Deadeye - Malicious Oneshot Roamer

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The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageMobilityControl.

Designed for:


A permastealth WvW roaming build that preys on squishies, and oneshots them with Malicious Backstab Malicious Backstab before vanishing again.

Can also be used for scouting undetected.



Slot Changes


  • Shadowstep.png Shadowstep over Infiltrator's Signet.png Infiltrator's Signet - trades the initiative regen for bigger reach when hunting down targets, but you'll need to aim it properly to get to the target instead of just pressing the signet. Shadowstep is also a better defensive skill in general, should you need it.


  • Dagger Storm.png Dagger Storm - if the target survived or their allies are near, this elite can finish the kill without risk. Under pressure this is a stronger defensive skill than Shadow Meld.png Shadow Meld, but obviously stealth is better for disengaging and SM can get rid of Revealed Revealed too.


Shadow Arts:

Concealed Defeat.png Concealed Defeat

Hidden Thief.png Hidden Thief

Shadow's Rejuvenation.png Shadow's Rejuvenation


  • The first trait is pretty much optional.

Critical Strikes:

Twin Fangs.png Twin Fangs

Practiced Tolerance.png Practiced Tolerance

Hidden Killer.png Hidden Killer


Malicious Intent.png Malicious Intent

24px Silent Scope

Be Quick or Be Killed.png Be Quick or Be Killed


Ascended Head (Medium).png
Valkyrie stat icon.png
Ascended Shoulders (Medium).png
Valkyrie stat icon.png
Ascended Chest (Medium).png
Valkyrie stat icon.png
Ascended Hands (Medium).png
Valkyrie stat icon.png
Ascended Legs (Medium).png
Valkyrie stat icon.png
Ascended Feet (Medium).png
Valkyrie stat icon.png
Ascended Back.png
Berserker stat icon.png
Ascended Accessory1.png
Berserker stat icon.png
Ascended Accessory2.png
Berserker stat icon.png
Ascended Amulet.png
Berserker stat icon.png
Ascended Ring1.png
Berserker stat icon.png
Ascended Ring2.png
Berserker stat icon.png
Ascended Dagger.png
Berserker stat icon.png
Ascended Pistol.png
Berserker stat icon.png
Superior Sigil of Force.png
Superior Sigil of the Night.png
PvE weapon swap.png
Ascended Rifle.png
Berserker stat icon.png
Superior Sigil of Bloodlust.png
Superior Sigil of Energy.png
Superior Rune of the Scholar.png6x
Superior Rune of the Scholar
Mighty WvW Infusion.png18x
Mighty WvW Infusion


  • You should carry 2 Pistols with you. One with
    , another with
    . The build is best used at night time when you can make use of the 10% modifier from Sigil of the Night. During the day, you should switch out your Pistol for one that has a Sigil of Air.


  • Because of Practiced Tolerance.png Practiced Tolerance Berserker armor is somewhat better than Valkyrie stat icon.png Valkyrie, eventhough you don't need the crit chance it provides. Going full Berserker stat icon.png Berserker's makes the build a lot less forgiving to play, but increases your Backstab damage a tiny bit. Although the gain from Berserker is marginal at best, it's still something that more experienced players could go for.






  • Let's start by establishing that you won't be able to oneshot everyone you come across - more tanky players with high HP may survive. Don't worry though, with access to permanent Stealth Stealth you're able to pick and choose which fights you're going to take, or vanish if you failed the burst.
  • The build is best used for defending objectives owned by a guild with stat bonuses.
  • D/P is the main weapon set of this build, rifle mainly fills a utility role.
  • Rifle can be used to solo camps by spamming 24px Three Round Burst, picking off NPCs one by one. It can also finish targets who survived your burst and are trying to escape. Alternatively, use it to snipe targets from range if you're roaming in a group.
  • Always try to be on rifle when you're finishing downed targets in order to build


  • The Shadow Arts specialization greatly enchances stealth, making it last longer while regenerating health and initiative over its duration. In combat it also provides 50% movement speed increase, but it's capped at the usual 33% while out of combat.
  • Rifle's 24px Silent Scope is the cheapest way for you to enter Stealth, endurance being the only limiting factor. Dodge on rifle every time your endurance is about to hit maximum.
  • Hide in Shadows.png Hide in Shadows and Shadow Meld.png Shadow Meld are both last resort options in case the circumstances don't allow for other methods, or you need to heal. Shadow Meld is extremely valuable as it counters Revealed Revealed which would prevent you from gaining stealth.

