Scourge - Support Scourge

The community gave this build a rating, making it top-tier: Great

Focused on: Support

Designed for: Open WorldOpen World General and Open World Support

Expansions required: Path of Fire Builds

Overview

Support Scourge is a great support for open world that brings Barrier, CC, and boon support for allies. Its ability to also bring Epidemic is a massive boon, and its damage is better than other supports.


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Skill Bar

Scourge-skillbar-bg.png
Scepter/Torch
Staff
Utility


Weapon Variants

  • Dagger (mainhand) - additional life force generation
  • Warhorn - cc


Skill Variants

  • - boonstrip and Might Might
  • - strong pull for packing mobs
  • - area boonstrip
  • - vuln


Specializations

  • - can be coupled with for extreme sustain at the cost of downstate control


Minion Master

Much to the Editor's chagrin, there exists a variant of this build that can solo almost every boss in the game, provided that boss does not have high self healing. This is the ever-relevant Minion Master Cleric Scourge. To play this variant, simply fill your bar with minions and swap Soul Reaping for Death Magic.


Equipment

Ascended gear is not required, exotic with the same stats will work.


General PVE

This set uses gear similar to Build:Scourge_-_Support_Healer, making it an excellent option for general pve

Head
Marshal
Shoulders
Shaman
Chest
Marshal
Hands
Shaman
Legs
Marshal
Feet
Shaman
Backpiece
Marshal
Accessory
Shaman
Accessory
Marshal
Amulet
Shaman
Ring
Shaman
Ring
Marshal
Scepter
Marshal
Torch
Marshal
Sigil
Sigil
Staff
Marshal
Sigil
Sigil
Rune
x6


  • Note: There are many variants of Heal Scourge in endgame PVE. When it comes to open world, the Marshal variant is almost always the best option, as at least some Strike damage output is needed to receive tag credit in most meta event farms. The build above uses gear identical to the raid heal hybrid build to make gearing easy; it may be recommended to run a few extra Shaman Shaman pieces, however, as Heal Scourge is a bit more life force hungry in Open World. It is perfectly fine to run a full Marshal Marshal setup as well if using .


Variant Equipment

  • - downstate control
  • - very cheap and effective heal option
  • - ally condition clear


Consumables

These consumables increase profit per hour.

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
Utility
  • , , - general farming
  • - good damage option with +karma


Usage

Your goal with this build is to provide high amounts of 24px barrier while tagging using your Staff.


Damage / Tagging

Spam you auto attack and marks on groups of enemies. While mobile, stick with Staff. Against bosses it is safe to swap to your second weapon set.


Barrier

The following skills will grant high amounts of barrier in an area


Downstate Control

The secondary function of this build is to provide incredible downstate control through . To do this, use and begin reviving your allies. A will spawn from , which will further revive those in the group while healing you. When running , this can make you extremely tanky and able to pick several people up from being down with ease.


Crowd Control


Ratings

This build has a rating of 5 stars based on 1 votes.
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5 stars
Onlywrin gave this build 5 stars • June 2021
Easily one of the best open world supports due to the insane CC and barrier. This build is ideal for commanders because of its innate tankiness as well.

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