Soulbeast - Staff Stancebeast Roamer
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage and Mobility
Designed for: WvW Roaming
Difficulty:
Normal
This build was last updated on May 15, 2025 and is up to date for the September 9, 2025 patch.
Overview
A Power Soulbeast build for WvW roaming that focuses on killing targets in the first few seconds of a fight with before they could even have a chance to react.
Skill Bar


Staff
		Sword/Warhorn
Utility
		
Skill Variants
Utility
-  over  - trades burst damage for better sustain, you should still have  Quickness on your opener from  and the extra sustain from Protect Me could help you put up a fight if the opponent survives it. Quickness on your opener from  and the extra sustain from Protect Me could help you put up a fight if the opponent survives it.
Template Code
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Specializations
Equipment
Head
Marauder
			Marauder
Shoulders
Marauder
			Marauder
Chest
Marauder
		Marauder
Hands
Marauder
			Marauder
Legs
Marauder
			Marauder
Feet
Marauder
		Marauder
Backpiece
Berserker
			Berserker
Accessory
Berserker
			Berserker
Accessory
Berserker
		Berserker
Amulet
Berserker
			Berserker
Ring
Berserker
			Berserker
Ring
Berserker
		Berserker
Staff
Assassin
			
			Assassin
Sigil
			Sigil
		Sword
Assassin
			Assassin
Warhorn
Assassin
			Assassin
Sigil
			Sigil
		Rune
x6
			x6
Infusion
x18
			x18
Relic
		
Equipment Changes
Relics
- - lower damage on your opening burst, but could provide higher uptime on the damage boost in longer fights.
Consumables
Food
- - strong mix of sustain and damage.
Utility
- or , whichever is cheaper (note that the sharpening stone lasts twice as long).
Usage
Elite specialization basics
- Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through which has a 10s CD.
- Traits related to swapping pets now activate upon entering/leaving .
- Pet related traits and skills such as  continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
- IMPORTANT: skills that affect your pet like have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
 
General
- The build focuses on taking out its opponent in the opener using Staff. Sword/Warhorn is more of a backup set in case you're forced into a longer fight.
-  could be used both offensively and defensively. This is your best skill for survival especially if the target survived the initial burst and you have to put up a fight, but it could also be used during the Staff combo to ignore conditions like  Weakness or Weakness or Blind. Blind.
- Use mobility skills like to keep your distance or disengage if things don't go according to plan.
Burst rotation
- Optional - stack stealth for yourself by dropping (Smokescale F2). The next step of the chain already gives you stealth as CotW is a blast finisher, but you could also use Sword 2-3 before proceeding with the chain.
- for boons.
- to gain the boons on your pet too.
-  spam until target dies.  already gives you some  Quickness for this part but  could add even more. Quickness for this part but  could add even more.
- Optional - you could use as a finishing move against escaping targets or if you're being pressured. This is an excellent multihit ability with good One Wolf Pack synergy that also evades incoming attacks.
- You could add other stances to this combo too if you want to increase your success rate like  for the  Stability. Stability.
 
Stealth stacking rotation
Videos
Related Builds
- Sic 'Em Roamer - a more traditional version of the build.
Ratings

													Very binary build, you either win in the first few seconds or you're kind of screwed, but it definitely has the damage to win and seems to work more often than not. Rather satisfying when it works, and if it doesn't, you know what you signed up for anyway.												
												Comments
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