Reaper - Power Greatsword
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
- 1 Overview
- 2 Skill Bar
- 3 Specializations
- 4 Equipment
- 5 Minion Master Variant
- 6 Consumables
- 7 Usage
Power Reaper is an easy and moderately survivable open world build which features extremely high burst damage and innate defense through . It is strong in low-pressure open world scenarios such as solo farming or farming trains and is even capable of soloing some harder content, such as Heart of Throns Hero Points.
Reaper's primary weaknesses include a lack of sustain and an aversion to high DPS pressure, where being forced out of shroud can result in a massive loss of DPS.
The build has two variants: Chill Reaper (Standard) and Minion Master (Alternate).
Chill Reaper is a very straightforward, bursty build which uses various methods of applying Chill to enemies in order to maintain extremely high damage bonuses through Vulnerability from and high crit chance from .
Minion Master is a very simple, but often ineffective build which provides a very easy, laid back playstyle at the cost of a large portion of your damage and versatility. It focuses on summoning minions, which grant the necromancer increased defense through condition transfer and toughness.
- Offhand Dagger: For extra condition cleanse
- Offhand Focus: Boonstrip
- Staff: Use when Zerging (see equipment section notes)
- Healing Skills
- - strong heal option if condition cleanse isn't needed
- Utility Skills
- In the event you need to swap utilities, trade out first.
- - more condition cleanse.
- - destroys projectiles.
- - pulls in mobs
- - higher might uptime and stunbreak
- Elite Skills
- - Strong alternative to flesh golem for maintaining chill uptime.
Zerging Variant: Blood Magic
- When zerging, it may be beneficial to replace Soul Reaping with Blood Magic. This variant has down-state support and grants those around you significant sustain. If paired with , can make you practically immortal.
- if running or if you have healers nearby.
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Your goal as a power reaper is to provide yourself with considerable Power and Ferocity while crit capping thanks to Decimate Defenses. Careful not to overcap too much.
When zerging, your DPS matters very little. Use a Staff with and for the most effective tagging.
For gear, you want to focus on approaching between 50 and 70% crit chance outside of shroud with Decimate Defenses. To do this, you will usually mix in pieces of gear rather than having full sets.
- Berserker's , Assassin's - use to crit cap with high power/ferocity
- Valkyrie - use this when you've capped out crit chance
- Soldier - actually a decent option for once due to reaper's health scaling and insanely high innate crit chance
There are a number of viable options for Reaper to pick from when it comes to runes. There are others not listed here, but these are the most effective in general.
- - can provide exterme sustain when zerging, especially if coupled with
- / - Exceptionally strong defensive option when running Death Magic's
This build can work with a wide variety of sigils, but some of the most popular options include:
- - can replace Hydromancy on ranged weapons
- - use on a staff when tagging in zergs
- - use on a staff when tagging in zergs
Minion Master Variant
A lazy variant which does much less DPS but offers easy survivability at the cost of versatility.
- | , , |
- If you need to trade out a utility, it should be
- is situationally stronger than any of the skills listed above. If you can consistently hit several targets with it, replace .
Change Soul Reaping to Death Magic:
- can be taken instead for massive damage reduction, which can be taken even further with runes that boost your
- This food assists with more difficult content, such as bosses or bounties.
- , - Defense/Damage
- , - Damage
- - Damage
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
- - Use for general farming.
- - Use for when you need to max out magic find.
- - more sustain (requires crit chance)
- Anything - Any food is better than none, but you should prioritize the food above before using any other food.
- , , - general farming
- - good damage option with +karma
- is an insane damage boost. Go into it any time you have life force for extremely high AoE damage.
- Never interrupt your shroud autoattack chain.
- , , and are your highest damage skills.
- Once your burst damage skills are exhausted, you should fall back on , your bread and butter damage skill. Use it as often as possible, and look for opportunities to reset it by hitting enemies under 50% health.
- When , and are all unavailable, just camp in greatsword and press all your buttons.
- Axe/warhorn deals poor sustained damage but provides and , two high-damage skills. You can open with these skills before swapping to greatsword. You can also swap to axe/warhorn and use these skills before and after .
- Remember that you can always sidestep and walk or dodge out of enemy attacks. Not taking damage is always the better option because it lets you conserve life force.
- You can stack blind, chill, and weakness on enemies to mitigate most of their damage.
- If you're taking a lot of damage you can use as a second health bar. in shroud helps with damage mitigation.
- Use to cleanse conditions. If you need more condition cleanse run or bring a dagger offhand for .
- If you go down just use to get back up.
- When zerging with this build, use STAFF while mobile. Do not be afraid to switch to GREATSWORD against bosses.
- Avoid using Minions while zerging.
- You can combine with for insane sustain while zerging, providing you are getting consistent tags / kills.
- Your minions typically draw threat from most enemies and do a good job of tanking for you.
- is a strong defensive skill.
- provides significant sustained healing.
- offers condition cleanse.