Holosmith - Cele Holo
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage and Defense
Designed for: Open World
This build was last updated on April 14, 2023 and is up to date for the February 14, 2023 game patch.
Overview
A durable condition-based Holosmith for general open world content that emphasizes high survivability at a cost of lower damage output. Damage primarily comes from easy application of Burning stacks.
Template Code
[&DQMmOR0aOSsUAQAALxYAAF8BAACTAQAA8BUAAAAAAAAAAAAAAAAAAAAAAAA=]
Skill Bar
Sword/Pistol
Rifle
Utility
Skill Variants
Healing
- - Better condi cleanse and burst healing, but tougher to use and fewer boons. Should only be considered if not using .
Utilities
It is strongly advised to always use due to the amount of survivability it provides.
- - More boons and better team synergy.
- - Lower DPS than kits but easier to use.
- - High mobility and AoE
Burning on demand.
Elites
- - Better ranged damage and utility.
Specializations
Specialization Variants
- - More overall holoforge uptime and
Burning stacks, also synergizes well with . Be sure to run for
Might if using this trait.
- - More damage reduction, strongly advised if not using at least one of or .
- - More endurance, should be considered if not running .
Equipment
Ascended gear is not required, use Exotic equipment instead if desired.
Head
Celestial
Celestial
Shoulders
Celestial
Celestial
Chest
Celestial
Celestial
Hands
Celestial
Celestial
Legs
Celestial
Celestial
Feet
Celestial
Celestial
Backpiece
Celestial
Celestial
Accessory
Celestial
Celestial
Accessory
Celestial
Celestial
Amulet
Celestial
Celestial
Ring
Celestial
Celestial
Ring
Celestial
Celestial
Sword
Celestial
Celestial
Pistol
Celestial
Celestial
Sigil
Sigil
Rifle
Celestial
Celestial
Sigil
Sigil
Rune
x6
x6
Variant Equipment
Gear
Rabid - Can be used as a budget replacement while collecting
Celestial gear, but consider using Holosmith_-_Condi_Holo instead.
Runes
- - More health without sacrificing
Burning duration.
- , , - Higher DPS options.
- , , - Defensive options.
Sigils
- , - More bleeding damage.
- - More endurance when dropping holo forge.
- - More
Might uptime.
- - Use instead of if using a Rune set that doesn't increase condi duration.
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- , - General farming.
- - DPS.
- - Defense and synergy.
- Utility
- (and variants) - General farming.
- - DPS and bonus karma.
- , - DPS.
Usage
Damage
- Forge: Use and off cooldown, fill in with autoattacks.
- Toolbelt: Use off cooldown.
- Use and off cooldown, especially at high heat right after dropping forge.
- Use off cooldown and as close as possible to an enemy.
- Use off cooldown when over 50 heat.
- Auto-attack when all of the above are on cooldown and over 100 heat.
- : Use then . If still at high heat, auto-attack with Flamethrower until either or Forge is available again.
Zerg Tagging
- Equip , stay in range of mobs, and focus on using autoattacks for easy AoE tagging. and can help with enemies at longer ranges.
- Consider using , , and/or if zerging for an extended period of time.
- can help keep up with the main body of the zerg if not using .
Defense
- is an extremely potent defensive cooldown. It grants 50% damage reduction and functions as a stunbreak. This is your best skill for any challenging content.
- provides a plethora of useful boons and functions as a stunbreak. It also provides
Quickness for higher DPS.
- and inflict AoE
Blinded.
- , if selected as a utility skill, provides considerable
Protection and
Regeneration uptime. It should be used as often as possible when above 50 heat.
Crowd Control
- , also counts as an explosion.
- , also acts as a blast finisher.
- , also inflicts additional
Burning stacks.
Ratings

An amazing build to use along with "Mechanist - Util Alac Mech" since both use cele gear + rune of the traveler. Just swap your mace for sword and you're golden! In comparison to "Util Alac Mech" build it has greater survival with slightly lower dps and no alac.
The only question I ask is: if going for Alchemy instead of Explosives, which skills should be picked? This is the part it's lacking but still I'm giving it 5/5! If you're the author, could you please add this variant for us?

Cele Holo is extremely strong for soloing groups of mobs and also strong champion bosses. I personally use Alchemy instead of explosives, and this combo let's me keep a very high uptime on 25 might, protection, fury, regen, and Quickness, with an added 10 to 14% damage reduction from iron blooded.
Holosmith really does take full advantage of Celestial stats, dps is still very good due to high burn stacks and solid power damage. Very strong defensive abilities as well. Truly a 5 star build, and I would say much better than power holo.

This has been my main for some time, amazing underrated build. However i use Alchemy instead of Explosives for higher 25 Might uptime & permanent Quickness. Also much more sustain. Explosives is better for when boon support in group is good. Rune of Divinity is also a great option with this build.

I was told to give my own build a rating so...well here ya go! Can work decently at soloing champs but shines best in dynamic content like Palawadan. Very durable and hard to kill with the default setup, can alternatively go more aggressive with the storm configuration for more tagging potential.
Comments
Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium