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Sentinel - Greatsword + Staff Large Scale PvP Build

Overview
Class: Sentinel
Weapons: Greatsword and Staff
Designed for: PvP (large-scale)
Focused on: DPS
Difficulty:
Normal
Strengths
  • High Burst AoE Damage
  • High Single Target DPS
Weaknesses
  • Gear Dependant
  • Low Utility
This build is up to date for the March 14, 2025 patch.

Overview

Even though this build is considered off-meta, it remains fun to play and can be useful in Large Scale PvP. It deals high AOE damage through skills like Serial Fire BombsUsed frame.webpSerial Fire Bombs and Judgment LightningUsed frame.webpJudgment Lightning while Ice SpearUsed frame.webpIce Spear is a capable CC skill.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Invest into Strength and Dexterity as your main stats throughout the game to maximize your damage potential and increase heavy attack chance and overall damage Vital ForceActive frame.webpVital Force. Don't neglect Dexterity thought as it is your secondary focus to improve your overall damage. Perception isn't a bad choice either as it also increases your damage but Wisdom remains the least important attribute for this build.


Skills

Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Bind
Ice Spear - Damage ▲
Stunning BlowUsed frame.webp
Stunning Blow
Stunning Blow - Damage Increased
Stunning Blow - Hit Chance Increase
Ascending SlashUsed frame.webp
Ascending Slash
Ascending Slash - Damage Increased
Ascending Slash - Cooldown Reduction
Guillotine BladeUsed frame.webp
Guillotine Blade
Guillotine Blade - Cooldown Reduction
Death BlowUsed frame.webp
Death Blow
Death Blow - Cooldown Reduction
Death Blow - Damage ▲
Gaia CrashUsed frame.webp
Gaia Crash
Gaia Crash - Attack Speed ▲
Gaia Crash - Critical Hit Chance Increase
Devastating SmashUsed frame.webp
Devastating Smash
Devastating Smash - Effect Duration Increase
Chain LightningUsed frame.webp
Chain Lightning
Chain Lightning - Chaining Bolt
DaVinci's CourageUsed frame.webp
DaVinci's Courage
DaVinci's Courage - Duration Increased
DaVinci's Courage - Damage Reduction
High FocusUsed frame.webp
High Focus
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Consecutive Use
Judgment Lightning - Damage Transfer
Judgment Lightning - Damage Transfer
Passives
Indomitable ArmorActive frame.webp
Vital ForceActive frame.webp
Cold WarriorActive frame.webp
Robust ConstitutionActive frame.webp
Mana AmpActive frame.webp
Forbidden SanctuaryActive frame.webp
Echoic BarrierActive frame.webp
Raging FrenzyActive frame.webp
Defense
Iron Point ParryUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

The most important melee damaging skills in your arsenal are Death BlowUsed frame.webpDeath Blow and Guillotine BladeUsed frame.webpGuillotine Blade. Meanwhile, your important ranged staff skills are Serial Fire BombsUsed frame.webpSerial Fire Bombs and Judgment LightningUsed frame.webpJudgment Lightning alongside Chain LightningUsed frame.webpChain Lightning. Level them to purple as soon as possible in order to boost your damage.

High FocusUsed frame.webpHigh Focus is a great utility skill that increases your movement & cooldown speed, allowing you to remain on the move while using your skills even more often.

For passives, you should focus on upgrading Robust ConstitutionActive frame.webpRobust Constitution & Mana AmpActive frame.webpMana Amp for additional health, health regen and max mana. Vital ForceActive frame.webpVital Force matches well with Robust ConstitutionActive frame.webpRobust Constitution and considerably increases your damage. Indomitable ArmorActive frame.webpIndomitable Armor is a great defensive passive while Echoic BarrierActive frame.webpEchoic Barrier helps with resisting silences while Forbidden SanctuaryActive frame.webpForbidden Sanctuary offers a flat skill damage increase.


Equipment

Broadsword of the Resistance
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Duke Magna's Fury Warblade
Duke Magna's Fury Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Attack
Defense
Support
Eternal Champion Bindings
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Attack
Defense
Support
Eternal Champion Bindings
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Daigon's Charred Emberstaff
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Immortal Titanic Quakeblade
Immortal Titanic Quakeblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack


