Reaper - Power Greatsword

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The community gave this build a rating, making it top-tier: Great.

Focused on: Strike damageDps.

Designed for:


Expansions required:

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Power Reaper is an easy build with very high burst that excels at defeating groups of mobs. It is strong in low-pressure open world situations such as solo farming, meta events, and story instances. It lacks adequate sustain to be considered a solo build, and in high-pressure situations it performs poorly due to poor shroud uptime. Overall, it is a reliable build with very high damage that is easy to pick up, even for new players.


  • Easy to play
  • Very high damage
  • Perfect Edgy Aesthetics
  • Spinning increases DPS


  • Poor sustain, since it can't be healed in shroud
  • Gets demolished by high-damage bosses due to shroud uptime being cut.

Skill Bar


Weapon Variants

  • Greatsword - The primary DPS weapon; stick to this most of the time
  • Staff - A ranged weapon with decent area damage
  • Axe - A ranged weapon with decent single-target damage but poor cleave
  • Focus - A moderately defensive offhand
  • Warhorn - An offhand with good CC
  • Offhand Dagger - Provides condi cleanse
  • Mainhand Dagger - A generally poor melee weapon that provides some life force generation but deals minimal DPS

Skill Variants

Healing Skills
  • - strong heal that siphons life and grants extra life force
  • - if condi cleanse is needed
Utility Skills
  • - provides high vuln uptime for when chill uptime is low; ideal for zerging with a staff
  • - provides high vuln and chill uptime
  • - more condition cleanse & chill
  • - destroys projectiles.
  • - pulls in mobs
  • - more life force generation
  • - might and stunbreak
  • - minion with decent DPS
Elite Skills
  • - Strong alternative to flesh golem for maintaining chill uptime.
  • - tanky CC buddy


Build Code


  • - helps provide quickness uptime after exiting shroud; if taking this, use just before exiting shroud
  • - provides extremely high crit chance; consult the Decimation variant below

Blood Magic

When zerging, this variant can replace Soul Reaping to provide extra sustain to allies, downstate control, and defense.

  • if running or if healers are nearby.

Minion Master

If looking to play the Minion variant of this build, consult Reaper - Power Minion Master


Ascended gear and stat infusions are not required; exotic gear with the same stats is fine.

Standard Equipment

This variant deals the highest damage compared to other variants, but provides no additional defense. It hits 100% crit chance while in shroud with this gear.

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Superior Rune of the Eagle
  • It is also perfectly fine to run full Berserker stat icon.png Berserker's here, the damage difference is quite small

Marauder Variant

This variant deals slightly less damage than the Standard, but provides a 30% increase to hit points, which also grants a larger lifepool in shroud.

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Superior Rune of the Eagle

Decimation Variant

This variant provides enough crit chance to hit exactly 100% while in shroud with and , then fills the rest with defensive gear. This boosts defense and provides more life force.

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Superior Rune of the Scholar

Notes on Crit Chance

Fine-tuning crit chance is a big deal with power reaper. For this reason, if even slightly different gear is used, it's recommended to check crit chance and ensure overcapping does not occur. The goal should always be to reach 100% crit chance while boosting power and ferocity, though boosting power very high in lieu of crit chance (such as with Berserker stat icon.png Berserker's gear) is also acceptable.

Variant Equipment


  • Berserker stat icon.png Berserker's - glass cannon DPS with high power
  • Assassin stat icon.png Assassin's - glass cannon gear; use for fine-tuning crit chance
  • Valkyrie stat icon.png Valkyrie - provides extra HP; use for fine-tuning crit cchance
  • Marauder stat icon.png Marauder - slightly less DPS than Berserker stat icon.png Berserker's but with a much larger health pool
  • Soldier stat icon.png Soldier , Knight stat icon.png Knight's - defensive gear options; not typically needed but can help slow the game down if needed


Note that two of the variants above use runes to reach their desired precision breakpoints; if swapping runes, re-calculate these breakpoints.

  • - provides extra Fury Fury uptime and slightly higher burst damage than
  • - if at 100% crit chance without runes, these provide the highest DPS of any rune set
  • - similar to but provide extra crit chance and lower burst
  • , - moderately effective budget runes; generally not recommended
  • , , , - defensive options


  • - highest DPS increase
  • - extra burst and provides higher Chill Chill uptime
  • , - higher burst
  • - more consistent Might Might while targets are above 50% HP
  • , - defensive options



This food assists with more difficult content, such as bosses or bounties.
  • , - Defense/Damage
  • , - Damage
  • - Damage

Event Farming

  • Any ascended food is superior to any other food. Steak for power, flatbread for conditions.
  • - general farming
  • - maxing magic find
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but prioritize the food above before using any other food.
  • , , - general farming
  • - good damage option with +karma



Chill Application

This build's damage focuses aroudn proc'ing the trait to get a powerful modifier against chilled foes. To do this, we need to apply chill frequently. Additionally, any time we apply chill we also apply Vulnerability Vulnerability. The following skills apply chill:

