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Harbinger - Power DPS

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Raids and Fractals

Expansions required: End of Dragons buildsSecrets of the Obscure builds

Difficulty:
Normal

This build was last updated on August 01, 2026 and is up to date for the June 2, 2026 patch.

Overview

A power DPS build for Harbinger.

Unlike other necro specialisations, Harbinger's shroud does not act as a second health bar. This, in combination with its Blight mechanic, make it squishier than normal, but does come with the advantage that excess damage cannot eject you from shroud and ruin your rotation.

This build is somewhat dependent on Torment Torment uptime to get the maximum benefit from Wicked Corruption. Shroud abilities generate a little, but if your group doesn't have other sources then some effectiveness will be lost.


Skill Bar

Greatsword
Dagger/Sword
Utility


Weapon Variants

  • For players that own Janthir Wilds, Spear can replace Dagger/Sword. It deals higher damage and brings a stronger heal and high lifeforce generation. It does deal lower damage above 50% though, so it may be less effective in real encounters.
  • Sword can replace Dagger for more ranged damage, though shroud already provides a good amount.


Skill Variants

Elixir of Risk can be swapped out if extra utility is needed:

  • Another Elixir can be used for better personal boon uptimes or condi cleanse.
  • Spectral Grasp - AoE pull for easier cleaving.
  • Corrosive Poison Cloud - destroys projectiles.
  • Summon Flesh Wurm - 1200 range teleport. Can also bodyblock certain projectiles (e.g. Old Tom's poison whirl).


Template Code

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Specializations

  • Chill of Death is poor damage against against targets with no boons, so you could run Spiteful Fortitude to boost your life force.


Equipment

Head
Assassin
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Dagger
Berserker
Sword
Berserker
Sigil
Sigil
Rune
x6
Infusion
x12
Infusion
x6
Relic

Equipment Variants

  • Players without Janthir Wilds should use Relic of Fireworks.
  • You want to aim for ~2005-2010 precision (with Sigil of Superior Sigil of Accuracy).
  • Rune of Superior Rune of the Scholar would be a tiny DPS loss.
  • Sigil of Superior Sigil of the Night or slaying sigils if you can benefit from the bonus (replacing Sigil of Superior Sigil of Force).
  • If you don't have stat infusions, use Assassin stats Assassin stats legs.


Impact Sigil Variant

If you want to benefit from Sigil of Superior Sigil of Impact, you will need to slot in more assassins pieces:

Head
Assassin
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Assassin
Accessory
Assassin
Accessory
Assassin
Amulet
Berserker
Ring
Assassin
Ring
Assassin
Greatsword
Berserker
Sigil
Sigil
Dagger
Berserker
Sword
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
  • You want to aim for ~2155 precision.


Consumables

Food:

  • or ascended versions


Utility:


Usage

Cascading Corruption gains a stack every time you consume a stack of Blight. At 20 stacks, there is an explosion of damage and you gain a damage modifier for 10 seconds. The aim is to keep consuming Blight in order to maintain high uptime of the buff.

The skills that can consume Blight are:

  • Elixirs
  • Devouring Cut
  • Voracious Arc


Elixirs and spending time in Harbinger Shroud are also the way you gain Blight, and consuming Blight increases the strength of the related skills. So ensuring you are using these abilities as often as possible is key.

Each of the listed skills consumes five stacks of Blight except for Elixir of Ambition, which consumes 10. Each elixir skill provides five more Blight than it consumes.


Dagger/Sword Rotation

If possible, precast Elixir of Promise just before the fight starts.


Opener

  1. Nightfall - this triggers Relic of Fireworks on each pulse, making the buff last for nine seconds
  2. Elixir of Risk - if you have Blight from Elixir of Promise, the damage of this skill is doubled
  3. Elixir of Ambition - you need to be at 10 stacks of Blight to consume, so make sure you have used at least one elixir first
  4. Well of Darkness
  5. Well of Suffering
  6. Weapon Swap Weapon Swap
  7. Life Siphon - almost everything can cancel this skill, so make sure it actually hits
  8. Harbinger Shroud


Harbinger Shroud

It is important to use skills that consume Blight five times during this loop

  1. Devouring Cut
  2. Dark Barrage
  3. Vital Draw - in addition to triggering your relic, this provides life force
  4. Voracious Arc
  5. Tainted Bolts until Devouring Cut is nearly off cooldown
  6. Devouring Cut
  7. Dark Barrage
  8. Tainted Bolts until Devouring Cut is nearly off cooldown
  9. Voracious Arc
  10. Devouring Cut
  11. Dark Barrage
  12. Exit Harbinger Shroud

You should aim to use (Devouring Cut off cooldown and to use it three times without delaying your shroud exit. It is best to use this skill before Dark Barrage as the Blight consumption will often trigger Meltdown, and Dark Barrage is the more damaging skill. The other skills have some flexibility, with the following considerations:

  • It is optimal to use skills at high Blight stacks
  • Ensure you don't sit at 25 Blight for too long by using Voracious Arc
  • Vital Draw triggers Relic of Fireworks and Relic of the Claw, so make sure to use it before the buff runs out.


Dagger-to-Greatsword

  1. Elixir of Promise
  2. Hungering Maelstrom
  3. Dark Pact
  4. Devouring Visage
  5. Elixir of Risk
  6. Gormandize
  7. Consume
  8. Life Siphon - almost everything can cancel this skill, so make sure it actually hits
  9. Weapon swap Weapon swap
  10. Gravedigger
  11. Death Spiral
  12. Nightfall
  13. Well of Darkness
  14. Well of Suffering
  15. Grasping Darkness
  16. Harbinger Shroud
  17. Repeat Harbinger Shroud Rotation


Greatsword-to-Dagger

  1. Elixir of Promise
  2. Gravedigger
  3. Elixir of Risk
  4. Death Spiral
  5. Nightfall
  6. Weapon swap Weapon swap
  7. Hungering Maelstrom
  8. Dark Pact
  9. Gormandize
  10. Well of Darkness
  11. Well of Suffering
  12. Life Siphon - almost everything can cancel this skill, so make sure it actually hits
  13. Harbinger Shroud
  14. Repeat Harbinger Shroud Rotation


The full loop cycles between Harbinger Shroud Dagger-to-Greatsword Harbinger Shroud Greatsword-to-Dagger Repeat.