Weapon Masteries

Staff_Hero_Tactic_04
Staff_Hero_Defense_03
Staff_Hero_Util_02
Staff_Hero_Attack_01
Staff_Rare_Tac_Skill
Staff_Rare_Def_Skill
Staff_Rare_Util_Skill
Staff_Rare_Attack_Skill
Staff_Rare_TacticAttack_12
Staff_Rare_Tactic_11
Staff_Rare_Tactic_10
Staff_Rare_DefenseTactic_09
Staff_Rare_Defense_07
Staff_Rare_Defense_08
Staff_Rare_UtilDefense_06
Staff_Rare_Util_05
Staff_Rare_Util_04
Staff_Rare_AttackUtil_03
Staff_Rare_Attack_01
Staff_Rare_Attack_02
Staff_High_Tac_Skill
Staff_High_Def_Skill
Staff_High_Util_Skill
Staff_High_Attack_Skill
Staff_High_TacticAttack_12
Staff_High_Tactic_11
Staff_High_Tactic_10
Staff_High_DefenseTactic_09
Staff_High_Defense_07
Staff_High_Defense_08
Staff_High_UtilDefense_06
Staff_High_Util_05
Staff_High_Util_04
Staff_High_AttackUtil_03
Staff_High_Attack_01
Staff_High_Attack_02
Staff_Normal_Tac_Skill
Staff_Normal_Def_Skill
Staff_Normal_Util_Skill
Staff_Normal_Attack_Skill
Staff_Normal_TacticAttack_12
Staff_Normal_Tactic_11
Staff_Normal_Tactic_10
Staff_Normal_DefenseTactic_09
Staff_Normal_Defense_07
Staff_Normal_Defense_08
Staff_Normal_UtilDefense_06
Staff_Normal_Util_05
Staff_Normal_Util_04
Staff_Normal_AttackUtil_03
Staff_Normal_Attack_01
Staff_Normal_Attack_02
Attack
Tactic
Defense
Utility
Staff
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Sword2h_Hero_Tactic_04
Sword2h_Hero_Defense_03
Sword2h_Hero_Util_02
Sword2h_Hero_Attack_01
Sword2h_Rare_Tac_Skill
Sword2h_Rare_Def_Skill
Sword2h_Rare_Util_Skill
Sword2h_Rare_Attack_Skill
Sword2h_Rare_TacticAttack_12
Sword2h_Rare_Tactic_10
Sword2h_Rare_Tactic_11
Sword2h_Rare_DefenseTactic_09
Sword2h_Rare_Defense_07
Sword2h_Rare_Defense_08
Sword2h_Rare_UtilDefense_06
Sword2h_Rare_Util_04
Sword2h_Rare_Util_05
Sword2h_Rare_AttackUtil_03
Sword2h_Rare_Attack_01
Sword2h_Rare_Attack_02
Sword2h_High_Tac_Skill
Sword2h_High_Def_Skill
Sword2h_High_Util_Skill
Sword2h_High_Attack_Skill
Sword2h_High_TacticAttack_12
Sword2h_High_Tactic_10
Sword2h_High_Tactic_11
Sword2h_High_DefenseTactic_09
Sword2h_High_Defense_07
Sword2h_High_Defense_08
Sword2h_High_UtilDefense_06
Sword2h_High_Util_04
Sword2h_High_Util_05
Sword2h_High_AttackUtil_03
Sword2h_High_Attack_01
Sword2h_High_Attack_02
Sword2h_Normal_Tac_Skill
Sword2h_Normal_Def_Skill
Sword2h_Normal_Util_Skill
Sword2h_Normal_Attack_Skill
Sword2h_Normal_TacticAttack_12
Sword2h_Normal_Tactic_10
Sword2h_Normal_Tactic_11
Sword2h_Normal_DefenseTactic_09
Sword2h_Normal_Defense_07
Sword2h_Normal_Defense_08
Sword2h_Normal_UtilDefense_06
Sword2h_Normal_Util_04
Sword2h_Normal_Util_05
Sword2h_Normal_AttackUtil_03
Sword2h_Normal_Attack_01
Sword2h_Normal_Attack_02
Attack
Tactic
Defense
Utility
Greatsword
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
With the constant sudden changes in Korea and Global release, Weapon Masteries are currently still being reviewed. However, the current Masteries are a great starting point.


Artifacts

Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Abyssal Beast Talistone I
Abyssal Beast Solarstone
Chaos Harbinger Talistone III
Abyssal Beast Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Endurance


Rotations

Single Target Kill Rotation ↴
Devastating SmashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Gaia CrashUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
  • This rotation serves as your primary kill rotation and it begins with Devastating SmashUsed frame.webpDevastating Smash to jump onto and stun your target. Follow up with Ascending SlashUsed frame.webpAscending Slash to Prone your target and then use Gaia CrashUsed frame.webpGaia Crash to deal quick damage while they are on the ground. Continue with Stunning BlowUsed frame.webpStunning Blow and Death BlowUsed frame.webpDeath Blow before finishing them off with Guillotine BladeUsed frame.webpGuillotine Blade.
AOE Burst Ranged Rotation ↴
Serial Fire BombsUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
  • Use this rotation to deal AOE damage and help with chipping away at the enemy zerg by picking up kills. Start with a fully charged Serial Fire BombsUsed frame.webpSerial Fire Bombs before continuing with a channel of Judgment LightningUsed frame.webpJudgment Lightning followed by an instant cast before using Chain LightningUsed frame.webpChain Lightning to finish off the target.

Ice SpearUsed frame.webpIce Spear: Use this skill to CC groups of enemies pulled by your tanks or groups that are caught out of position.

DaVinci's CourageUsed frame.webpDaVinci's Courage: You should aim to use this as often as possible to heal yourself and your group while also increasing the defensive stats of yourself and your party.

High FocusUsed frame.webpHigh Focus: Use this on cooldown or before pushes in order to boost your movement speed and cooldown speed, letting you weave in and out while using your skills more often.


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it offers vital defense with its shield, capable of absorbing damage up to 50% of your mana. This not only assists in reducing incoming damage but also accelerates your cooldown rate, enabling more frequent use of your abilities.


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