longbow of the Resistance
Longbow of the Resistance
Heavy Attack Chance
Max Health
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Phantom Wolf Mask
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Endurance
Ranged Endurance
Shadow Harvester Grips
Shadow Harvester Grips
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Swirling Essence Shoes
Swirling Essence Shoes
Max Health
Magic Endurance
Move Speed
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Damage Damage
Bonus Damage
Witch's Contract
Damage
Skill Damage Boost
Regenerative Meditation
Cooldown Speed
Wisdom
Greedy Need
Recovery Melee Defense
Added Attack Speed
Deep Pain
All Evasion
Cooldown Speed
Redemptive Penance
Buff Duration
Mana Regen
Merciless Wraith
Weaken Mana Regen
Weaken Chance
Spiritual Focus
Max Mana
Cooldown Speed
Time of the Curse
Weaken Chance
Magic Hit Chance
Spell of Retribution
Support Max Health
Magic Defense
Vitality of Dew
Movement Speed
Buff Duration
Anti-magic Arts
Magic Evasion
Perception
Grace Song
Check Ranged Hit Chance
Move Speed
Wedge of Oppression
Max Mana
Mana Regen
Gale Arrowhead
Movement Speed
Mana Cost Efficiency
Phantom Snare
Sniping Ranged Hit Chance +20
Ranged Crit Hit Chance
Pointy Throns
Bonus Damage
Damage
Critical Nock
Added Attack Speed
Ranged Crit Hit Chance
Brutal Shooter

Wand: To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 3 points into Recovery for crit chance while the other remaining 3 points should go into Weaken for Mana cost efficiency.

Bow: You want to get 9 points into Sniping for extra skill damage and critical damage while 6 points go into Check to boost cooldown speed!


Rotations

Boss Damage Rotation ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Time for PunishmentUsed frame.webp
Arrow right.webp
Ray of DisasterUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
Arrow right.webp
Curse ExplosionUsed frame.webp
  • Start the boss by applying Deadly MarkerUsed frame.webpDeadly Marker and Touch of DespairUsed frame.webpTouch of Despair before continuing debuffing the boss with Time for PunishmentUsed frame.webpTime for Punishment. Use Ray of DisasterUsed frame.webpRay of Disaster and Touch of DespairUsed frame.webpTouch of Despair to start your damage then transition into bow skills with StrafingUsed frame.webpStrafing (3 times) before using Zephyr's NockUsed frame.webpZephyr's Nock and Decisive SnipingUsed frame.webpDecisive Sniping.
  • Continue the rotation with Touch of DespairUsed frame.webpTouch of Despair in order to refresh the debuff on your target and continue to make use of Vampiric ContractActive frame.webpVampiric Contract while also stacking up more damage. Finish the rotation with Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle and Curse ExplosionUsed frame.webpCurse Explosion.

Fountain of LifeUsed frame.webpFountain of Life: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself as you can place it down and forget about it as long you don't move out of its range.

Touch of DespairUsed frame.webpTouch of Despair: While being one of your debuff abilities and capable of dealing good DoT damage, it is also useful when coupled with Vampiric ContractActive frame.webpVampiric Contract passive, it can provide significant passive healing as long as you maintain the curse stacks on the target, letting you passively heal while doing damage.

Nature's BlessingUsed frame.webpNature's Blessing: This is an option instead of Fountain of LifeUsed frame.webpFountain of Life as it also restores mana and can be used to help others, especially if you have staff users in your party using Inner PeaceUsed frame.webpInner Peace.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

MetaBattle is recruiting!
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.
Split Metabattle Logo