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Ritualist - Power Ritualist open world

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Visions of Eternity builds

Difficulty:
TBD

This build was last updated on November 01, 2025.

Overview

Power ritualist build for open world

This is a Visions of Eternity build. As such, EVERYTHING in this build is a work in progress and subject to change. All VoE elite specializations have received some changes since the open beta preview event back in August, so further testing is required to assess their open world potential and possible builds.

Ritualists can provide Quickness Quickness to themselves and nearby allies.

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Skill Bar

Greatsword
Sword/Sword
Utility


Weapon Variants

Greatsword Greatsword is absolutely mandatory. Never replace it. On the second weapon set, we recommend double Swords Swords. Usage of mainhand and offhand sword requires Expanded Weapon Proficiency with Secrets of the Obscure. Other weapon alternatives include:

  • Staff Staff - replaces swords. provides burst damage from range, but deals very low sustained damage.
  • Mainhand dagger Mainhand dagger - replaces mainhand sword. Mainhand dagger has excellent life force generation and a little bit of sustain.
  • Axe Axe - The only mainhand ranged power weapon for players without Secrets of the Obscure.
  • Warhorn Warhorn - replaces offhand sword for players without Secrets of the Obscure.

Skill Variants

Healing Skills

We default to Resilient Weapon, it provides decent healing, especially when you are below 50% health. You could also consider:

  • Consume Conditions - more healing and cleanses all conditions, but doesn't generate life force.

Utility Skills

We default to:
Well of Suffering is a great source of damage. Don't replace it.
Well of Darkness is a good source of damage and Chill Chill. It shouldn't be replaced unless really needed.
Nightmare Weapon is a minor damage increase and life stealing.
If you want or need to run other skills, here are some suggestions: Spectral Grasp provides amazing utility with life force generation and pulls enemies around you so you can easily kill them. Can be replaced if you want.

  • Corrosive Poison Cloud - destroys projectiles.
  • Spectral Armor - power defense and life force generation.
  • Spectral Walk - condition defense and life force generation.
  • Summon Bone Minions - insane amount of life force generation due to Boon of Creation.

Elite Skills

We recommend Summon Flesh Golem, a tanky pet that can be activated to do crowd control. You could also consider:

  • Lich Form - great burst damage with skill 4 Summon Madness. Transform, use the skill, and end the transformation.


Specializations

Variants
  • Lingering Spirits and Soul Twisting are both great options for open world, use whichever you like more. We default to Soul Twisting as it has an easier time managing your life force and less visual clutter.


Equipment

Ascended gear and stat infusions are not required; exotic gear with the same stats is fine.

Standard Equipment

This set uses the same gear as Build:Reaper_-_Power_DPS. This makes it a good option for general PVE.

Head
Assassin
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Sword
Berserker
Sword
Berserker
Sigil
Sigil
Rune
x6


Relic

If you are gearing this character from zero, start with exotic quality gear. Search the trading post for "Zhed" armor. Then search for the weapons you want to use: "Ebonblade" greatsword, "Bonetti's Rapier" sword, "Usoku's Needle" dagger, "Kodanroar" warhorn, "Deathwish" staff, or "Maw of the Damned"/"Shattered Axe"/"Serpent's Wrath Axe" axe. Upgrade to ascended gear as you progress. See also: Guide:How to Gear a Character.

  • Note that power necromancer can be built around Sigil of Superior Sigil of Accuracy or Sigil of Superior Sigil of Impact. We suggest the Accuracy version as it better for raids, strikes, convergences, and other long fights. But if you mostly do short fights like fractals, check Build:Reaper - Power DPS for the Impact version.
  • We recommend Relic of Fireworks for a nice damage buff. But when solo, you can use Relic of the Midnight King to generate fury, something necromancer sorely lacks.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food or skills if required.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Ritualist's Shroud is the profession mechanic of the ritualist. This Shroud lets you summon 3 Spirits:

  • Anguish - damage
  • Wanderlust - crowd control and damage
  • Preservation - healing and condition removal

Moreover, the fifth skill, Summon Spirits, teleports you and the Spirits, and causes summoned Spirits to cast a new skill. Anguish fires off a quick flurry of projectiles, Wanderlust launches a larger projectile that dazes nearby enemies, and Preservation creates a protective barrier that destroys enemy projectiles.

After using their summoning skill, the Spirits linger and auto attack your target. The Spirits can then be "Innervated" to have them use another skill.

  • Innervate Anguish deals damage and gives Might Might
  • Innervate Wanderlust fears Fears.
  • Innervate Preservation gives defensive boons, most notable Stability Stability and Aegis Aegis.

Activating these Innervate skills also gives life force due to Charged Souls.

Damage

Work in progress.

  • Spam Anguish. Soul Twisting recharges it so cast it again after it finishes using its summon skill.
  • Spam Innervate Anguish whenever Anguish isn't using its summon skill.
  • Cast Wanderlust and Preservation so they begin autoattacking after using their respective summon skill.
  • Use Summon Spirits to reposition and deal damage.

Notes and tips

  • When dealing with groups of mobs, remember Gravedigger will reset if at least one of them is below 50% HP. Cleave them all.
  • You do not gain life force from nearby deaths while inside Shroud. Try to finish off your enemies outside of Reaper's Shroud to replenish your life force.
  • Grasping Darkness has a long aftercast, but can be cancelled almost immediately after casting with Nightfall, weapon swapping, or entering Shroud.
  • Stay in melee range to benefit from Soul Eater.
  • Nightfall corrupts boons on enemies.

Survivability

  • Sidestep and walk or dodge out of enemy attacks.
  • Stack blind and chill on trash mobs to negate their damage.
  • Ritualist's Shroud is as a second health bar and has a natural 33% damage reduction.
  • Innervate Preservation provides Stability Stability.

Crowd Control

  • Grasping Darkness - Pull Pull.
  • Devouring Visage - 1,5 seconds of Fear Fear.
  • Wanderlust
  • Innervate Wanderlust


Ratings

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