  • - one of the primary sources of chill; use this any time its available
  • , - if running them, these skills apply chill in a large area.
  • - this skill is usually used as an opener due to its pull, but it also applies chill to anything it hits!
  • - the final hit of the greatsword auto-chain, this skill is essential to the build during shroud downtime
  • - applies chill in a large area and places an ice field.
  • , - if used in an ice field, these can create Chilling Bolts, which apply chill when they hit a target; if used inside a target's hitbox, this can apply a considerable amount of chill very quickly.
  • - applies chill to any enemy feared, with no cooldown; this means will apply chill!
  • If running Focus: - applies some chill

Dealing Damage

This build has many powerful damage skills in its kit. In general, the aim is to apply chill and then immediately follow it up with damage. This build applies considerable chill during its damage rotation as well. A general opening rotation is as follows:

  1. if more life force is needed
  2. *
  3. x3 while waiting for to disappear
  4. make sure to spin in a chill field; dark fields are acceptable but a slight DPS loss
  5. Fill with shroud autos; do not interrupt shroud auto-chain for any reason.

From there, just use greatsword skills off cooldown until shroud is back up and life force is above 50%. If running axe on swap, swap to axe if life force has empty space and hit just before entering shroud for a quick boost to life force.

  • As a general rule of thumb, always try to use inside the chill field created by . Remember that the game prioritizes the oldest field, not the newest, in the event of overlaps. If needed, use in a Dark or Fire field instead; this will be a small DPS loss.
  • Against bosses with a breakbar, it is generally worth holding onto big damage skills like and until the enemy bar breaks. Since the build applies so much chill and has considerable CC, it frequently breaks bars on its own. Once the bar is broken and the boss has the Exposed debuff, unload big-hitters for a large damage increase.
  • * - When dealing with groups of mobs, spam against them once one gets to 50% HP to deal some decent area damage.


  • Remember that players can always sidestep and walk or dodge out of enemy attacks. Not taking damage is always the better option because it conserves life force.
  • Stack blind, chill, and weakness on enemies to mitigate most of their damage.
  • If taking a lot of damage, it is possibel to use as a second health bar. in shroud helps with damage mitigation.
  • Use to cleanse conditions. If more is needed, run or bring a dagger offhand for .
  • If downed, just use to get back up.

Crowd Control

Build rating - 5 stars
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16 Ratings
5 stars
Mathiasxii gave this build 5 stars 4 weeks ago

This will make it sound as if it is a cliche build (maybe it is?), but every gw2 account should have a reaper with this build. It's easy to use when used as explain here, and you shred through any game content in PvE with ease. Slightly tweaks to the build to favor shroud duration and life force gain makes you stay in shroud way longer than out of it. It's just insanely tough and powerful. I don't play it as much lately since it's kind of boringly simple to use. I prefer a higher input playstyle

5 stars
Onlywrin gave this build 5 stars May 2021

With some recent changes this has quickly become one of my favorite open world DPS builds. It has absurd DPS for a solo power build due to its ability to generate permanent 25 might and quickness while having very high innate crit chance due to Soul Reaping.

5 stars
AllenZoomfig gave this build 5 stars January 2021

This is an amazing guide, not just with how its built but with how its written. Its clean and simple. Too many of these builds tend to go hard into the game maths which can be good for seasoned vets and very dedicated players but for filthy casuals like myself its sort of a nightmare because I have trouble absorbing all of the information. With this guide however I only needed to read through it once and reference it a few times before I got the movement cycle down.

Best part is just the simple "These are your DPS skills, these are your healing skills, and this is your spam skill for when you're waiting on cooldown". Often times I'll see people write out a long attack chain which, as I have said, is good for more seasoned players whom are very well versed with the class. However with the simplicity of this explanation it was a lot easier for me to grasp the basics of the Reaper and as such I have had a TON of fun playing it.

13 More Ratings
5 stars
MasterZi gave this build 5 stars September 2020

This is actually such a disgustingly good build. You can facetank anything enemies try to hit you with while topping damage charts against groups of enemies or single targets. I like to run this build with minions, but that's just for aesthetic purposes. The raw survivability and AOE damage of this build allow you to mindlessly clear anything in the game, sometimes even solo-ing group content without worry. Unfortunately, you lack in-battle mobility, but it's a very small price to pay when you have mounts.

5 stars
Yonguy gave this build 5 stars June 2020

It's a great build, as it doesn't allow the possibility of some of your enemies dying, and you end up losing the DPS. Offers more features for your Reaper's Shroud, causing more damage. It has a little less survival, but nothing very impressive. great construction for those who don't like using minions very much and want to quickly execute the goals of the open world.

5 stars
Photoscore77 gave this build 5 stars April 2020

Really easy build with an extremely high damage and survivability in almost all pve content.

5 stars
MuffinGuru gave this build 5 stars November 2019

Undoubtedly S-tier in Open World, or any difficult solo content for that matter. It is the only true "afk build", whilst still dishing out respectable DPS. The only build that comes to mind capable of holding a candle to Minion Master in terms of solo-ability is a toughness- geared, defense- traited, veteran Spellbreaker.

