Herald - Condi Herald

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.

The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageDpsDefense.

Designed for:


Expansions required:

GW2 Heart of Thorns logo.png


Condi Herald is a powerful generalist for open world with absurdly high defense and decent DPS. It can perform a variety of roles but operates best on its own or with small groups.

Skill Bar


Weapon Variants

  • Offhand Sword - Applies considerable amounts of vuln and grants Fury; useful for the Viper stat icon.png Viper's and Celestial stat icon.png Celestial variants.
  • Hammer - the only ranged option; if the need to range arises, it is often better to play Herald - Power Herald or Renegade instead.

Legend Variants

Herald is a very versatile class with a swiss-army-knife style skill set. You should swap legends according to the situation.

  • - The best choice for condi-heavy variants. This is required for the variant to work.
  • - The strongest hybrid option; provides boon support and burst damage
  • - Provides condi clear, projectile hate, and very high healing.
  • - The strongest strike-based legend.
  • - Provide large amounts of defense and CC.


Build Code


  • - more sustain
  • - more condition cleanse

Invocation Variant

Invocation offers a smoother playstyle at the cost of most of your sustain. Run this when you're facing weak mobs.

  • + - provides higher strike damage if running Viper stat icon.png Viper's or Celestial stat icon.png Celestial gear.
  • - condition hate
  • - extra sustain
  • - access to various boons


Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.


This set uses gear similar to Renegade - Condi DPS, making it an excellent option for general PVE.

Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
Viper stat icon.png
PvE weapon swap.png
Viper stat icon.png
Viper stat icon.png
Superior Rune of the Nightmare
  • Trailblazer stat icon.png Trailblazer's - trades ~20% dps for a massive increase to defense
  • Celestial stat icon.png Celestial - offers higher boon duration and ally support
  • - extremely high sustain
  • - use five of these + 1 Black Diamond for a very close analogue to
  • - similar DPS to
  • - defensive sigil


Event Farming

  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
  • , , - general farming
  • - good damage option with +karma

Solo Play

  • , , - DPS
  • , - highest DPS option if proc'd off cooldown
  • - can be run in zergs for massive sustain, as this has no internal cooldown
  • - Budget DPS
  • - Lifesteal + Expertise (requires crit chance)
  • , - Dodges + Might
  • - +DPS and increased Karma gains
  • - +DPS
  • / - +DPS for the Trailblazer stat icon.png Trailblazer's variant


Legend Breakdown: Damage & General Use

Two big pieces of general advice here:

  1. Swap legends often, typically off cooldown.
  2. Try not to interrupt your auto-attack chain if possible.

Other than that, you can spam weapon skills and use your utilities appropriately as outlined below:


Glint offers a wide variety of options and is the go-to hybrid spec. You have to options while in Glint.
  1. Consume and for damage and CC, then maintain and for extended offensive boons.
  2. Consume all facets other than and , then maintain for Protection.

Either way, always consume any active Facets before legend swapping to trigger .


Shiro is our power DPS legend and is incredibly simple to use. Turn on until you run out of energy. Hit things.


At first blush Jalis may not seem like much, but he's likely the most powerful legend in Rev's kit for most solo play. A few big things to note:
  • is a huge amount of CC
  • and provide a LOT of damage reduction.
  • deal decent damage and provide some healing
  • is a good stability source.

Generally with Jalis, you want to assess if the threat warrants a . If not, wear the target down with and (if it has a breakbar).

It should be noted that is very powerful on Jalis.


Mallyx is our edgy spec and is the best option for heavy condition pressure, both in and out. As a bonus, it gets a phenomenal combo we'll talk about later that provides some of the highest sustain in the game.

While in Mallyx, it's often best to simply activate and let it run out. You can use to break stun or give yourself a break from conditions, and is a short-range leap which can group enemies up for you to burst down.

If running , your will heal you for absolutely absurd amounts of health. Seriously. No, like really. Just try it. Its hilarious, we promise.


