Scrapper - Power DPS

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage

Designed for: Raids and Fractals

Overview

A full DPS variant of Scrapper - Quickness Support Power DPS that abandons its group quickness generation for increased personal damage. Doesn't deal enough damage to be competitive with other meta DPS builds but is extremely durable thanks to the continuous stream of barrier provided by .


Skill Bar

Hammer
Utility


Skill Variants

Utility

  • could be used to replace either if the groups needs Stability Stability or damage reduction. Be aware that can rapidly down you if your teammates are taking too much damage.
  • could also be taken for a potent condi cleanse.


Elite

  • will provide Stealth Stealth to five targets, which can be very potent in the right situation. Avoid using it in general, however, as Stealth Stealth can interrupt players attacks and it interferes with deadeye rotations that rely on Stealth Stealthing only at the correct time.


Template Code

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Specializations


Specialization Variants

  • will be a group DPS increase if there are two or more condi DPS in your subgroup.


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18


Consumables

Food:

Utility:


Usage

Rotation

Example Rotation

Opening

  1. Enter
  2. ==> Leave

Loop

  1. Hammer Auto-Attack chain once
  2. Hammer Auto-Attack chain once
  3. Hammer Auto-Attack chain twice
  4. Cast one of the toolbelt or grenade skills from the opening then return to step 1.


General Tips

  • The general goal of the rotation is to keep all the skills used in the opening + and on cooldown, then fill downtime with auto-attack chains.
  • should be cast as soon as it becomes available. It has no cast time so it can be cast during another skill.
  • Hammer is an overloaded weapon in terms of utility: reflects projectiles, is a series of short evades, is a channeled block, and is an AoE stun. Making the best use of all of them will greatly improve your effectiveness.
  • The sustain from depends on attacking, so don't slack on your DPS.
  • Most of your damage comes from and . They have a very similar cooldown so you can "link" them together - every time you use , jump into and use .
  • can be used to blind trash mobs, mitigating incoming damage in some fights.


Ratings

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Comments

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