Below 50% health, the rotation changes slightly (see below for details).


Video example

Video example (mainhand sword)


Rotation Explanation

Above 50% health, the rotation boils down to the following:

  • Use Elixir of Ambition off cooldown.
  • Use Elixir of Promise as your first skill after exiting shroud.
  • Every time you swap to Greatsword (or exit shroud to it), use each available skill once.
  • Every time you swap to Dagger/Sword (or exit shroud to it) use all available skills once, separating the sword abilities and their flip skill with another skill use.
    • Devouring Visage Consume is only used to extend your relic buff, so you can adjust the timing.
  • Use your Wells as your last skills before you go into shroud, but make sure not to cancel them.
  • If you find that you are a little slow, you can skip Gravedigger, Death Spiral and/or Dark Pact.


Spear Rotation

If possible, precast Elixir of Promise just before the fight starts.


Opener

  1. Nightfall - this triggers Relic of Fireworks on each pulse, making the buff last for nine seconds
  2. Elixir of Risk - if you have Blight from Elixir of Promise, the damage of this skill is doubled
  3. Elixir of Ambition - you need to be at 10 stacks of Blight to consume, so make sure you have used at least one elixir first
  4. Weapon Swap Weapon Swap
  5. Isolate
  6. Well of Darkness
  7. Well of Suffering
  8. Distress
  9. Perforate
  10. Harbinger Shroud


Harbinger Shroud

It is important to use skills that consume Blight five times during this loop

  1. Devouring Cut
  2. Dark Barrage
  3. Voracious Arc
  4. Tainted Bolts until Devouring Cut is nearly off cooldown
  5. Vital Draw - in addition to triggering your relic, this provides life force
  6. Devouring Cut
  7. Dark Barrage
  8. Tainted Bolts until Devouring Cut is nearly off cooldown
  9. Voracious Arc
  10. Devouring Cut
  11. Dark Barrage
  12. Exit Harbinger Shroud

You should aim to use (Devouring Cut off cooldown and to use it three times without delaying your shroud exit. It is best to use this skill before Dark Barrage as the Blight consumption will often trigger Meltdown, and Dark Barrage is the more damaging skill. The other skills have some flexibility, with the following considerations:

  • It is optimal to use skills at high Blight stacks
  • Ensure you don't sit at 25 Blight for too long by using Voracious Arc
  • Vital Draw triggers Relic of Fireworks and Relic of the Claw, so make sure to use it before the buff runs out.


Spear-to-Greatsword

  1. Elixir of Promise
  2. Addle
  3. Extirpate
  4. Isolate
  5. Perforate
  6. Elixir of Risk
  7. Distress
  8. Perforate
  9. Weapon Swap Weapon Swap
  10. Grasping Darkness - this must be cast immediately in order for it to be off cooldown again before switching off greatsword
  11. Nightfall - use immediately after Grasping Darkness to cancel the hefty aftercast
  12. Gravedigger
  13. Death Spiral
  14. Well of Darkness
  15. Well of Suffering
  16. Harbinger Shroud
  17. Repeat Harbinger Shroud Rotation


Greatsword-to-Spear

  1. Elixir of Promise
  2. Gravedigger
  3. Elixir of Risk
  4. Death Spiral
  5. Nightfall
  6. Grasping Darkness, and immediately weapon swap to cancel the aftercast
  7. Weapon swap Weapon swap
  8. Addle
  9. Extirpate
  10. Isolate
  11. Perforate
  12. Distress
  13. Perforate
  14. Well of Darkness
  15. Well of Suffering
  16. Harbinger Shroud
  17. Repeat Harbinger Shroud Rotation


The full loop cycles between Harbinger Shroud Spear-to-Greatsword Harbinger Shroud Greatsword-to-Spear Repeat.


Video example


Rotation Explanation

Necromancer's Spear is one of the less complicated spears. Most of your weapons skills build up stacks of a powerful lifesteal buff called Soul Shards Soul Shards that caps at six stacks. Perforate consumes these stacks for a burst of damage and healing. Addle and Extirpate generate four and two stacks, respectively, so these are used for the first Perforate. Distress generates six stacks, and so it is used both to recharge, and power the second Perforate. You may gain different numbers of stacks depending on the number of enemies nearby, but this doesn't change your rotation.

The rotation boils down to the following:

  • Use Elixir of Ambition off cooldown.
  • Use Elixir of Promise as your first skill after exiting shroud.
  • Every time you swap to Greatsword (or exit shroud to it), use each available skill once, prioritising Grasping Darkness and cancelling its aftercast with Nightfall or Weapon Swap Weapon Swap.
  • Every time you swap to Spear (or exit shroud to it) use all available skills once, refreshing Perforate with the flip skill of Isolate and using it a second time.
  • Use your Wells as your last skills before you go into shroud, but make sure not to cancel them.
  • If you find that you are a little slow, you can skip Gravedigger and/or Death Spiral.


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
OfficerAndyGentleman gave this build 5 stars • April 2024
Deals great consistent damage without the drawbacks of Reaper (though it also lacks some of the benefits). The stronger class in raids, though probably slightly weaker in fractals.

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