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Paragon - Power Boon Support Paragon Open World

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Visions of Eternity builds

Difficulty:
TBD

This build was last updated on November 02, 2025.

Overview

Power paragon Paragon is a low damage, high boon support elite specialization. With reduced offensive capabilities, paragons instead focus on boosting their allies by providing permanent Alacrity Alacrity, Fury Fury, and large amounts of Might Might.


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Skill Bar

Spear
Axe/Axe
Utility


Weapon Variants

Dual Axe Dual Axe + spear Spear is the default setup. Usage of spear Spear requires Janthir Wilds. greatsword Greatsword is a great alternative.

  • Greatsword Greatsword - replaces spear for players without Jantir Wilds or players that prefer greatsword. Spear and greatsword are very simmilar in terms of damage so use whichever you like more.
  • Rifle Rifle - low damage at range if ranged damage is needed. An option for players without access to spear.
  • Mainhand Mace Mainhand Mace + Offhand Mace Offhand Mace - very low DPS but extremely high CC.

Skill Variants

Heal Skills

"We Shall Return!" is an AoE heal and condition removal. Other options can be considered:

  • Mending - defensive option, low cooldow, removes conditions, high healing.
  • "To the Limit!" - high healing, fills your endurance, and restores endurance to nearby allies.
  • Defiant Stance - makes you immortal for a few seconds.

Utilities

"Find Their Weakness!" is a Might Might and Vulnerability Vulnerability generation skill. It also gives a little adrealine. Beware its cast time.
"Shake It Off!" is a stun break and condition removal with no cast time.
Bull's Charge is taken for mobility and crowd control.
OTher options can be considered:

Elite Skills

Signet of Rage helps generate adrenaline.

  • Battle Standard - in vey rare situations, you can take this banner to revive allies.
  • "We Will Never Yield!" - in vey rare situations, you can take this to make allies immortal for a few seconds.


Specializations

Variants

  • Doubled Standards - can be considered if taking banners.
  • Brisk Pacing - if playing in a group and someone else is already providing Alacrity Alacrity. Or if playing solo and you need more damage.

Strength

Strength Strength can replace Tactics Tactics to trade support for damage.


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

This set uses gear similar to Build:Bladesworn_-_Power_DPS, making it good for general PVE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Assassin
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Spear
Berserker
Sigil
Sigil
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6


Relic

Usage of spear Spear requires Janthir Wilds. greatsword Greatsword is a great alternative. Spear and greatsword are very simmilar in terms of damage so use whichever you like more.

  • Unlike berserker or spellbreaker, you do not have any increase to your critical chance, so you share gear with bladesworn. Alternatively, use Signet of Fury, Rune of Superior Rune of the Scholar, and go full berserker with one Assassin Assassin ring.
  • You can use Relic of Zakiros to trade a minor amount of damage for sustain, Relic of the Cavalier to start combat with boons, or Relic of Durability for a little extra defense.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

  • can be combo'd with Might Makes Right for insane self-healing.

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Chants and motivation

Chants are the profession mechanic of the paragon. Activating a Chant gives Alacrity Alacrity thaks to Feverish Pulse. After activation, Chants pulse boons (called Refrain) for as long as you have Motivation, with higher Motivation pulsing more boons.

You gain Motivation when you use a Chant, or when you use a Burst skill while you have a Chant pulsing boons (called Refrain). While at 7 or higher motivation, the boons pulsed from your Chants, the Refrain, are stronger and you grow cosmetic wings.

Usability

  • You automatically start combat with 4 Motivation and Chant of Action due to the trait Call to Action. However, this does not trigger Feverish Pulse, so you want to use Chant of Action yourself as soon as possible.
  • Spam Chant of Action. You always want to stay on Chant of Action pulsing its Refrain to provide permanent Fury Fury and large amounts of Might Might.
  • If needed, use Chant of Freedom for Stability Stability and stunbreak; or Chant of Recuperation. This isn't required to maintain permanent Alacrity Alacrity.
  • Spend excess adrenaline on your weapon Burst skills.

Boon generation

By spamming Chant of Action and "Find Their Weakness!" you provide permanent Alacrity Alacrity, Fury Fury, and large amounts of Might Might. When using Tactics Tactics, Marching Orders and Phalanx Strength will help maintain 25 Might.

Defense

  • Chant of Recuperation gives barrier and minor healing.
  • Chant of Freedom gives Stability Stability, defensive boons based on your Motivation, and breaks stun.
  • "We Shall Return!" and "Shake It Off!" cleanse conditions.

Crowd Control

  • Disrupting Throw
  • Spear Swipe
  • Bull's Charge


Ratings

This build has a rating of 3 stars based on 1 votes.
Log in or register to rate this build.
3 stars
Warming Hearth gave this build 3 stars • November 2025
Great might, fury, and alacrity generation, but it severely lacks damage.

Comments

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