Bladesworn - Power Bladesworn
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Bladesworn is a very bursty melee warrior build. Bladesworns have very little build customisation, they have almost no ranged damage options, and they almost can't choose their utility skills because of how important some of them are. Moreover, bladesworn requires significant game knowledge to play optimally as they move very slowly while charging their attacks. They must also manage their unique resource: flow, which is quite different from core warrior adrenaline. Most of their damage comes from one superpowered skill making it extremely important to ensure this skill lands and is a critical strike, so achieving 100% critical chance is mandatory.
In exchange for these drawbacks, bladesworn offers very high burst damage with , capable of oneshotting many generic enemies.
Template Code
Skill Bar
Weapon Variants
The choice of mainhand weapon is flexible, as most of your damage comes from the Gunsaber anyway. Axe is a great option as it provides a mix of good damage and access to much-needed
Fury. The offhand pistol is almost mandatory because it synergises with two bladesworn traits and .
Mainhand Sword - can replace mainhand axe for mobility but you lose fury and vulnerability.
Skill variants
We don't recommend you make any changes to the suggested skills.
will be your only source of condition cleanse (besides the less reliable ), and is a great heal.
is absolutely mandatory as your main source of flow. Gives more Flow if you already have
Fury before using it.
is your only stun break and it resets your burst skill, which is the main point of this build.
greatly increases the damage of your burst skill, which is the main point of this build. It can be used twice in a row to greatly increase burst damage.
replenishes a charge for Flow Stabilizer and Overcharged Cartridges, and makes the next burst skill charge much faster.
Specializations
- Variants
- - sacrifices a large amount of damage for some sustain.
- - trades might and stun for significant healing.
- - taking this trait allows you to supply permanent
Alacrity to nearby allies at a large damage loss. Never ever take this trait when playing solo.
Equipment
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
If you are gearing this character from zero, start with exotic quality gear. Search the trading post for "Devona" armor, "Maw of the Damned" axe, and "Venomstriker" pistol. Upgrade to ascended gear as you progress. See also: Guide:How to Gear a Character.
- For those without Secrets of the Obscure, use . Alternatively, use to trade a minor amount of damage for sustain, or to start combat with boons.
- For defense, equip the highest tier Jade Core you can afford.
This gear set uses the same armour as Build:Berserker_-_Power_Berserker. It is a moderate dps loss, but much cheaper as you can share most of the gear amongst all power warrior builds.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
x6
If you are gearing this character from zero, start with exotic quality gear. Search the trading post for "Devona" armor, "Spindrift Axe" axe, and "Spindrift Pistol" pistol. Upgrade to ascended gear as you progress. See also: Guide:How to Gear a Character.
- This set requires replacing for .
- This set lets you reuse the armour and runes of berserker and spellbreaker, sacrificing moderate damage for a much cheaper and simpler gearing process.
Consumables
Budget consumables are acceptable for use in open world.
- Prioritize Steak Ascended food.
- /
- /
Usage
Flow and Gunsaber
Flow and Gunsaber are the profession mechanics of the bladesworn.
Flow replaces adrenaline. Unlike adrenaline, attacking does not generate flow. Instead, flow slowly generates while in combat, and you need traits and skills that increase its generation rate. The main source of this is . Having
Fury before using Flow Stabilizer gives more flow. Your only sources of fury are and Break Step (Gunsaber 5).
Gunsaber replaces your weapon swap. It has access to powerful skills but its auto attack sucks. Go back to your normal weapon set after using the Gunsaber skills.
Dragon Trigger is the key to bladesworn. It equips your Gunsaber and starts draining flow to charge Dragon Slash. You move very slowly while charging. There are three Dragon Slashes: Force deals the highest damage, this is the one you want to use. Boost is a ground-targetted dash, but has lower damage. Reach is ranged but deals weak damage. If needed, use
Triggerguard to facetank one attack, then anhialate your enemy with
Dragon Slash - Force.
Damage
Since most of your damage comes from Dragon Slash. The following buffs are required to maximise its damage:
Fury, , stacks of , . Sometimes you will also get the following modifiers: , , , , , .
Once you get flow generation going, you activate as many of the aforementioned buffs as possible, then Dragon Slash. To that end, follow this opening:
- and immediately
Flicker Step
Dragon Slash - Force- and delay
Flicker Step right before the slash.
Dragon Slash - Force
Flicker Step is used to activate . This relic has a 4 second cooldown, which is why the first Flicker Step is used immediatly upon starting to charge Dragon Slash, but the second is used right before firing the second Dragon Slash. If you don't have Relic of Peitha, you don't need to use Flicker Step.
should be spammed off cooldown, while should be used when running low on flow. Try to use while you already have
Fury to gain more flow.
Defense
- cleanses conditions.
Stability from and .
Triggerguard and
Cyclone Trigger grant
Aegis.
Cyclone Trigger briefly reflects projectiles- provides a small amount of sustain. You can use for more healing, and it works great together with s.
CC
Artillery Slash- With , Dragon Slash is a significant source of CC.
Ratings
Comments
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