Scrapper - Support Healer

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Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: HealingSupportUtility.

Designed for:

Expansions required:

GW2 Heart of Thorns logo.png

Overview

A healing Scrapper build for raids, designed for supplementing a raid squad that already has one Druid. As a secondary raid healer, this build brings extremely high healing and strong defensive utility, including a ranged resurrect with
and a unique defensive aura from
.

Skill Bar

Pistol/ShieldHealingUtilityElite

Skill Variants

  • - provides 3 blast finishers, and pulses protection to your subgroup if traited.
  • - pulses fury to your subgroup if traited.
  • - pulses might to your subgroup if traited.
  • - for condition-heavy fights like Slothasor.
  • - helps with quickness uptime.
  • - AoE stability and a variety of possible boons from the tool belt skill.
  • - ranged resurrect from the tool belt skill.
  • - provides a blind and a knockback.
  • - provides a block, useful if tanking.
  • - more CC.

Specializations

Variants

  • if running turrets.
  • in condition-heavy fights.
  • and
    if tanking.

Equipment

Harrier stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Minstrel stat icon.png
Magi stat icon.png
Harrier stat icon.png
Harrier stat icon.png
Magi stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Magi stat icon.png
Minstrel stat icon.png
Harrier stat icon.png
Magi stat icon.png
6x
Superior Rune of the Monk
18x
Healing +5 Agony Infusion

Full Minstrel Variant

If toughness isn't an issue, you can run this build for more healing power and personal survivability. You can also tank with this gear without losing any of your healing effectiveness.

Minstrel stat icon.png
Minstrel stat icon.png
Magi stat icon.png
Magi stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
Minstrel stat icon.png
6x
Superior Rune of the Monk
18x
Healing +5 Agony Infusion

Consumables

Food

  • Delicious Rice Ball Delicious Rice Ball
    Delicious Rice Ball.pngDelicious Rice Ball
    Nourishment (30m):
    Food.png100 Healing Power+10% Healing Effectiveness (Outgoing)+25% Magic Find during Lunar New Year
    Consumable

Utility

  • Bountiful Maintenance Oil Bountiful Maintenance Oil
    Bountiful Maintenance Oil.pngBountiful Maintenance Oil
    Nourishment (30 m):
    Potion.pngGain 0.6% Outgoing Healing Increase for Every 100 Healing PowerGain 0.8% Outgoing Healing Increase for Every 100 Concentration+10% Experience from Kills
    Consumable

Usage

Healing

  • is your bread and butter. Spam
    to keep people topped off, using
    , Vital Burst Vital Burst, and
    for burst healing.
    • Being in
      increases the healing effectiveness of all your skills, not just your
      skills.
  • (in
    ) and
    (in
    ) are additional healing skills you can use.
  • Use
    and Infusion Bomb Infusion Bomb off cooldown to keep up regeneration.
  • This build has many blast finishers, including
    , Infusion Bomb Infusion Bomb,
    , and
    . Blast the water field from Cleansing Field Cleansing Field or
    for ~2000 instant healing per blast (~3000 with
    traited). Blast
    Flash Shell Flash Shell
    ½Activation.png
    25Recharge.png
    Flash Shell
    Launch a phosphorous mortar round that burns brightly at impact point.
    Damage.pngDamage: 226
    Blind.pngBlind (5s): Next Outgoing attack misses.
    Book.pngNumber of targets: 5
    Duration.pngDuration: 4 seconds
    Radius.pngInterval: 1 second
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 1,500
    or
    Super Elixir Super Elixir
    ½Activation.png
    20Recharge.png
    Super Elixir
    Elixir. Launch an elixir orb, healing nearby allies on impact and creating an area of continual healing.
    Heal.pngImpact Heal: 700
    Heal.pngPulse Heal: 204
    Book.pngNumber of Targets: 5
    Book.pngPulses: 11
    Duration.pngDuration: 10 seconds
    Radius.pngRadius: 240
    Combo.pngCombo Field: Light
    Range.pngRange: 900
    to cleanse conditions.
  • Use Cleansing Field Cleansing Field,
    , or
    for condition cleanse. For more condition-heavy fights you can consider bringing
    and
    .

Mitigation

  • is a unique 33% damage reduction buff, try to time it for phases when people are taking a lot of damage.
  • Your shield skills grant Protection Protection, both from the initial activation and from the chain skill. If you bring
    you can maintain very high protection uptime on your subgroup.
  • If Stability Stability is needed, use
    or
    .
  • You can use
    to destroy projectiles. If you have
    your turrets will also spawn with reflective shields, but be careful of accidentally reflecting shards on Cairn or Matthias.

Miscellaneous

  • If people are going down, you can revive them from range with
    or
    . You can combine this with your normal revive to pick people up quickly.
Build rating - 5 stars
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2 Ratings
4 stars
Icedmanta gave this build 4 stars October 2018

Despite a tricky-to-play nature, this build provides solid healing and mediocre boon support to a raid subsquad. A decent alternative to a second druid. Revive potential is overshadowed by support scourge, and support firebrand both heals more and provides more boons to the subgroup.

5 stars
Chinkeeyong gave this build 5 stars October 2018

An extremely solid healer for training groups or groups looking for a safer clear, with ridiculous sustained healing and condition cleanse. It offers heavy defensive utility like Firebrand as well as fast rezzes like Scourge. Perhaps the best reason to bring it is Bulwark Gyro, which offers damage reduction in high-pressure fights.

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