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Mirage - Shatter Mirage

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The community gave this build a rating, making it second-tier: Good.

Focused on: Direct damageMobilityControl.

Designed for:


Overview

A Power Mirage WvW roamer that's all about pulling off massive bursts and pressuring targets through interrupts and smaller combos inbetween or just surviving until the main combo comes off CD.

Skillbar

GreatswordHealingUtilityElite
Sword/Torch

Template Code

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Specializations




Equipment

Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Marauder stat icon.png
Berserker stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Berserker stat icon.png
Berserker stat icon.png
PvE weapon swap.png
Berserker stat icon.png
Berserker stat icon.png
6x
Superior Rune of Fireworks
18x
Mighty WvW Infusion

Stats

  • Beginners can mix in a few additional Marauder stat icon.png Marauder pieces for more sustain (don't overdo it though), while more experienced players could even consider going full Berserker stat icon.png Berserker's for higher burst potential.


Runes

  • - trades mobility for higher burst potential.


Sigils

Greatsword

  • - ensures that your entire burst combo's going to crit.
  • - the bit of quickness makes it harder to dodge your burst.
  • - raw burst damage.


Sword/Torch

  • - stacking damage boost at the expense of sustain. Could replace either one of the sigils.

Consumables

Food

  • - extra endurance is never bad on a spec that only has 1 dodge and the core mechanic is centered around it.
    • Budget:


Utility

  • or .

Usage

This section is being reworked.

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Build rating - 5 stars
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4 Ratings
3 stars
Hanz gave this build 3 stars last month

Domination buffs and nerfs to other specs certainly helped recently. Has some of the strongest bursts in the entire game and the sustain is decent as far as power shatter builds go. Not the easiest thing to play and a lot can go wrong, the biggest weakness is how well telegraphed the main combo is. But that's something you only really need to pull off once. Not quite as good as some other burst builds like deadeye or longbow ranger, but it's certainly not bad either.

5 stars
Grxrg gave this build 5 stars November 2018

I think using mantra of pain can be the equivalent of running sic'em in soulbeast, it's a skill you run to get surprise attacks onto unaware players.

Due to the constant ganks around the map a good solid choice of skills is blink, illusionary ambush and signet of midnight, you can substitute IA or SoM with decoy if you like stealth more, but now with the new marked buff, stealth got nerfed and using decoy most of times is wasted and it's a 40 seconds stunbreak only, far more beneficial go for IA and SoM over it.

Double energy sigil is a must have, even on greatsword.

Basically running decoy and the mantra you are a pug noob stomper who goes for oneshots only and win immediately or reset the fight if you fail the burst.

The combo burst works only on bad players or people caught off guard, it's better to save up blink as a defensive tool instead of using it as part of the combo. Saw many mirages fail the combo burst on good reapers or warriors using blink into them, the reaper/warrior dodged everything remaining at 100% health and in one second oneshot them back because no tools left to kite.

5 stars
Dekong gave this build 5 stars June 2018

Better than Chrono in solo roaming. Is one of the strongest classes for roaming atm, and plays an important role on the smallscale setting, keeping the enemies on the defensive and picking of squishies so that your party can capitalize on it.

1 More Rating
5 stars
Kdb424 gave this build 5 stars January 2018

Deals a fair amount of damage. I'm still trying different runes to see what's best, but takes down most glass classes in a single burst. Running full zerk as there is no sustain in this build, and plays like a thief. Either they die, or you stealth and reset. Very rewarding to play, but very glass. Plays well in zergs or solo. Portal is also a great optional skill for jukes or team play.

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Comments

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