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Antiquary - D/D Hoarder

This is a test build. You may comment and rate it.

Focused on: Hybrid damage and Sustain

Designed for: PvP Conquest

Expansions required: Visions of Eternity builds

Difficulty:
Hard

This build was last updated on January 21, 2026.

Overview

A high APM hybrid-damage Antiquary build that foregoes the usual focus of buffing specific condition types and opts instead for a more generalist approach to damage. Makes use of Trickery's Steal cooldown reduction, Improvisation, and Prolific Plunderer to generate tons of artifacts, maximize Possessive Hoarder's value, and fuel defense with Scoundrel's Luck > Canach-Coin Toss > Death Blossom.


Skill Bar

Dagger/Dagger
Shortbow
Utility


Skill Variants

Utility

  • Emergency Jade Shield over Roll for Initiative - a good stunbreak against stunlock builds. you can use Scoundrel's Luck's buff on this instead of Canach-Coin Toss.


Elite

  • None: Skritt Scuffle provides far too much value.


Template Code

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Specializations

Variants

  • While it may be tempting to choose Deadly Ambush, Sleight of Hand actually provides more damage with the might granted by Possessive Hoarder, as well as all the other benefits from artifacts.


Equipment

Dagger
Dagger
Sigil
Sigil
Shortbow
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Amulets

  • todo


Relics

  • Relic of the Mist Stranger - better sustain, especially against groups of enemies. lower damage.


Runes

  • Rune of Engineer - similar stats to Rune of Undead but more weighted towards damage.
  • Rune of Necromancer - +1000 raw health and a bit more condition damage in exchange for toughness. good against other condition builds, worse against most everything else. likely preferable to Rune of Orr due to the frequency of Canach-Coin Toss use.


Sigils

  • Sigil of Revocation can be swapped out for Sigil of Purging or Sigil of Courage as needed
  • Sigil of Escape can be swapped out for Sigil of Cleansing for more general condition removal, or Sigil of Intelligence for burst (good with Exalted Hammer & Zephyrite Sun Crystal).


Usage

Basics

  • Use Skritt Swipe at the very start of the game to obtain a set of artifacts. Artifacts and information about them can be found below.
  • Stay on dagger/dagger unless you need Infiltrator's Arrow or Choking Gas -- the latter being an excellent way to secure kills in conjunction with Skritt Swipe (which dazes thanks to some traits).
  • Use Canach-Coin Toss to regain initiative. With Scoundrel's Luck you get a free cast of it after using any artifact.
  • Death Blossom and Dancing Dagger are what you'll be spending most of your initiative on. Death Blossom should be used to evade attacks and when you're standing in Mistburn Mortar's combo field, Dancing Dagger should be used to Cripple Cripple targets at range or to deal heavy damage to pairs of enemies. Both of these skills are potent finishers and should always be used in/through combo fields whenever possible.

Elite specialization basics

  • Antiquarians gain access to Skritt Swipe which functions as their Steal and benefits from all traits that would affect it. Using Skritt Swipe with or without a target will give you a set of artifacts. This build takes Prolific Plunderer which makes your artifact sets consist of 3 artifacts instead of the default 2, and you'll be able to use 3 artifacts from a pilfered set thanks to Improvisation. Your F2 will always be an offensive artifact, F3 is always a defensive artifact, F4 can be either.
  • Using an artifact restores 1 initiative.
  • All artifacts have an immediate effect and a lingering bonus effect. The lingering effects are applied when the skill finishes casting. They don't need to hit anything for you to get the lingering effects.
  • High value artifacts: Mistburn Mortar -- Forged Surfer Dash -- Exalted Hammer. These are your best available artifacts.
  • Medium value artifacts: Zephyrite Sun Crystal -- Chak Shield -- Metal Legion Guitar (weapon stow after the first pulse) -- Summon Kryptis Turret -- Holo-Dancer Decoy. These are generally more situational with lower numbers than the high value ones.
  • Low value artifacts: Unstable Skritt Bomb. Avoid this one.
  • Skritt Scuffle is your elite. It gives you a fresh set of artifacts every 3 seconds as long as you remain in its radius. Due to the high average power of artifacts & the traits they trigger, you'll want to try and use one from each set you get. Being able to quickly adapt to which artifacts you get from this skill is key to the success of this build.


General

  • Use Skritt Swipe without a target during downtime to fish for good sets of artifacts, or during combat on a target to interrupt a key ability.
  • Before using an artifact, if you have Scoundrel's Luck, use Canach-Coin Toss.


Mobility

  • Use Infiltrator's Arrow to quickly traverse the map. You can use artifacts to regenerate initiative through Enterprising Aristocrat, Canach-Coin Toss & Scoundrel's Luck.


Defense

  • Death Blossom is a 1/2s evade starting at the very beginning of the skill. It has a small window of vulnerability towards the end so you can't just spam it - time it to avoid attacks whenever possible.
  • Cloak and Dagger can be used to Stealth Stealth in a pinch, but many artifacts have multiple hits and will reveal you.
  • Disabling Shot (shortbow 3) is a 1/2s evade and should be used to dodge attacks before or after using Infiltrator's Arrow.
  • Infiltrator's Arrow is expensive but can be used to retreat from a fight. It shadowsteps you to your destination so there needs to be a clear path or you'll get a "no path available" message.
  • Canach-Coin Toss is your primary source of condition cleansing. Use Scoundrel's Luck's buff on Canach-Coin Toss at any time to cleanse conditions and regain initiative.


Advanced

  • Death Blossom creates 3 Whirl finishers. Use it on top of a target while standing in Mistburn Mortar's fire field for high additional damage whenever possible. It also works well as a condition cleanse into a light field; see Chak Shield.
  • Dancing Dagger is a Physical Projectile finisher. Use it through Mistburn Mortar's fire field for high additional damage whenever possible.
  • Scoundrel's Luck only gives you its buff after your artifacts finish casting. Many artifacts have long aftercasts which you can animation-cancel to speed things along, notably Mistburn Mortar and Exalted Hammer. Use Death Blossom, Skritt Swipe, whatever the moment calls for to cancel the animation and immediately gain the Scoundrel's Luck buff. This is something you'll need to get used to in order to make the build run at full speed.


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