Scourge - Utility Condi DPS

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The community gave this build a rating, making it second-tier: Good.

Focused on: Condition damageUtility.

Designed for:

Expansions required:

GW2 Path of Fire logo.png
GW2 Heart of Thorns logo.png


A condition DPS and utility build for Scourge. While not the highest DPS build, this build provides decent sustained DPS and ridiculously strong AoE cleave with . It also provides strong incidental support for its subgroup by generating Might Might, cleansing conditions, and overhealing allies with barriers.
Scourge is mainly a utility class and excels in encounters where it can play to its strengths, namely and defensive support. It also deals relatively high ranged damage and isn't reliant on Might Might or healing, which makes it good for roles such as flak kiting at Sabetha.

Skill Bar


Weapon Variants

  • Warhorn can be replaced with a second torch if no CC is needed - swapping off cooldown should allow the to trigger three times per loop, which is a slight DPS increase over camping .

Skill Variants

Utility Skills

  • if you don't need .
  • If you need Stability Stability.
  • if projectile absorb is needed.
  • - 900 range portal, useful for mobility on certain fights.
  • is a 1200 range 5-target pull.

Never swap out .

Elite Skills

  • for more CC.




  • If there are other sources of life force (such as adds dying in wings 1 and 2), you can take for more DPS.
  • Use for strong self heal at a ~15% DPS loss.

Blood Magic Variant

Taking Blood Magic instead of Soul Reaping is a loss of ~1000 DPS, but provides more support through minor healing and . Usually not worth running, but can be helpful in training runs or struggling groups.


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PvE weapon swap.png
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Superior Rune of the Elementalist
Malign +5 Agony Infusion





DPS Priority

  1. if you have less than 2 shades.
  2. Scepter autoattack chain

General Tips

  • If using , use it whenever there are enemies near the main target.
  • Feel free to use , , or if life force is over capping, or to support your teammates with cleanses, barriers, and CC.


  • Your best option without losing DPS are soft CCs such as cripple, blindness, and fear from .
  • is one of the strongest crowd control skills the necromancer has, but you give up by taking it.
  • In emergencies, you can swap to warhorn for .

Encounter-specific Tips

Spirit Vale

Dark-icon-raid.png Vale Guardian
  • You can use to allow greens to teleport to it.
  • Use unless VG stands longer than 5 seconds on the same spot then go for either or .
Dark-icon-raid.png Ghost events
  • Abuse the Adrenaline Mushrooms as much as possible.
  • You can use to allow fast traveling for you and your group.
Dark-icon-raid.png Gorseval the Multifarious
  • Use for the adds.
    • You can use to clear orbs during the split phase as well.
  • Use if cc is needed.
  • Use your barrier abilities in the cc phase to support the healers.
Dark-icon-raid.png Bandit event
  • can be pretty useful here.
Dark-icon-raid.png Sabetha the Saboteur
  • If you're jumping use at the next cannon position you jump up.
  • is extremely useful against the turrets and adds

Salvation Pass

Dark-icon-raid.png Slothasor
  • converts conditions to boons on an extremely low cd.
  • Take advantage of to kill the Slublings. Pay attention to not kill your teammate who is clearing the mushrooms!
  • You can place slightly on the boss and to the center of the room.
Dark-icon-raid.png Matthias Gabrel
  • converts conditions to boons on an extremely low cd.
  • Keep in mind converts burn to aegis which can block Matthias' projectiles
  • Drop is not needed.
  • You can use to teleport out for poison or corruption.

Stronghold of the Faithful

Dark-icon-raid.png Siege the Stronghold (Escort)
  • Your shades are perfect or terrible for the limited area on the towers.
  • Your barrier can support the healers.
Dark-icon-raid.png Xera
  • converts conditions to boons on an extremely low cd.
  • Use to kill adds.

Bastion of the Peninent

Dark-icon-raid.png Cairn the Indomitable
  • You can use to get into greens, especially on challenge mote.
Dark-icon-raid.png Mursaat Overseer
  • Use to slow down statues.
Dark-icon-raid.png Samarog
  • Your old Sand Shades can break spears.
  • Use to break additional spears.
Build rating - 5 stars
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7 Ratings
2 stars
Walrus6390 gave this build 2 stars August 2020

Very low DPS after the near-deletion of Epidemic. Now condi scourge has lost its niche as cleave master, and its only niche left is its revival potential with the Blood Magic variant. This can be useful in bad teams and brand new raid wings, but generally the correct answer to people downing all the time is either git gud or do more DPS so the mechanics don't kill you.

5 stars
Chinkeeyong gave this build 5 stars September 2018

A great condition DPS build. In disorganized groups the utility brought by this build is often life-saving and worth more than other, higher DPS classes. Meanwhile, Scourge brings enough unique utility with barriers and Epidemic that it can even be of use to highly experienced groups.

5 stars
The Shade Reaver gave this build 5 stars October 2017

I've been using this build for quite some time now. I find that the DPS and survivability while using this build have been really good. I mainly use this for fractals and I tend to be one of the harder hitters as well as one who can stay alive longer than others on my team. Even if I do get downed, because of the good and sustained condition damage, I can bounce back up a couple times. This build also works well for dungeons.

Underwater does not work as well with this build since your utility skills are limited. Instead, you may want to use a reaper build for more difficult underwater content.

The necromancer is my favorite class now, influenced by the Scrouge specialization itself as well as this build

4 More Ratings
5 stars
Ashcraven gave this build 5 stars October 2017

Survivability and dps are both great with this build

5 stars
Serana gave this build 5 stars October 2017

One of the top builds for DPS out of any class. Much better than power reaper for DPS especially for high level fractals and raids where the better sustained DPS condition damage gives is more important.

Currently my favourite build :)

5 stars
Capta1nk gave this build 5 stars October 2017

I've done a little comparison to other scourge builds and found out that this build is the most effective overall, it's even effective with world bosses, I'm always on top of the DPS list

Awesome Build

5 stars
GreenyNeko gave this build 5 stars September 2017

Now with my gear set and some comparison run through on-paper damage calculation I'm really enjoying this build and dealing amazing damage with it. It really works well in raid and fractals even with several scourges in the group. The condition conversion is helpful in many cases open world, fractals (especially afflicted ones) or several raid bosses like slothasor or xera.

The ability to choose healing makes it easier if you have no druid in group or for harder or solo (open world) content.

A down side is underwater fighting, reaper makes much more sense there, though there's only one underwater boss and hardly any underwater content.

Overall great build :)