Bladesworn - Alacrity Support Power DPS
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Direct damage and Support
Designed for: Raids and Fractals
Overview
No longer a quickness option, Bladesworn can now provide Alacrity via . The lack of banners opens up the option to deal an impressive amount of DPS for a boon support, though its ability to provide boons other than
Alacrity is limited.
The incredibly high base duration of the trait means that no boon duration is required and gear can be reused from Bladesworn - Power DPS, and allows for a large buffer of Alacrity to be built up immediately, making the build relatively efficient at handling mechanics.
It also has access to some incidental support from the Tactics traitline.
Skill Bar
Template Code
Specializations
Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- As you overcap crit with this setup, it is a small DPS loss to swap in
Diviner stats gear up to ~10% boon duration whilst remaining crit-capped.
- On encounters where bosses can be stunned (e.g. Keep Construct and most Strikes and Fractals) you would benefit more from a instead of the .
- In this case, it would be optimal to have the weapon with use
Assassin stats, and also use (or ascended versions) as your food.
- In this case, it would be optimal to have the weapon with use
Consumables
Food:
- or ascended versions
Utility:
Usage
Rotation
Opener
Pre-cast both stacks of and . You can also precast .
Start on your Gunsaber.
- to start generating flow
Dragon Slash - Force
Cyclone Trigger as you run back into melee
Dragon Slash - Force
Blooming Fire
Artillery Slash
Cyclone Trigger
Gunsaber Loop
Dragon Slash - Force
Blooming Fire
- - sometimes you will have time to do some autos first
Dragon Slash - Force
- Two Gunsaber skills - looping between these:
Axe Loop
- ⇒
- (optional)
- Return to start of Gunsaber loop
- Use and off cooldown.
- Use either
Triggerguard or
Flicker Step during the charge of
Dragon Slash - Force, when they are at max charges.
- There is a 1s icd on , so the timing can be tricky to avoid being within 1s of the Gunsaber skills on either side.
Loop Explanation
This build uses , which reduces the cooldowns of all your skills when we use a skill that is at max charges. Because of this, we can use every time we are in Gunsaber, increasing Alacrity generation.
This informs the use of Gunsaber skills at step 7 of the Gunsaber Loop: we wish to trigger twice, so we use two skills that are at max charges, with Blooming Fire and
Cyclone Trigger taking priority.
General Tips
- The amount of
Alacrity provided is independent of the amount of charges
Dragon Slash - Force uses, allowing you to maintain
Alacrity during downtime with minimal flow.
- will interrupt the cast time of skills other than if used too early.
- While charging , you can use
Triggerguard and/or
Flicker Step to correct your positioning or prevent getting knocked out of Dragon Trigger.
- Be aware that can affect your rotation if you end up missing triggers, but it will be better than missing a
Dragon Slash - Force.
- Be aware that can affect your rotation if you end up missing triggers, but it will be better than missing a
Dragon Slash - Force alone is over half your total damage, so it is essential not to delay . If necessary, you can skip skills in your rotation if it is already available.
Ratings
Comments
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