Optimal stealth stacking rotation:

  1. Dodge while holding a rifle to proc 24px Silent Scope
  2. 24px Kneel
  3. Drop Sniper's Cover.png Sniper's Cover in front of you, which is a smoke field
  4. Swap to dagger
  5. Heartseeker.png Heartseeker x4 through Sniper's Cover

Less optimal, but much more convenient way (it costs more initiative and you will only be able to use 3 Heartseekers):

  1. Black Powder.png Black Powder
  2. Heartseeker.png Heartseeker x3 in Black Powder
  3. Swap to rifle, dodge


Once you've found your target, it's time to act:

  1. Start with 24px Deadeye's Mark to apply the damage modifiers from 24px Iron Sight and Malicious Intent.png Malicious Intent. You'll also get 4 seconds of Quickness Quickness, which means there's a 4 second window to land your burst while your stats are increased by the trait Be Quick or Be Killed.png Be Quick or Be Killed.
  2. Unload your utilities in the following order:
    1. Assassin's Signet.png Assassin's Signet (extra Power)
    2. Infiltrator's Signet.png Infiltrator's Signet (gap closer, this one can be skipped if you're already close enough to the target)
    3. Signet of Shadows.png Signet of Shadows (extra damage from Vulnerability Vulnerability)
  3. Malicious Backstab.png Malicious Backstab from behind. Hidden Killer.png Hidden Killer ensures that this is always a critical hit.
  4. If your target survived, follow up with a quick Heartseeker.png Heartseeker.
  5. Drop a Black Powder.png Black Powder at the downed body and finish. Enter stealth if others are around.


  • Sentries (because of the AoE reveal)
Build rating - 5 stars
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5 Ratings
4 stars
Hanz gave this build 4 stars March 2019

Probably the closest one can get to a true oneshot build that's consistent enough and needs no real setup. It's a gimmick, but good enough. Permastealth is what makes it work, because you're free to choose which fights you want to take, and even if that fails there's Shadow Meld to bail you out.

Being able to solo camps with relative ease and even act as a scout for your realm makes it useful enough to be worth playing beyond just pure trolling.

EDIT: confirmed, still works as of March 2019

5 stars
Tyroxin gave this build 5 stars September 2018

Probably the most unfun build to play against right now, but also one of the more fun builds to play - If you like to deny the majority of your opponents any meaningful counterplay that is.

Its extreme stealth uptime provides enough evasion of any damage that isn't cast into the blue and provides you witht he time needed to land your oneshot which either outright downs your enemy or leaves them at low health to finish them off.

4 stars
Chinkeeyong gave this build 4 stars September 2018

The cancer of WvW roaming - not always effective but incredibly annoying to play against. While you won't be able to kill good players you can pressure them away from objectives, and you'll be able to get a few cheap downs now and then.

2 More Ratings
5 stars
InvisableYam gave this build 5 stars September 2018

This build is a lot of fun and as stated above, can be useful for your server for a few reasons. Solo it is hours of freedom picking and choosing your fights or scoping around zergs. However, if you main other professions you will clearly see that it's heavily flawed and vulnerable when played without good timing and positioning. But, all in all this is so much fun, a few deaths feel like it was totally worth it.

5 stars
Genchi gave this build 5 stars July 2018

Super fun build and really fun for solo roaming pulls crazy high crit numbers clears camps with ease and you get to chose how and when you fight. Also pretty fun to bamboozle your target with a spicy one shot

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