Holosmith - Cele Holo

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage and Defense

Designed for: Open World

Expansions required: Path of Fire Builds

This build was last updated on February 24, 2022 and is up to date for the June 30, 2022 game patch.

Overview

A durable condition-based Holosmith for general open world content that emphasizes high survivability at a cost of lower burst damage. It still maintains high sustained damage thanks to easy application of Burning Burning stacks.


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Skill Bar

Sword/Pistol
Rifle
Utility


Skill Variants

Healing

  • - More boons and simpler to use, but no condi cleanse and less Regeneration Regeneration uptime.
  • - Better condi cleanse and mobility, but less burst healing and fewer boons.


Utilities

It is strongly advised to use both and since they provide the majority of this build's survivability.

  • - Lower DPS than kits but easier to use.
  • - High mobility and AoE Burning Burning on demand.
  • - More Quickness Quickness and stun breaks.


Elites

  • - Better ranged damage and utility.


Specializations


Specialization Variants

  • - More overall holoforge uptime and Burning Burning stacks, be sure to run for Might Might if using this trait.
  • - More damage, less survivability.
  • - More damage, less survivability. Also consider running with this trait for added explosive synergy.


Equipment

Ascended gear is not required, use Exotic equipment instead if desired.

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Sword
Celestial
Pistol
Celestial
Sigil
Sigil
Rifle
Celestial
Sigil
Sigil
Rune
x6



Variant Equipment

Gear


Runes

  • - More health without sacrificing Burning Burning duration.
  • , , - Higher DPS options.
  • , , - Defensive options.


Sigils

  • - AoE bleed when dropping holo forge and weapon kits.
  • - More bleeding damage, easier to use than .
  • - Use instead of if using a Rune set that doesn't increase condi duration.


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • , - General farming.
  • - DPS.
  • - Defense and synergy.
Utility
  • (and variants) - General farming.
  • - DPS and bonus karma.
  • , - DPS.


Usage

Damage

  • Forge: Use and off cooldown, fill in with autoattacks.
  • Toolbelt: Use off cooldown.
  • Use and off cooldown, especially at high heat right after dropping forge.
  • Use off cooldown and as close as possible to an enemy.
  • Use off cooldown, but only over 50 heat.
  • Auto-attack if the above are all on cooldown, especially if above 100 heat.
  • : Use then . If Forge is at high heat, auto-attack with Flamethrower until either or Forge is available again.


Zerg Tagging

  • Equip , stay in range of mobs, and focus on using autoattacks for easy AoE tagging. and can help with enemies at longer ranges.
  • Consider using , , and/or if zerging for an extended period of time.
  • can help keep up with the main body of the zerg if not using .


Defense

  • is an extremely potent defensive cooldown. It grants 50% damage reduction and functions as a stunbreak. This is your bread and butter for any challenging content.
  • and are area blinds.
  • provides considerable Protection Protection and Regeneration Regeneration uptime and should be used as often as possible above 50 heat.


Crowd Control

  • , also counts as an explosion.
  • , also acts as a blast finisher.


Ratings

This build has a rating of 5 stars based on 4 votes.
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5 stars
Retvolki gave this build 5 stars • May 2022
An amazing build to use along with "Mechanist - Util Alac Mech" since both use cele gear + rune of the traveler. Just swap your mace for sword and you're golden! In comparison to "Util Alac Mech" build it has greater survival with slightly lower dps and no alac. The only question I ask is: if going for Alchemy instead of Explosives, which skills should be picked? This is the part it's lacking but still I'm giving it 5/5! If you're the author, could you please add this variant for us?
5 stars
Stx gave this build 5 stars • April 2022
Cele Holo is extremely strong for soloing groups of mobs and also strong champion bosses. I personally use Alchemy instead of explosives, and this combo let's me keep a very high uptime on 25 might, protection, fury, regen, and Quickness, with an added 10 to 14% damage reduction from iron blooded. Holosmith really does take full advantage of Celestial stats, dps is still very good due to high burn stacks and solid power damage. Very strong defensive abilities as well. Truly a 5 star build, and I would say much better than power holo.
5 stars
Alpindjohan93 gave this build 5 stars • February 2022
This has been my main for some time, amazing underrated build. However i use Alchemy instead of Explosives for higher 25 Might uptime & permanent Quickness. Also much more sustain. Explosives is better for when boon support in group is good. Rune of Divinity is also a great option with this build.
5 stars
Barnacle Ed gave this build 5 stars • February 2022
I was told to give my own build a rating so...well here ya go! Can work decently at soloing champs but shines best in dynamic content like Palawadan. Very durable and hard to kill with the default setup, can alternatively go more aggressive with the storm configuration for more tagging potential.

Comments

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