Paragon - Power Boon Support Paragon Open World
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Power
Paragon is a low damage, high boon support elite specialization. With reduced offensive capabilities, paragons instead focus on boosting their allies by providing permanent
Alacrity,
Fury, and large amounts of
Might.
Template Code
Skill Bar
Weapon Variants
Dual Axe +
Spear is the default setup. Usage of
Spear requires Janthir Wilds.
Greatsword is a great alternative.
Greatsword - replaces spear for players without Jantir Wilds or players that prefer greatsword. Spear and greatsword are very simmilar in terms of damage so use whichever you like more.
Rifle - low damage at range if ranged damage is needed. An option for players without access to spear.
Mainhand Mace +
Offhand Mace - very low DPS but extremely high CC.
Skill Variants
Heal Skills
is an AoE heal and condition removal. Other options can be considered:
- - defensive option, low cooldow, removes conditions, high healing.
- - high healing, fills your endurance, and restores endurance to nearby allies.
- - makes you immortal for a few seconds.
Utilities
is a
Might and
Vulnerability generation skill. It also gives a little adrealine. Beware its cast time.
is a stun break and condition removal with no cast time.
is taken for mobility and crowd control.
OTher options can be considered:
- - crowd control on cast and then pulsing
Might generation. - - gives
Aegis and
Barrier on cast. - -
Aegis and
Resistance on cast, then pulsing
Resolution.
Elite Skills
helps generate adrenaline.
- - in vey rare situations, you can take this banner to revive allies.
- - in vey rare situations, you can take this to make allies immortal for a few seconds.
Specializations
Variants
- - can be considered if taking banners.
- - if playing in a group and someone else is already providing
Alacrity. Or if playing solo and you need more damage.
Strength
Strength can replace
Tactics to trade support for damage.
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
This set uses gear similar to Build:Bladesworn_-_Power_DPS, making it good for general PVE.
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
Usage of
Spear requires Janthir Wilds.
Greatsword is a great alternative. Spear and greatsword are very simmilar in terms of damage so use whichever you like more.
- Unlike berserker or spellbreaker, you do not have any increase to your critical chance, so you share gear with bladesworn. Alternatively, use , , and go full berserker with one
Assassin ring. - You can use to trade a minor amount of damage for sustain, to start combat with boons, or for a little extra defense.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
- can be combo'd with for insane self-healing.
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Chants and motivation
Chants are the profession mechanic of the paragon. Activating a Chant gives
Alacrity thaks to . After activation, Chants pulse boons (called Refrain) for as long as you have Motivation, with higher Motivation pulsing more boons.
You gain Motivation when you use a Chant, or when you use a Burst skill while you have a Chant pulsing boons (called Refrain). While at 7 or higher motivation, the boons pulsed from your Chants, the Refrain, are stronger and you grow cosmetic wings.
Usability
- You automatically start combat with 4 Motivation and due to the trait . However, this does not trigger , so you want to use yourself as soon as possible.
- Spam . You always want to stay on pulsing its Refrain to provide permanent
Fury and large amounts of
Might. - If needed, use for
Stability and stunbreak; or . This isn't required to maintain permanent
Alacrity. - Spend excess adrenaline on your weapon Burst skills.
Boon generation
By spamming and you provide permanent
Alacrity,
Fury, and large amounts of
Might. When using
Tactics, and will help maintain 25 Might.
Defense
- gives barrier and minor healing.
- gives
Stability, defensive boons based on your Motivation, and breaks stun. - and cleanse conditions.
Crowd Control
Ratings
Comments
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