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Herald - Quickness Support Condi DPS

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Condition damageSupport and Utility

Designed for: Raids

Expansions required: Heart of Thorns builds

This build was last updated on June 12, 2024 and is up to date for the June 25, 2024 patch.


A condi Herald build that provides permanent Quickness Quickness, Fury Fury, Swiftness Swiftness (optional), Regeneration Regeneration (optional), high Protection Protection, and around 23 Might Might to its subgroup. It also provides Facet of Nature, increasing boon duration while channelling Glint.

It can also provide other utilities depending on the second Legend chosen, such as Stability Stability or damage reduction, though this a more significant damage loss than it would be for the power build.

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Skill Bar

  • Your second Legend defaults to Legendary Demon Stance. Read the Legends section below to see other alternatives.



  • This setup has ~35% boon duration without the need to invest into any concentration.
    • Quickness Quickness uptime is quite tight with this amount, so feel free to swap in as many Ritualist stats Ritualist stats pieces as are needed to make it permanent.
  • You can tank by swapping some pieces to Celestial stats Celestial stats.
  • It is important that the Sigil of Superior Sigil of Torment is on the Mace/Axe set, as this section of the rotation is slightly longer which makes triggering it three times per loop more reliable.

Equipment Variants

Rune Variants

  • Many of the popular Alacrity Alacrity providers also some Might Might, but in the event this is not the case, you could use Rune of Superior Rune of the Aristocracy to gain an extra ~5 stacks of might generation.



  • , , , or ascended alternatives (such as )


  • or



You apply Quickness Quickness through the trait Elevated Compassion. This pulses healing and Quickness Quickness whenever you are using upkeep energy of six or above. Fortunately, all of your non-Legendary Dragon Stance legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but Facet of Chaos and Facet of Nature combined are six energy, so these two are maintained together.


By default, the rotations below only generate ~35% Swiftness Swiftness uptime. To provide more, you need to skip the first use of Elemental Blast and maintain Facet of Elements while on Legendary Dragon Stance (you should still use Elemental Blast before swapping legend). You may need to toggle off Facet of Darkness early to ensure you have enough energy for weapon skills.

Alternatively, as Swiftness Swiftness is not stripped at the start of encounters, you can make sure to channel Facet of Elements before the fight starts. If you manage to start with 60s, you should be able to maintain it for a further two minutes without compromising your damage, or even longer if there are split phases in which to refresh it.


  • Legendary Dragon Stance - absolutely key to the build, this is your source of almost all your non-Quickness Quickness boons. It's Facet of Nature—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer.
  • Legendary Demon Stance is by far the highest DPS legend, and also offers a pull with Call to Anguish which may be useful when fighting trash mobs if your group does not have pulls.
    • It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.

Other legends are a significant DPS loss, and will leave you doing less damage than the power build taking the same legend.

  • Legendary Dwarf Stance is a significant DPS loss. You can provide Stability Stability through Inspiring Reinforcement, CC through Forced Engagement, and reduce personal incoming strike and condition damage by 20% with Vengeful Hammers. If needed, it can also reduce incoming strike damage to your subgroup by 50% with Rite of the Great Dwarf. This legend is much easier to bring on the power build, as it loses much less damage.
  • Legendary Centaur Stance is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through Protective Solace. It also offers condition cleanse through Purifying Essence, CC through Energy Expulsion, and a very weak heal through Facet of Nature—Centaur.
  • Legendary Assassin Stance provides personal mobility through Phase Traversal and Impossible Odds, and CC through Jade Winds. It has no real use in combat, but could be used in between encounters.


Start on Glint and Shortbow with Facet of Strength, Facet of Elements and Facet of Darkness active:

  1. Facet of Nature
  2. Sevenshot
  3. Burst of Strength
  4. Elemental Blast
  5. Facet of Chaos
  6. True Nature (Dragon) - we slightly delay using this to be sure that Quickness has pulsed at least once
  7. Legendary Demon Stance
  8. Embrace the Darkness
  9. Weapon Swap Weapon Swap

The stronger effect of Embrace the Darkness can only be activated once per pulse, so the first auto chain is split up to ensure that pulses aren't wasted. This requires precision to avoid either cancelling Misery Swipe or delaying your legend swap, so it may be better in practise not to worry about it.

  1. Searing Fissure
  2. Echoing Eruption
  3. Misery Swipe
  4. Temporal Rift - you can sneak this in without interrupting the auto chain
  5. Anguish Swipe Manifest Toxin
  6. Searing Fissure
  7. Auto-attack chain x2
  8. Searing Fissure
  9. Auto-attack chain
  10. Echoing Eruption
  11. Legendary Dragon Stance
  12. Facet of Strength Burst of Strength
  13. Facet of Elements Elemental Blast
  14. Searing Fissure
  15. Weapon Swap Weapon Swap


  1. Spiritcrush
  2. Bloodbane Path
  3. Sevenshot
  4. Scorchrazor (optional) - you can greed for extra damage if Fury Fury is being covered by the other support and you don't need CC
  5. Facet of Nature
  6. Facet of Chaos
  7. Facet of Darkness - skip if you don't need to provide Fury Fury
  8. Shattershot, and Bloodbane Path whenever it comes off cooldown
  9. Chaotic Release when your cooldowns are at ~2s remaining
  10. True Nature (Dragon)
  11. Bloodbane Path
  12. Spiritcrush
  13. Sevenshot
  14. Facet of Strength Burst of Strength
  15. Facet of Elements Elemental Blast
  16. Legendary Demon Stance
  17. Embrace the Darkness
  18. Weapon Swap Weapon Swap
  19. Return to start of Mace/Axe section

Video example

Video example (skipping fury)


This build has a rating of 5 stars based on 1 votes.
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5 stars
OfficerAndyGentleman gave this build 5 stars • April 2024
As a herald, this can generate pretty much all the boons your group could want. The biggest problem it has is power herald, which deals as much damage and is much more versatile.


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