Berserker - Power Berserker
Overview
Power
Berserker is a high damage and reliable build for open world that also provides boons. You'll spend most of the time in Berserk mode, dealing increased damage and killing enemies by spamming the Primal Burst skills Decapitate and Wild Throw which will also provide permanent
Quickness,
Fury and some
Might to yourself and nearby allies. Berserker is also very relentless, having 2 stunbreak skills that also help with damage, and a heal skill that makes you nigh-immortal for a few seconds.
The main downside of this build, as with most warrior builds, is the lack of ranged damage.
Template Code
Skill Bar
Weapon Variants
Dual Axe +
Spear is the default setup. Usage of
Spear requires Janthir Wilds.
Greatsword is a great alternative.
Greatsword - replaces spear for players without Jantir Wilds or players that prefer greatsword. Spear and greatsword are very simmilar in terms of damage so use whichever you like more.
Rifle - low damage at range if ranged damage is needed. An option for players without access to spear, replaces greatsword.
Mainhand Mace +
Offhand Mace - very low DPS but extremely high CC.
Skill Variants
Heal Skills
Blood Reckoning is key to the build, letting you reset your Primal Burst and giving you adrenaline. You should almost never replace it.
- Mending - defensive option, low cooldow, removes conditions, high healing.
Utilities
Outrage is extremely useful, as it is not only a stunbreak but also extends the duration of your Berserk mode. Never replace it.
"For Great Justice!" provides you and nearby allies with boons. Very useful, but can be replaced if needed.
Signet of Fury is taken for the increased precision passive and should never be activated. Can be replaced if needed or if using Superior Sigil of Accuracy.
- "Shake It Off!" - condition removal, stunbreak.
- Wild Blow - good damage, Berserk extension, and fury generation.
- Signet of Stamina - more dodges and condition removal.
Elite Skills
Head Butt is absolutely key to the build and should almost never be replaced. It deals good damage, breaks stun, deals good crowd control, extends the duration of Berserk mode, and fully refills your Adrenaline.
- Battle Standard - in vey rare situations, you can take this banner to revive allies.
Specializations
Variants
- Peak Performance - consider this for a small damage boost at the cost of stability.
- Great Fortitude - use it when playing in groups giving you
Might. - Might Makes Right - provides high self healing at the cost of damage, great synergy with certain food as explained in the food section below.
- Blood Reaction - use it when playing in groups and someone else is already giving
Quickness.
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear similar to Build:Berserker_-_Power_DPS, making it good for general PVE.
Usage of
Spear requires Janthir Wilds.
Greatsword is a great alternative. Spear and greatsword are very simmilar in terms of damage so use whichever you like more.
- Note that having 60% critical chance before
Fury and before Smash Brawler is absolutely mandatory. This is why you need either Signet of Fury or Superior Sigil of Accuracy. - Superior Rune of the Dragonhunter and Superior Rune of the Scholar are interchangeable.
- You can use Relic of Zakiros to trade a minor amount of damage for sustain, Relic of the Thief for steady damage, Relic of the Cavalier to start combat with boons, or Relic of Durability for a little extra defense.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- Plate of Spicy Moa Wings / Bowl of Sweet and Spicy Butternut Squash Soup
- Superior Sharpening Stone / Tin of Fruitcake
Defense
- Bowl of Orrian Truffle and Meat Stew
- Fried Oyster Sandwich
- Bowl of Lemongrass Mussel Pasta
- Fried Golden Dumpling can be combo'd with Might Makes Right for insane self-healing.
Farming
- Prioritize Steak Ascended food.
- Birthday Blaster / Feast of Delectable Birthday Cake
- Peppermint Omnomberry Bar
- Sharpening Skull (and variants)
Usage
Berserk
Berserk is the profession mechanic of the berserker. After filling your Adrenaline bar, for example by using Head Butt, activate the skill to enter Berserk. In Berserk mode, you deal additional damage thanks to Fatal Frenzy and Bloody Roar, and have increased critical chance due to Smash Brawler. Your maximum Adrenaline is reduced, so it's easier to gain full Adrenaline to use the improved Primal Burst skills Decapitate and Wild Throw which are your sources of
Quickness from Heat the Soul.
For these reasons, maintaining Berserk mode is key to playing berserker correctly. Blood Reckoning, Outrage and Head Butt extend the duration of your current Berserk mode. Using a Primal Burst also extends the Berserk duration due to Smash Brawler. Thanks to this, you can maintain permanent Berserk mode during fights.
Damage
This build is very simple to play. Start fights by instantly filling your Adrenaline bar with Head Butt, activate Berserk, and pummel your enemies. Note that having 60% critical chance before
Fury and before Smash Brawler is absolutely mandatory.
- Priority
- Berserk
- Eviscerate
- Wild Throw + Blood Reckoning + Wild Throw
- Head Butt + Outrage
- Weapon skills
In short, spam your Primal Bursts. Use Blood Reckoning to cast Wild Throw twice back to back, then a third time when it recharges, and swap back to axe.
- Your goal is to stay on
Axe and spam Eviscerate while using as little other skills in between as possible. Since Axe Mastery gives extra Adrenaline, including to Eviscerate, you only need to strike 3 times in between each Eviscerate. Be mindful that Cyclone Axe strikes twice, as does your second basic attack Double Chop. This means that, even if all your other skills are on cooldown, you are never going to cast your third auto attack Triple Chop because the first two auto attacks will have already filled your Adrenaline bar to use Eviscerate. - After using your
Axe skills, prepare your Adrenaline and swap to
Spear to cast Wild Throw + Blood Reckoning + Wild Throw, all skills except Spear Swipe unless needed, use Wild Throw a third final time, and swap back to axe. Repeat when Blood Reckoning comes off cooldown.
- If using
Greatsword, the same thing applies. Use your burst Arc Divider three times.
- If using
- Use Head Butt + Outrage when your weapon skills are on cooldown to help maintain Berserk.
- Use "For Great Justice!" before starting fights, and periodically throughout them.
Boon generation
By spamming your Primal Bursts as detailed above, you will provide yourself and nearby allies with permanent
Quickness and
Fury and some
Might due to Heat the Soul.
You also provide yourself lots of short duration
Might thanks to Forceful Greatsword, and some more with "For Great Justice!".
Defense
- Whirlwind Attack can be used to evade attacks and reposition.
- Blood Reckoning heals you based on damage dealt, continue to deal damage.
- Head Butt and Outrage are stunbreaks.
Crowd Control
- Head Butt
- Wild Blow
- Disrupting Throw
Ratings
Comments
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