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Sentinel - Greatsword + Staff PvE Build

Overview
Class: Sentinel
Weapons: Greatsword and Staff
Designed for: PvE
Focused on: DPS
Difficulty:
Easy
Strengths
  • High Burst Damage
  • High Single Target DPS
  • Easy to Play
Weaknesses
  • Off-meta
  • Low Utility

Overview

Staff and Greatsword build for PvE revolves around delivering quick bursts of damage to mobs quickly and clearing them out with ease. However, this build doesn't lack in AoE damage either as Serial Fire BombsUsed frame.webpSerial Fire Bombs do a great deal of damage to stacked mobs, allowing you to clear out open world mob packs, especially while you are completing contracts. This build excels in the DPS role no matter the encounter though, capable of doing solid damage in all dungeons and even open world dungeons.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

In this build, prioritize allocating points into Strength and Dexterity to optimize your damage potential. Strength is crucial not only for increasing your heavy attack chance and skill damage, boosted by Vital ForceActive frame.webpVital Force, but also for enhancing your overall survivability through increased HP. Aim for 70 points in Strength as your gear improves, as the added health and heavy attack chance are invaluable in longer fights. Dexterity should be your secondary focus, as it boosts your critical hit rate and overall damage output. The remaining points should go into Perception to enhance your hit rate. Wisdom, on the other hand, isn't necessary for this build and can be avoided.


Skills

Precision DashUsed frame.webp
Precision Dash
Precision Dash - Bind
Precision Dash - Effect Duration Increase
Stunning BlowUsed frame.webp
Stunning Blow
Stunning Blow - Cooldown Reduction
Stunning Blow - Damaged Increased
Stunning Blow - Hit Chance Increase
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Mobility
Serial Fire Bombs - Radius Increased
Guillotine BladeUsed frame.webp
Guillotine Blade
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
DaVinci's CourageUsed frame.webp
DaVinci's Courage
DaVinci's Courage - Duration Increased
DaVinci's Courage - Instant Healing
Gaia CrashUsed frame.webp
Gaia Crash
Gaia Crash - Frost Cleaving
Gaia Crash - Critical Hit Chance Increase
Ascending SlashUsed frame.webp
Ascending Slash
Death BlowUsed frame.webp
Death Blow
Death Blow - Charges Damage
Death Blow - Cooldown Reduction
Death Blow - Damage Increase
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Damage Transfer (1)
Judgment Lightning - Damage Transfer (2)
Inferno WaveUsed frame.webp
Inferno Wave
Inferno Wave - Cooldown ▼
Inferno Wave - Burning
Chain LightningUsed frame.webp
Chain Lightning
Passives
Forbidden SanctuaryActive frame.webp
Flame CondensationActive frame.webp
Raging FrenzyActive frame.webp
Victor's MoraleActive frame.webp
Robust ConstitutionActive frame.webp
Vital ForceActive frame.webp
Barbarian's DashActive frame.webp
Cold WarriorActive frame.webp
Defense
Iron Point ParryUsed frame.webp
Guardian
Shade Revenant Stheno Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak

With the build making heavy use of Greatsword skills, you should prioritize them when upgrading. Skills like Death BlowUsed frame.webpDeath Blow and Gaia CrashUsed frame.webpGaia Crash or Guillotine BladeUsed frame.webpGuillotine Blade are your main DPS skills that offer incredible damage. The passives shouldn't be forgotten either as they provide an incredible boost to your damage, especially the combination between Robust ConstitutionActive frame.webpRobust Constitution and Vital ForceActive frame.webpVital Force as they compliment eachother perfectly, adding extra damage and health. Cold WarriorActive frame.webpCold Warrior offers increased critical hit along with Heavy Attack Chance which is vital to the build.

From the staff side of the build, the Forbidden SanctuaryActive frame.webpForbidden Sanctuary offers good extra skill damage which is very important for this build, especially with how expensive it is to get skill damage increases from the gear. Flame CondensationActive frame.webpFlame Condensation is another key passive as well, increasing your heavy attack rate when hitting burning enemies, making all your attacks much more dangerous.

While your staff abilities aren't as crucial to upgrade, both Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs deal good damage. Meanwhile, Icebound TombUsed frame.webpIcebound Tomb is a fantastic skill to help kite mobs and also increase the damage done through Gaia CrashUsed frame.webpGaia Crash.


Equipment

Broadsword of the Resistance
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Duke Magna's Fury Warblade
Duke Magna's Fury Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Belt of Endless Slaughter
Belt of Endless Slaughter
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Endurance
Ranged Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit Chance
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Damage
Magic Hit Chance
Fatal Incantation
Damage
Mana Regen
Mana Intensification
Cooldown Speed
Bonus Damage
Strange Spacetime
Attribute Mana Regen
Weaken Chance
Flame Wound
Max Mana
Magic Hit Chance
Ignition Booster
Weaken Chance
Wisdom
Brutal Destruction
Charge Ranged Defense
Melee Evasion
Firm Will
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit Chance
Ultimate Impact
Damage
Mana Regen
Complete Stun
Melee Hit Chance
Stun Chance
Firm Resolution
Face Off Melee Hit Chance
Damage
Rough and Wild
Melee Critical Hit Chance
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit Chance
Fierce Glare

Staff: To maximize your damage output, invest 9 points into Destroy to significantly increase skill damage and magical critical hit through the Weapon Masteries. The rest of 6 points can go Attribute for extra burn chance and overall fire damage.

Greatsword: The 9 points should go into Face Off to increase your damage and heavy attack chance. Afterwards, allocate 6 points into Incapacitate to increase stun duration and enhance your stun chance.


Rotations

Ranged Rotation ↴
Serial Fire BombsUsed frame.webp
Arrow right.webp
Inferno WaveUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • Use this rotation to kill mobs with low max HP or simply as the rotation you do before your main Melee Rotation. Begin with Serial Fire BombsUsed frame.webpSerial Fire Bombs, fully charged up in order to maximize the burn stacks you land on the target. Follow up with Inferno WaveUsed frame.webpInferno Wave for some extra damage and burn stacks before finishing off the rotation using Judgment LightningUsed frame.webpJudgment Lightning (two times if it procs).


Main Melee Rotation ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Icebound TombUsed frame.webp
Arrow right.webp
Gaia CrashUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
  • This rotation serves as your primary melee rotation. You It is best if you start this rotation after you've already used Serial Fire BombsUsed frame.webpSerial Fire Bombs.
  • The rotation is straightforward: begin with Precision DashUsed frame.webpPrecision Dash used two times to bind your target and boost your heavy attack chance. If your bind succeeds, use Ascending SlashUsed frame.webpAscending Slash to trip (Prone) your target (keep in mind that you cannot prone bosses).

Use Icebound TombUsed frame.webpIcebound Tomb to lock them in place and increase the damage done by your Gaia CrashUsed frame.webpGaia Crash. Continue with Stunning BlowUsed frame.webpStunning Blow and Death BlowUsed frame.webpDeath Blow before finishing them off with Guillotine BladeUsed frame.webpGuillotine Blade.


Icebound TombUsed frame.webpIcebound Tomb: This is the perfect skill for kiting high HP mobs, with a low cooldown and a great bind, it can be used both offensively and defensively while it pairs perfectly with Gaia CrashUsed frame.webpGaia Crash.

DaVinci's CourageUsed frame.webpDaVinci's Courage: Use this skill as often as possible to boost your max health and improve your overall damage thanks to your passives while also helping your party!


Useful Information

  • Lady Knight Kamarshea as your alternative guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

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