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Seeker - Wand + Longbow PvE Build

Overview
Class: Seeker
Weapons: Wand and Longbow
Designed for: PvE
Focused on: Healer
Difficulty:
Normal
Strengths
  • High AoE and Single Target Healing
  • Party Buffs
Weaknesses
  • Low Damage
  • Low Mobility
This build is up to date for the April 14, 2025 patch.

Overview

Wand and Longbow PvE build which provides excellent healing capabilities with a bit of damage dealing when necessary. The main hand weapon is the Wand however and so the build remains mostly a healer, complemented by the Longbow in the off-hand. The Longbow provides great healing capabilities and buffs for the whole party.

This build is also available as a DPS alternative:


Attributes

PRIMARY
Wisdom Wisdom
+
Dexterity Dexterity
SECONDARY
Strength Strength
+
Perception Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, your main stat should remain Wisdom however and you should aim to reach high Wisdom to boost your max mana and make use of the Noble RevivalActive frame.webpNoble Revival to increase your overall healing. Afterwards, you should prioritize Dexterity for even stronger healing. Strength provides extra max HP and defensive stats that will help you stay alive more, especially in difficult PVE content as Perception also offers a bit of extra defensives but doesn't remain as important.


Skills

Deadly MarkerUsed frame.webp
Deadly Marker
Decisive SnipingUsed frame.webp
Decisive Sniping
Decisive Sniping - Charging Time ▲
Touch of DespairUsed frame.webp
Touch of Despair
Touch of Despair - Effect Duration ▲
Time for PunishmentUsed frame.webp
Time for Punishment
Time for Punishment - Effect Duration ▲
Clay's SalvationUsed frame.webp
Clay's Salvation
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Mana Recovery
Fountain of Life - Range Increase
Fountain of Life - Effect Duration ▲
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Consecutive Use
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
Corrupted Magic Circle - Decaying Touch
Corrupted Magic Circle - Additional Damage
Curse ExplosionUsed frame.webp
Curse Explosion
Curse Explosion - Dark Explosion
Curse Explosion - Damage Increased
Curse Explosion - Focus target
Nature's BlessingUsed frame.webp
Nature's Blessing
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage ▲
StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Passives
Devoted ShieldActive frame.webp
Earth's BlessingActive frame.webp
Wraith's BeckonActive frame.webp
Noble RevivalActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Sniper's SenseActive frame.webp
Selfless SoulActive frame.webp
Defense
Chaotic ShieldUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Rare Laslan-Style Braised Meat
Purification Stone
Precious Purification Vigor Stone
Depending on which Dungeon/Dimensional Trial you might run, consider using Rare Roaring SteakRare Roaring Steak, Rare Thrilling PapilloteRare Thrilling Papillote, and even Rare Scorpion Tail FrittersRare Scorpion Tail Fritters to make it easier and also deal a lot more damage.

As your main goal remains to provide healing to your party, you want to always focus on improving your healing skills first. Fountain of LifeUsed frame.webpFountain of Life, Swift HealingUsed frame.webpSwift Healing and Clay's SalvationUsed frame.webpClay's Salvation are your healing skills and they should be prioritized as you make use of them most when playing this Wand & Longbow build. Devoted ShieldUsed frame.webpDevoted Shield is your main defensive passive offering a shield every time you reach 30% HP, making it difficult to die to mechanics.

Your DPS skills shouldn't be forgotten though as you want to make great use of debuffs like Deadly MarkerUsed frame.webpDeadly Marker, Time for PunishmentUsed frame.webpTime for Punishment and Touch of DespairUsed frame.webpTouch of Despair which should remain active on the boss as often as possible.

This build isn't lacking in direct damage either as you can use Zephyr's NockUsed frame.webpZephyr's Nock, StrafingUsed frame.webpStrafing and the highest damaging one being Decisive SnipingUsed frame.webpDecisive Sniping. You should always try to use these whenever you have the time between healing allies, usually easiest to use in the beginnig of a boss fight.


Equipment

Longbow of the Resistance
Longbow of the Resistance
Heavy Attack Chance
Max Health
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Sophia's Necklace of Strength
Sophia's Necklace of Strength
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Robustness
Ring of Robustness
Mana Regen
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Resolute Crusader Gauntlets
Resolute Crusader Gauntlets
Ranged Endurance
Melee Endurance
Max Health
Greaves of the Resistance
Greaves of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Feathered Drakeskin Boots
Feathered Drakeskin Boots
Ranged Endurance
Magic Endurance
Mana Regen
Guardian Torque
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Platinum Skull Band
Platinum Skull Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Belt of the Midnight Hunt
Belt of the Midnight Hunt
Skill Resistance
Mana Regen
Debuff Duration