Our old friend Ventari is the worst of the legends for general play but you'll be happy he's there when you really need him. Ventari has two major components to remember:
  1. is a long-duration, low-upkeep dome of projectile hate. This skill trivializes content that relies heavily on projectiles, such as Carin in Bastion of the Penitent or the Champion Commander Razorwing. It does eventually expire, but it lasts quite a long time. Try to conserve energy while its up so you don't run out too fast.
  2. is a spammable condition cleanse in an AOE. This is fantastic for random open world zergs.

That's about it with Ventari. He's pretty straightforward.

Facet of Nature

This ability is quite powerful depending on which legend you have active. In general, you should strive to keep active during , , and due to the high healing and damage reduction it applies. Thanks to , you can also consume it and keep the bonus for a short time.

  • - provides you lifesteal with a 0.5s ICD, allowing you to heal for roughly 160 hp/s.
  • - provides 20% boon duration; this can exceed the duration cap
  • - 10% damage reduction while active
  • - pulls conditions from allies to you; not recommended in open world


  • Shield skills remove a condition on use.
  • and are your heal skills.
  • is great for anti-condition pressure.
  • is a very powerful heal.
  • grants damage reduction based on current upkeep.

Crowd Control

  • if running staff offhand.

Video Examples

Bounty Solo: Forged Maverick

Build rating - 5 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
5 Ratings
5 stars
Razadune gave this build 5 stars May 2021

Pros: Very survivable, fairly easy to play but still can be complex enough to enjoy, extremely versatile with build. Cons: Prohibitively expensive to gear, lack of range makes tagging a pain at times.

I loved the idea of Celestial builds and fitting somewhere in the middle where you get the versatility to try and lean one way or the other as you want, and it works great right now. I soloed HoT champions for the points to even open up Herald with this build as a starter; it works fine even with a change to the build (subbing in Renegade works fine, even base Revenant is great too). You can swap this around and have a character that you can try different builds, different weapon sets, and it all tends to work pretty well. It's an incredible tank just camping in Mallyx and stacking Torment; the Tormenting armor runes are a must and make up the vast majority of the sustain for the class. The only downside is the cost right now is absurdly expensive to get the Celestial gear and armor runes necessary to make this build work.

Pretty much a perfect baseline for open world play, imo, with plenty of room to tweak it to personal preference.

5 stars
Onlywrin gave this build 5 stars May 2021

I cannot stress how good Rev is at solo open world play, and Celestial makes it feel amazing.

5 stars
BeastNHisHarlot gave this build 5 stars February 2021

This is the build for open world content. It doesn't burst damage, but with the sheer sustain, condition damage, and the use of trailblazers equipment, nearly every piece of content can easily be soloed. The only negative is the fact that it may get boring to play, but if you want a build that can do everything, this is the one.

2 More Ratings
5 stars
Linera gave this build 5 stars January 2021

For when Shortbow Renegade just doesn't cut it, its tankier cousin, Condi Herald arrives. If you thought Shortbow Renegade could get away with some stupid stuff, wait till you try Condi Herald. Can survive some downright ludicrous situations, situations that could down even a Shortbow Renegade. It suffers on more mobile enemies thanks to lack of ranged option, deals slightly less damage compared to SBR, but if the enemy stays mostly within melee range, you will find that there is no foe that you cannot eventually whittle down. 5/5

5 stars
Hyra Lenn gave this build 5 stars December 2020

Let's be honest here: This is a DAMN fine build. And actually, if you simply run Trailblazer Shortbow Renegade and switch out to Herald and use a staff for cleansing, blocking and CC, you'll be hard pressed to not enjoy it. Sure, the lack of a ranged option makes it suffer a bit, but using a Hammer can help, even though there's no real condi advantage to it. Still a decent filler weapon. Nightmare runes with this build and you can tear things apart with condi and just watch them die. Champs? No problem. A good amount of legendaries? Go for it. It's really difficult to die with this build as long as you dodge and sidestep properly. Even with messy movement, you can survive quite well. Do yourself a favor and use these two builds and mix and match. It'll be great.