Daredevil - Condi DPS

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Raids and Fractals


The standard condition DPS build for Daredevil. This build spams venoms and on bosses to inflict heavy Bleeding Bleeding and Poison Poison. Due to evading for most of its rotation, it can easily avoid boss attacks. It also provides high utility to its squad with raid boss stolen skills.

Due to this build's high ramp-up time it's best used on raid bosses with no phases or adds. It performs poorly on any boss with invuln phases, or instant kill attacks that it has a chance to accidentally move into while using .

Skill Bar


Skill Variants

Always keep as it is a significant portion of your damage. If you need to replace skills, replace .

  • for a block and stun break.
  • for extra mobility and stun break.
  • Use for faster breakbar damage, on fights with multiple adds and on Matthias Gabrel, where has no effect on the encounter's breakbars.
  • Use for fights that do not have breakbars.

Template Code

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Equipment Variants

  • and deal almost identical damage, so feel free to use whichever is most convenient.
    • You should use with .
  • Equip your main hand dagger in your first weapon set and your second dagger in your second weapon set. This lets you weapon swap for without having to obtain 4 daggers.




    • or for a cheaper alternative


Your goal is to maintain and 15 stacks of while using your high-damage utility skills.


  1. during the cast of
  2. Dodge
  3. Use venoms during the dodge animation
  4. x3
  5. Dodge
  6. Auto-attack chain once
  7. Dodge
  8. Repeat from step 8
  • Use Weapon swap Weapon swap, venoms, and when they are off cooldown.
  • Use before or after any auto-attack chain when you are out of endurance.


  • If you are inside the boss's hitbox and there are other enemies nearby, will deal up to triple damage to the boss.
  • Be careful not to cancel the auto attack chain as deals more damage than and combined.
  • You should try to use while you do not have full initiative in order to benefit from and .
  • You should try to use while you do not have full endurance.
  • You should only use venoms while four other allies are in range (This includes Mesmer clones, Necromancer minions, and Ranger pets).


Encounter Specific Tips

Spirit Vale

Ghost events Toggle
The ghost events are mostly movement based.
  • Consider equipping a Short bow, and/or using .
Gorseval the Multifarious Toggle
* During the split phases, you can use to cripple spirits from 900 range.
Sabetha the Saboteur Toggle
* Be very careful not to leap over the boss using or while Flame Wall is active.

Salvation Pass

Slothasor Toggle
* If running , be careful not to hit a friendly Slubling with it.
  • When fixated try not to jump over the boss with or .
  • You have no way of blocking Slothasor's fear so either rely on others to break/cleanse it for you or equip or .
Matthias Gabrel Toggle
* Use for mobility around the room.
  • Bring for the breakbar.
  • You can bring to block timed bombs, stunbreak the rain phase knockdown, and block some damage while running poison/plasma.

Stronghold of the Faithful

Escort Toggle
* Be very careful when using and near mines.
  • You can use to immobilize the wargs.
Keep Construct Toggle
* You can pre-cast before the burn phase starts to increase your damage.
Twisted Castle Toggle
* Consider equipping a Short bow, and/or using .
  • Consider equipping a as a low-cooldown stunbreak.
Xera Toggle
* Be very careful not to leap off the edge using and

Bastion of the Penitent

Cairn the Indomitable Toggle
* Stacks of Unseen Burden will change the behavior of , make sure to adjust your rotation to account for this.
  • This fight has no breakbar, bring .
Mursaat Overseer Toggle
* Be very careful not to leap onto spikes or unclaimed tiles using and .
  • This fight has no breakbar, bring .
Samarog Toggle
* You can use for extra immobilizes during the split phases.
Deimos Toggle
* Be very careful not to jump into the Rapid Decay fields by using and
  • The breakbar in this fight is too fast and too small to for , bring instead.


This build has a rating of 5 stars based on 8 votes.
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4 stars
Chinkeeyong gave this build 4 stars • December 2018
Currently lower DPS than its power counterpart, but still a very strong and safe choice on bosses where condition DPS is good. Stolen skills provide tons of great raid utility -- and you can skip the lock after Mursaat Overseer!
2 stars
Screaming gave this build 2 stars • December 2018
Unfortunately right now this is one of the worst performing condi builds, low even compared to the other 'low' DPS condi builds and only just barely able to do better than a *tactics* condi berserker, which is extremely poor. The one thing that saves it is the utility of the unique stolen skills - but, unfortunately, they're not enough. While it has a fairly simple rotation, condi Soulbeast SB/SB is even simpler and performs better with more group utility to boot. Until it gets a buff to compensate for the Spider Venom nerf, the sad truth is Condi Daredevil isn't worth playing or bringing anywhere, and on most encounters that do not favor condition damage, both Power Daredevil and Power Deadeye would be significantly better options as they get significantly higher DPS.
5 stars
Ruby437 gave this build 5 stars • January 2018
This is a meta condi dps option for those who enjoy playing thieves. Didn't see a mention of firefields, but those improve your dps HEAVILY due to the amount of whirl finishers.
5 stars
Marcustyphoon gave this build 5 stars • December 2017
Potentially the top single target DPS in the game on small hitboxes with favorable fields to whirl in, easy rotation, and excellent break bar. Still strong in the PoF era.
5 stars
Mogrim gave this build 5 stars • September 2016
This build is an awesome alternative for thief! Really decent, fun and relatively easy to learn build! Viable too!
5 stars
Rothlorine gave this build 5 stars • June 2016
IF you use the berserker runes u can also deal physical damage wich allows you to deal huge DPS ... if you have a good healer in the raid then this build is awesome!!! :)
5 stars
DarkFire gave this build 5 stars • May 2016
8/8/17: Slight nerf due to food changes, still incredibly strong. Build now does 34.5k dps on small hitboxes without factoring in fire/poison/ethereal combo fields or precasts. It remains one of the highest single target build in the game for small hitboxes. Still suffers from loss of venoms to cleaving adds, and the boss moving, although the dps loss is rather small from both of those.
5 stars
Ishin rikku gave this build 5 stars • April 2016
Amazing build that will carry your weight. Don't recommend it in a composition of only 2 condis, since it would slow the red kill a lot. It's inferior than Staff berserker, BUT oh my it's fun as hell to play!


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