5 stars
Painbow gave this build 5 stars September 2019

Fantastic build for open-world. Great burst and sustained damage, great self-boon coverage, and good survivability.

5 stars
Kaihan gave this build 5 stars May 2019

The Undisputed Champion of the Open World. Let's face it, we all have bad days on GW2 and whenever I'm down and out, I always come back to this build and proceed to wreck whatever was giving me trouble. You melt mobs and solo champions for breakfast. For an easy combo, I run into a mob, -->cast Grasping Darkness to make sure the enemies are grouped-->drop Nightfall-->go into Reaper's Shroud-->Infusing Terror for stability--> Soul Spiral and by then, most things are dead. --> Life Rend will finish whatever else is standing.

If I need to fight at range, I switch to Axe/Focus. But the beauty of this build is that sustain mostly passive and you'll automatically generate so much healing you simply have to avoid enemy fields.

Just remember, use Reaper's Shroud whenever Lifeforce is maxed out and off cooldown. When you're out of Reaper's Shroud, you should be focused on generating Lifeforce through Axe 2, Focus 4, Greatsword 5 & 3.

Instead of "Rise", I use Signet of the Locust for 25% speed increase, purely for utility.

Post-patch I also use Axe/Focus instead of Axe/Warhorn. Focus 4, Soul Grasp, generates plenty of lifeforce. Also Focus 4 & 5 have 1200 range.

5 stars
Shrouded Weaver gave this build 5 stars March 2019

A great build for just about any content in the open world. Consider removing one of the minions for "You Are All Weaklings" shout for instant 10stacks of might since it got buffed in recent patch.

5 stars
Darkrayne gave this build 5 stars December 2018

This build is probably the single best Open World build in the game right now.

If you struggle with it for some reason, maybe you're learning the play style or something, use Marauder gear instead of Berserker so you have more health and use the Blood Magic trait line instead of Death Magic so you have more self healing. You'll kill things a little slower but you'll be able to survive anything in open world a lot easier. Once you've got used to playing it, use Berserker gear and the Death Magic trait line.

This build, and all Necro builds, become a lot better once you have the 5th downed skill from Living World Season 3. Once you have that skill, left on passive, getting back up when downed is extremely easy because you drain tons of health when using the 1st downed skill. If you are using it before then, it is less effective but still a cut above the rest.

5 stars
Nacho Replay gave this build 5 stars September 2018

Amazing open world build for reaper, really good sustained DPS, and some good burst. Vulnerability can be gained very quickly and easily maintained to 20+. Survivability is good but not best, using "Infusing Terror" during shroud helps a bit. Condition cleansing is very nice with this build and "locust swarm" is very useful for speed when kiting is needed to avoid damage. Although at times i do prefer using offhand dagger for "Deathly Swarm" when additional condition cleansing is needed.

5 stars
Chinkeeyong gave this build 5 stars September 2018

Hail to the king. Open world is where Reaper shines and this is the best open world Reaper build: it trivializes the vast majority of open world content and can solo dungeon paths and low fractals with barely any effort.

5 stars
Magicmoopeeps gave this build 5 stars August 2018

With the recent change to both Death Perception and Reaper's Onslaught this is by far one of the most powerful open world builds. You are able to get 100% crit chance extremely quickly and can maintain 20+ stacks of vulnerability and a good amount of might by yourself while also having permanent quickness in shroud giving it extremely high burst in open world when compared to other classes (who cannot provide these boons to themselves and maintain such high damage). This is due to the fact that in open world you can not count on getting these boons from others and reaper is in a unique position where it can give itself these amazing boons by itself on top of getting a 100% crit chance very easily. It also helps that the boons/vulnerability stated above are granted simply as part of your damage rotation and you do not need to worry about self buffing during fights as the they just roll in naturally.

5 stars
Screaming gave this build 5 stars July 2018

This build is capable of dealing decent sustained damage and good burst, though the burst isn't anything to write home about and it should be noted its survivability is a tad bit overstated due to its lack of active defence and that every time you get damaged in shroud decreasing your effectiveness.

Still though, it's not bad. It's capable of sustaining around 20 or even 25 vulnerability depending on variant used as well as a decent amount of might.

It should be said that for open world, the Soul Reaping variant is in my opinion better and more useful, as Soul Reaping has much more synergy (Vulnerability, crit chance in shroud, longer and more frequent access to shroud) with the rest of the build, as Curses doesn't really bring you anything useful for open world.

5 stars
Antherios gave this build 5 stars July 2018

I created an account just to praise this build. I've always played a Warrior with Power build and I'm used to kill Veterans with 30% of my health left, and having a hard time against Elites, and not being able to handle some Champions at all.

With my new necro alt I tried this build and oh boy ... "Striking fear into the hearts of trash mobs" indeed.

If you play it decently it steams rolls any Open World content, and if you are great at it, no PVE mob can stand in your way. Its amazing how my necro with exotics is doing more damage than my full ascended, double legendary wielding GS/Dagger Warrior.

TL;DR: This build played properly renders almost all PvE content to a walk in the park.