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Max Health
Hit Chance
Defense
Attack
Support
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Defense
Attack
Support
Gilded Raven Mask
Gilded Raven Mask
Ranged Endurance
Magic Endurance
Cooldown Speed
Blessed Templar Cloak
Blessed Templar Cloak
Max Health
Debuff Duration
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Ascended Guardian Gloves
Ascended Guardian Gloves
Added Attack Speed
Melee Endurance
Magic Endurance
Ascended Guardian Pants
Ascended Guardian Pants
Melee Endurance
Magic Endurance
Debuff Duration
Shock Commander Sabatons
Shock Commander Sabatons
Ranged Endurance
Melee Endurance
Max Health
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Support
Defense
Attack
Bracers of Unrelenting
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Skill Damage Resistance
Debuff Duration
Support
Attack
Defense
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Overture of Eternal Salvation
Overture of Eternal Salvation
Heavy Attack Chance
Max Health
Hit Chance
Attack
Support
Defense
Primary
Arc of Lunar Radiance
Arc of Lunar Radiance
Heavy Attack Chance
Max Health
Hit Chance
Attack
Support
Defense
Ardent Herald's Crown
Ardent Herald's Crown
Cooldown Speed
Magic Evasion
Mana Cost Efficiency
Opulent Noble's Mantle
Opulent Noble's Mantle
Debuff Duration
Mana Regen
Skill Damage Resistance
Ardent Herald's Gown
Ardent Herald's Gown
Magic Evasion
Max Health
Buff Duration
Devious Hellfire Grips
Devious Hellfire Grips
Range
Magic Evasion
Ranged Evasion
Ardent Herald's Pants
Ardent Herald's Pants
Mana Regen
Magic Evasion
Buff Duration
Ardent Herald's Shoes
Ardent Herald's Shoes
Movement Speed
Magic Evasion
Max Mana
Deep Draconic Gorget
Deep Draconic Gorget
Skill Damage Boost
Max Mana
Buff Duration
Attack
Support
Defense
Primal Golden Cuffs
Primal Golden Cuffs
Max Mana
Skill Damage Resistance
Mana Regen
Support
Defense
Attack
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Max Health
Skill Damage Boost
Buff Duration
Support
Attack
Defense
Ring of Celestial Light
Ring of Celestial Light
Skill Damage Boost
Buff Duration
Max Health
Support
Attack
Defense
Burnt Silk Warsash
Burnt Silk Warsash
Mana Regen
Max Mana
Skill Damage Resistance
Attack
Attack
Attack
Overture of Eternal Salvation
Overture of Eternal Salvation
Heavy Attack Chance
Max Health
Hit Chance
Attack
Support
Defense
Primary
Arc of Lunar Radiance
Arc of Lunar Radiance
Heavy Attack Chance
Max Health
Hit Chance
Attack
Support
Defense
Ardent Herald's Crown
Ardent Herald's Crown
Cooldown Speed
Magic Evasion
Mana Cost Efficiency
Opulent Noble's Mantle
Opulent Noble's Mantle
Debuff Duration
Mana Regen
Skill Damage Resistance
Ardent Herald's Gown
Ardent Herald's Gown
Magic Evasion
Max Health
Buff Duration
Devious Hellfire Grips
Devious Hellfire Grips
Range
Magic Evasion
Ranged Evasion
Ardent Herald's Pants
Ardent Herald's Pants
Mana Regen
Magic Evasion
Buff Duration
Ardent Herald's Shoes
Ardent Herald's Shoes
Movement Speed
Magic Evasion
Max Mana
Deep Draconic Gorget
Deep Draconic Gorget
Skill Damage Boost
Max Mana
Buff Duration
Attack
Support
Defense
Bracelet of Fractured Worlds
Bracelet of Fractured Worlds
Max Mana
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Max Health
Skill Damage Boost
Buff Duration
Support
Attack
Defense
Ring of Celestial Light
Ring of Celestial Light
Skill Damage Boost
Buff Duration
Max Health
Support
Attack
Defense
Entranced Apostle's Belt
Entranced Apostle's Belt
Mana Regen
Max Mana
Skill Damage Resistance
Attack
Attack
Attack


