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Necromancer - Condi Minion Master

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: PvP Conquest

Difficulty:
Easy
This build was last updated on June 25, 2025 and is up to date for the July 18, 2025 patch.

Overview

A condition damage take on the PvP Minion Master archetype. This build has good enough sustain for smaller skirmishes and the damage to be viable in teamfights, making it rather versatile.

Available for F2P players as well and is generally seen as beginner-friendly.


Skill Bar

Scepter/Dagger
Staff
Utility


Skill Variants

Utility

For the optional slot:

  • Well of Darkness - by far the most popular choice, acts as the primary defensive skill in the build. Doesn't break stun so it has to be used proactively, but it's great at shutting down melee while also putting pressure on them.
  • Summon Flesh Wurm - stun break, mobility, minion synergy.
  • Summon Bone Fiend - if you want to go for the meme option and just sit back while your minion army does everything. Makes the build more passive, but also less forgiving. Very rarely seen at higher ratings.


Weapons

  • Pistol over Scepter - Pistol is a faster weapon, which is quite handy in a build infamous for its long cast times. It works better under pressure and requires less setup. The only real weakness of Pistol is its reliance on projectiles, this could make it harder for you to pressure certain specs like Elementalists with off-hand Focus. Pistol is usually worth it, but requires the Secrets of the Obscure and End of Dragons expansions so it's not an option for F2P players.

Elite

  • Summon Flesh Golem - more minion synergy, relatively low CD for an elite and some extra CC. You lose out on burst damage by dropping Lich Form however.


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Specializations

Variants

  • Shrouded Removal makes your minions a bit more squishy but improves your condition cleansing.


Equipment

Scepter
Dagger
Sigil
Sigil
Staff
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Amulets

  • - this will lower your damage but give you better healing capabilities, mostly due to scaling up Transfusion. Your minions become more durable as a result.


Runes

  • Rune of Mirage - tanky amulet with good damage. Worse against conditions than Orr, but better vs direct damage.


Sigils

Scepter/Dagger

  • Sigil of Doom over Sigil of Cleansing - if you don't need the condi removal and want to focus more on pressuring targets.
  • Sigil of Purging over Sigil of Exposure - if you need better condi cleansing.


Relics

  • Relic of the Demon Queen - stronger healing reduction on Poison Poison you apply, makes it a bit easier to kill tanky builds. Rune of Lynx should be considered with this relic in order to compensate for the loss of Wayfinder's mobility boost, but by doing so you're going to lose some damage as well as defense against conditions.


Usage

General

  • MM Necro is viable both in teamfights and smaller skirmishes on side nodes.
  • Use Scepter and Death Shroud to pressure enemies.
  • Entering shroud is your primary method of surviving enemy focus.
    • Shroud is instant and you can enter/exit even while stunned, granting you a second health bar.
    • It procs Enfeebling Blood which is a great way to apply AoE Weakness Weakness to melee enemies even while you're stunned, mitigating their damage.
    • Plague Sending provides cleansing, and it can proc when Enfeebling Blood hits a target.
  • Both weapon sets and even shroud has access to condition transfers, this is where most of your active cleansing comes from.
    • Deathly Swarm on Scepter/Dagger.
    • Putrid Mark on Staff.
    • Plague Sending when you enter shroud.
  • Necromantic Corruption provides steady passive cleansing as long as your minions live. If your minions are overwhelmed by conditions, a Transfusion enhanced Putrid Mark could bail them out.
  • Lich Form is where your burst damage comes from. With Carrion Amulet this skill still deals good Power damage on skill #1, and the elite even has some minion synergy. Having Fury Fury from Furious Demise is a plus.
  • Let minions do their thing. Don't use the active of Summon Bone Minions and Summon Blood Fiend as it kills the minions. Exceptions include sacrificing them for some value when they're about to die from damage, or squeezing out some burst damage from the Bone Fiend explosion combined with Death Nova.


Pre-Game Life Force Stacking

  • While waiting for the game to start, summon all of your minions. When the final 10 second countdown begins your minions will be killed as your skills are reset - their deaths generate Life Force for you.
  • Just before the 10 second countdown starts, enter Lich Form (right at the end of the ready up phase). When you're forced out of the form you'll get the LF for exiting the form.
  • Resummon all of your minions starting with Summon Bone Minions, and detonate them with Putrid Explosion for additional LF while you're summoning your other minions (detonating them is instant and can be cast while using other skills).
  • The next minion you should summon is Summon Blood Fiend, which you should also sacrifice immediately with Taste of Death.
  • Summon Shadow Fiend is the last minion in the chain for summoning. You can't sacrifice this one. Now simply wait for Bone Minions and Blood Fiend to recharge and resummon them - don't sacrifice them this time around. They should be ready by the time you enter your first fight.


Related Builds


Ratings

This build has a rating of 4 stars based on 7 votes.
Log in or register to rate this build.
4 stars
Hanz gave this build 4 stars • May 2024
Half a dozen nerfs to minions and it still works, just fell out of favor after EoD. The pressure this can put on the enemy is still solid and the sustain's not terrible either. Overall it's less popular than other necro specs though, and even within core there's a better condi build for the profession.
5 stars
N00TURNO gave this build 5 stars • September 2021
Even after the last nerf on 09/21, this build was still seen as a sidenoder in both NA and EU Monthly Tournament Champion teams on 09/26, so I'd not call it trash at all. It's still a easy, powerful build that can be played as a duelist or a team fighter, and Lich is still a very strong skill that can turn the table.
2 stars
King of necro gave this build 2 stars • September 2021
nerf 4 time still have ppl dont know how to win bot build ...this why 99.9% pvp player cant get top1
5 stars
Asdfghjklq gave this build 5 stars • August 2021
Not nerfed enough. An easy pick that still outperforms other meta builds.
5 stars
Maldy gave this build 5 stars • August 2021
It's not low effort high reward, it's no effort all the rewards. The build literally plays itself. Rangers are often carried by their pet, this build is carried by 5 pets.
5 stars
Acedia1092 gave this build 5 stars • August 2021
Best build for bots
5 stars
Baescons gave this build 5 stars • July 2021
New super ez build that mostly side nodes. It is very tanky and can pump a lot of dps if there are minions up. It would be ezily beatable if lich wasn’t there, but still even if an experienced player can beat it , it slows the game down to the point where it wins anyways. Probably meta and op for the moment- I think if the meta shifts I can see it fall

Comments

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