Firebrand - Group Support
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Focused on: Healing, Support and Utility
Designed for: Open World and Open World General
Archived
This build has been archived. For a deep dive into playing Heal Firebrand in PVE, see Build:Firebrand_-_Quickness_Support_Healer
Overview
A very powerful group support for open world zerg farming. This build is designed specifically for a group and should not be played solo due to its exceptionally low DPS.
Skill Bar
Weapon Variants
- Mace - higher area healing at the cost of
Fury and CC - Hammer - high CC option with low healing
Skill Variants
- Purging Flames - area condi cleanse
- Bow of Truth - more healing if Stability isn't needed
- Hallowed Ground - more stability for allies
- Wall of Reflection - if projectiles are a problem.
- "Advance!" - even more
Aegis - "Feel My Wrath!" - more
Quickness and
Fury when Stab isn't needed.
Specializations
- Writ of Persistence - better for slow-moving or static groups
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Variant Equipment
Giver Trinkets - defensive option, do not go full Giver or you won't be able to get tag credit on enemies.
Consumables
Budget consumables are acceptable for use in open world.
Healing
- Prioritize Fruit Salad Ascended Food.
- Delicious Rice Balls
Farming
- Prioritize Fruit Salad Ascended Food.
- Birthday Blaster / Feast of Delectable Birthday Cake
- Peppermint Omnomberry Bar
- Sharpening Skull (and variants)
Usage
Tome Breakdown
Firebrand has three tomes. Each is dedicated to a different specialty.
- Tome of Justice - Damage via
Burning - Tome of Resolve - healing and condition cleanse
- Tome of Courage - defensive boons and projectile hate
In each of these tomes, you can often just spam skills to great effect, but it is strongly advised you sit down and learn what the skills in each tome do. Some big ones to memorize:
- Tome of Justice
Chapter 3 Heated Rebuke - circular pull that can group enemies
Epilogue Ashes of the Just - provides a very powerful buff to nearby allies
- Tome of Resolve
Epilogue Eternal Oasis - increases all healing allies (including you) receive
Chapter 4 Shining River - a large waterfield that heals
Chapter 1 Desert Bloom - a powerful heal
- Tome of Courage
Chapter 1 Unflinching Charge - Provides stability, which grants quickness
Chapter 3 Valiant Bulwark - a projectile-hate bubble
Epilogue Unbroken Lines - provides extreme defense to nearby allies for 5 seconds, also triggers Stalwart Speed
Damage
This build is not focused on damage, but it is recommended to use Staff to attack enemies during zergs for tag-credit. Use Symbol of Swiftness and staff auto-attacks to gain tags.
Healing
One of this build's primary focuses is healing.
- Dodging heals thanks to Selfless Daring
- Tome of Resolve has many high healing skills. In general, enter this and hit 5, 4, and spam 1. 2 will remove Conditions.
- Mantra of Lore offers high
Regeneration uptime - Empower
- Holy Strike
- Shield of Absorption
- Symbols heal if Writ of Persistence is taken. In slow groups, this is a massive increase to healing, though fast groups will move out of them quickly.
Boons
The second focus of the build is supplying allies with boons. In general, this means
Quickness,
Might,
Fury, and
Stability. These boons are a massive boost to allied DPS. The build is also capable of providing significant
Protection and
Aegis, while also offering
Swiftness,
Resolution,
Resistance, and
Vigor.
- Tome of Courage grants a plethora of boons. A simple but effective method of using this tome is to use each skill once.
- Mantra of Potence + Mantra of Solace grant
Quickness in an area. - Symbol of Vengeance - area Fury, though ineffective while mobile
- Empower - might
- "Stand Your Ground!", Mantra of Liberation -
Stability for nearby allies; extremely valuable during CC heavy fights
Crowd Control
- Binding Blade
Chapter 3 Heated Rebuke
Chapter 2 Daring Challenge
Ratings
Comments
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