Weapon Masteries

Wand_Hero_Tactic_04
Wand_Hero_Defense_03
Wand_Hero_Util_02
Wand_Hero_Attack_01
Wand_Rare_Tac_Skill
Wand_Rare_Def_Skill
Wand_Rare_Util_Skill
Wand_Rare_Attack_Skill
Wand_Rare_TacticAttack_12
Wand_Rare_Tactic_11
Wand_Rare_Tactic_10
Wand_Rare_DefenseTactic_09
Wand_Rare_Defense_07
Wand_Rare_Defense_08
Wand_Rare_UtilDefense_06
Wand_Rare_Util_05
Wand_Rare_Util_04
Wand_Rare_AttackUtil_03
Wand_Rare_Attack_01
Wand_Rare_Attack_02
Wand_High_Tac_Skill
Wand_High_Def_Skill
Wand_High_Util_Skill
Wand_High_Attack_Skill
Wand_High_TacticAttack_12
Wand_High_Tactic_11
Wand_High_Tactic_10
Wand_High_DefenseTactic_09
Wand_High_Defense_07
Wand_High_Defense_08
Wand_High_UtilDefense_06
Wand_High_Util_05
Wand_High_Util_04
Wand_High_AttackUtil_03
Wand_High_Attack_01
Wand_High_Attack_02
Wand_Normal_Tac_Skill
Wand_Normal_Def_Skill
Wand_Normal_Util_Skill
Wand_Normal_Attack_Skill
Wand_Normal_TacticAttack_12
Wand_Normal_Tactic_11
Wand_Normal_Tactic_10
Wand_Normal_DefenseTactic_09
Wand_Normal_Defense_07
Wand_Normal_Defense_08
Wand_Normal_UtilDefense_06
Wand_Normal_Util_05
Wand_Normal_Util_04
Wand_Normal_AttackUtil_03
Wand_Normal_Attack_01
Wand_Normal_Attack_02
Attack
Tactic
Defense
Utility
Wand
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Overcome CrisisUsed frame.webp
Indomitable StanceUsed frame.webp
Bow_Hero_Tactic_04
Bow_Hero_Defense_03
Bow_Hero_Util_02
Bow_Hero_Attack_01
Bow_Rare_Tac_Skill
Bow_Rare_Def_Skill
Bow_Rare_Util_Skill
Bow_Rare_Attack_Skill
Bow_Rare_TacticAttack_12
Bow_Rare_Tactic_10
Bow_Rare_Tactic_11
Bow_Rare_DefenseTactic_09
Bow_Rare_Defense_07
Bow_Rare_Defense_08
Bow_Rare_UtilDefense_06
Bow_Rare_Util_04
Bow_Rare_Util_05
Bow_Rare_AttackUtil_03
Bow_Rare_Attack_01
Bow_Rare_Attack_02
Bow_High_Tac_Skill
Bow_High_Def_Skill
Bow_High_Util_Skill
Bow_High_Attack_Skill
Bow_High_TacticAttack_12
Bow_High_Tactic_10
Bow_High_Tactic_11
Bow_High_DefenseTactic_09
Bow_High_Defense_07
Bow_High_Defense_08
Bow_High_UtilDefense_06
Bow_High_Util_04
Bow_High_Util_05
Bow_High_AttackUtil_03
Bow_High_Attack_01
Bow_High_Attack_02
Bow_Normal_Tac_Skill
Bow_Normal_Def_Skill
Bow_Normal_Util_Skill
Bow_Normal_Attack_Skill
Bow_Normal_TacticAttack_12
Bow_Normal_Tactic_10
Bow_Normal_Tactic_11
Bow_Normal_DefenseTactic_09
Bow_Normal_Defense_07
Bow_Normal_Defense_08
Bow_Normal_UtilDefense_06
Bow_Normal_Util_04
Bow_Normal_Util_05
Bow_Normal_AttackUtil_03
Bow_Normal_Attack_01
Bow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Longbow
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Overcome CrisisUsed frame.webp
Indomitable StanceUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Chaos Harbinger Talistone I
Damage: 10
Critical Hit Chance
Magic Critical Hit Chance
Magic Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
CC Resistance
Weaken Resistance
Amitoi Healing
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 200
Ranged Evasion
Evasion
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Magic Heavy Attack Chance
Magic Critical Hit Chance
Critical Hit Chance


Rotations

Boss Damage Rotation ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Time for PunishmentUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
Arrow right.webp
Curse ExplosionUsed frame.webp
  • Start the boss by applying Deadly MarkerUsed frame.webpDeadly Marker and Touch of DespairUsed frame.webpTouch of Despair before continuing debuffing the boss with Time for PunishmentUsed frame.webpTime for Punishment. Begin your direct damage rotation with StrafingUsed frame.webpStrafing (2 times) before using Decisive SnipingUsed frame.webpDecisive Sniping.
  • Continue the rotation with Touch of DespairUsed frame.webpTouch of Despair in order to refresh the debuff on your target and continue to make use of Vampiric ContractActive frame.webpVampiric Contract. Finish the rotation with Zephyr's NockUsed frame.webpZephyr's Nock, Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle and Curse ExplosionUsed frame.webpCurse Explosion.

Fountain of LifeUsed frame.webpFountain of Life: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself.

Swift HealingUsed frame.webpSwift Healing: This is the perfect skill for single target healing and also heals you for 50% of the healing done!

Clay's SalvationUsed frame.webpClay's Salvation: This is your secondary AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.

Nature's BlessingUsed frame.webpNature's Blessing: This bow ability is a valuable for passive health regeneration. It also enhances mana regeneration, which synergizes perfectly with Inner PeaceUsed frame.webpInner Peace, an ability commonly used by mages. Before activating Nature's BlessingUsed frame.webpNature's Blessing, communicate with mages in your group so they can prepare to use Inner PeaceUsed frame.webpInner Peace and replenish their mana reserves.

Touch of DespairUsed frame.webpTouch of Despair: While being one of your debuff abilities, when coupled with Vampiric ContractActive frame.webpVampiric Contract passive, it can provide significant passive healing as long as you maintain the curse stacks on the target. Ensure to keep the curse stacks up for optimal healing and to maximize the damage done.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Other Seeker Builds


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