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User:Galaxian: Difference between revisions

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__NOTOC__
<span class="d-inline-flex align-items-center" style="vertical-align: middle;">[[File:Lequirus's Wicked Thorns.webp|24px|alt=Lequirus's Wicked Thorns|link=]]<span class="ms-1 hover-tooltip" data-hover-id="Lequirus's Wicked Thorns" data-hover-type="weapon2">Lequirus's Wicked Thorns</span></span>
{{Sword tmp|Ranged Hit Chance|bow-1-1}}


<span class="d-inline-flex align-items-center" style="vertical-align: middle;">[[File:Heroic Longbow of the Resistance.webp|24px|alt=Heroic Longbow of the Resistance|link=]]<span class="ms-1 hover-tooltip" data-hover-id="Heroic Longbow of the Resistance" data-hover-type="weapon2">Heroic Longbow of the Resistance</span></span>
==Lists==
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* [[User:Galaxian/Skills|Skills]]
<div class="accordion" id="accordionExample">
* [[User:Galaxian/Weapons|Weapons]]
<div class="accordion-item">
* [[User:Galaxian/Equipment|Equipment]]
<h2 class="accordion-header">
* [[User:Galaxian/All builds|All builds]]
<div class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseOne" aria-expanded="true" aria-controls="collapseOne">Where are the exact stats?</div>
</h2>
<div id="collapseOne" class="accordion-collapse collapse" data-bs-parent="#accordionExample">
<div class="accordion-body">
<div class="mb-2">With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.</div>Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
</div>
</div>
</div>
<div class="accordion-item">
<h2 class="accordion-header">
<div class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseTwo" aria-expanded="false" aria-controls="collapseTwo">Accordion Item #2</div>
</h2>
<div id="collapseTwo" class="accordion-collapse collapse" data-bs-parent="#accordionExample">
<div class="accordion-body">
<strong>This is the second item's accordion body.</strong> It is hidden by default, until the collapse plugin adds the appropriate classes that we use to style each element. These classes control the overall appearance, as well as the showing and hiding via CSS transitions. You can modify any of this with custom CSS or overriding our default variables. It's also worth noting that just about any HTML can go within the <code>.accordion-body</code>, though the transition does limit overflow.
</div>
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</div>
<div class="accordion-item">
<h2 class="accordion-header">
<div class="accordion-button collapsed" type="button" data-bs-toggle="collapse" data-bs-target="#collapseThree" aria-expanded="false" aria-controls="collapseThree">Accordion Item #3</div>
</h2>
<div id="collapseThree" class="accordion-collapse collapse" data-bs-parent="#accordionExample">
<div class="accordion-body">
<strong>This is the third item's accordion body.</strong> It is hidden by default, until the collapse plugin adds the appropriate classes that we use to style each element. These classes control the overall appearance, as well as the showing and hiding via CSS transitions. You can modify any of this with custom CSS or overriding our default variables. It's also worth noting that just about any HTML can go within the <code>.accordion-body</code>, though the transition does limit overflow.
</div>
</div>
</div>
</div>




==Lists==
{{Gear tmp
* [[User:Galaxian/Skills|Galaxian: Skills]]
| tab = 3
* [[User:Galaxian/Weapons|Galaxian: Weapons]]
| weapon 2 = Excavator's Mysterious Scepter
* [[User:Galaxian/Equipment|Galaxian: Equipment]]
| weapon 2 traits = Heavy Attack Chance, Critical Hit Chance, Hit Chance
* [[User:Galaxian/All builds| Galaxian: All builds]]
| weapon 2 runes = Defense, Max Health, Attack, Skill Damage Boost, Support, Skill Damage Resistance
 
| weapon 1 = Toublek's Shattering Quarterstaff
{{#ask:
| weapon 1 traits = Heavy Attack Chance, Critical Hit Chance, Hit Chance
[[Category:PvP large-scale builds]]
| weapon 1 runes = Support, Stun Chance, Defense, Magic Heavy Attack Evasion, Attack, Critical Hit Chance
[[Is archived build::false]]
| head = Phantom Wolf Mask
|?Has build name<!--2-->
| head traits = Magic Endurance, Ranged Endurance, Cooldown Speed
|?Has weapon 1<!--3-->
| cloak = Forsaken Embrace
|?Has weapon 2<!--4-->
| cloak traits = Max Health, Debuff Duration, Skill Damage Resistance
|?Is designed for<!--5-->
| chest = Phantom Wolf Tunic
|?Has build focus<!--6-->
| chest traits = Max Health, Magic Endurance, Ranged Endurance
|?Has active skills<!--7-->
| gloves = Shadow Harvester Grips
|?Has passive skills<!--8-->
| gloves traits = Magic Endurance, Ranged Endurance, Mana Regen
|?Has build difficulty<!--9-->
| legs = Shadow Harvester Trousers
|?Has weapon 1<!--10-->
| legs traits = Magic Endurance, Ranged Endurance, Mana Regen
|?Has weapon 2<!--11-->
| feet = Swirling Essence Shoes
|sort=Has build name
| feet traits = Max Health, Magic Endurance, Move Speed
|format=template
| necklace = Clasp of the Conqueror
|template=Build row tmp
| necklace traits = Skill Damage Boost, Max Health, Buff Duration
|limit=5
| necklace runes = Attack, Boss Melee Hit Chance, Defense, Melee Endurance, Support, Healing Received
|searchlabel=
| bracelet = Bracers of the Primal King
| bracelet traits = Max Health, Skill Damage Resistance, Debuff Duration
| bracelet runes = Defense, Magic Heavy Attack Evasion, Attack, Ranged Heavy Attack Chance, Support, Mana Cost Efficiency
| ring 1 = Amber Dimensional Band
| ring 1 traits = Skill Damage Boost, Max Health, Buff Duration
| ring 1 runes = Defense, Ranged Endurance, Support, Healing Received, Attack, Melee Critical Hit Chance
| ring 2 = Band of Universal Power
| ring 2 traits = Skill Damage Boost, Buff Duration, Mana Regen
| ring 2 runes = Defense, Melee Evasion, Attack, Magic Critical Hit Chance, Support, Potion Healing
| belt = Belt of Bloodlust
| belt traits = Max Health, Debuff Duration, Skill Damage Resistance
| belt runes = Support, Amitoi Healing, Attack, Boss Melee Critical Hit Chance, Defense, Melee Endurance
}}
}}

Latest revision as of 01:30, 6 December 2024

Ranged Hit Chance

Lists


Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Support
Defense
Attack
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Phantom Wolf Mask
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Endurance
Ranged Endurance
Shadow Harvester Grips
Shadow Harvester Grips
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Swirling Essence Shoes
Swirling Essence Shoes
Max Health
Magic Endurance
Move Speed
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Defense
Attack
Support
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Defense
Support
Attack
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Defense
Attack
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Attack
Defense
MetaBattle is recruiting!
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.
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