Soulbeast - Sic 'Em Roamer

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The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageMobility.

Designed for:


Overview

A Soulbeast power build for WvW roaming which takes adventage of "Sic 'Em!" "Sic 'Em!"'s synergy with Beastmode to pump out damage and deny Stealth Stealth access.

Skill Bar

Juvenile Smokescale.png
Juvenile Rock Gazelle.png
LongbowHealingUtilityElite
Greatsword

Slot changes

Utility

For the optional slot or even instead of "Sic 'Em!" (if more sustain is needed):

  • - great option against any type of pressure, especially CC.
  • - a defensive choice that's useful in any situation.
  • - strong damage mitigation and another stun break.


Elite

  • - a more defensive elite that still offers a damage boost.

Template Code

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Specializations




Equipment

Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Diviner stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Knight stat icon.png
Diviner stat icon.png
Berserker stat icon.png
Berserker stat icon.png
PvE weapon swap.png
Berserker stat icon.png
6x
Superior Rune of Durability
18x
Mighty WvW Infusion


Rune

  • - if you either want to trade sustain for damage, or can't afford Durability runes just yet.
  • - highest burst potential.


Sigils

Sigil of Severance and Bloodlust can be replaced by:

  • - more cleansing in case you're having trouble dealing with conditions.
  • - 100% crit chance on your entire burst.

Consumables

Food

  • - strong mix of sustain and damage.
  • - more evasion uptime and synergy.
    • Budget version:


Utility

  • or .

Usage

Elite specialization basics

  • Soulbeast allows Rangers to meld with their pet, becoming one. This is done through which has a 10s CD.
  • Pet swapping is disabled while in combat. Use Juvenile Smokescale Juvenile Smokescale as your combat pet. Consider swapping to gazelle once you're downed (you can swap pets while downed) to interrupt stomp attemps in case there is a chance for you to get revived.
    • Traits related to swapping pets now activate upon entering/leaving .
  • Pet related traits and skills such as continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
    • IMPORTANT: skills that affect your pet like have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
  • If taken used while in Beastmode will grant you Might Might on each hit you land. -especially against multiple targets- can quickly build up 25 stacks of Might Might which is best used on (Longbow), (Greatsword), or (Beastmode).
  • Merging with the pet is usually kept for delivering burst damage but has a few other applications as well, like the instant evasion through Smokescale's Smoke Assault Smoke Assault. You can also meld with dead pets and then exit the form to instantly revive them.


General

  • Dodging applies Protection, which also heals thanks to the trait . reduces the condition damage you take by 20% while affected by this boon.
  • Survival skills cure 2 conditions and grant Fury. Your healing, cleanses 4 because it procs .
  • Beastmode grants a flat 30% movement speed boost.
  • has many uses.
    • It can be used offensively for the Quickness, most notably to boost , , or Greatsword autos for downed cleave.
    • Defensively by keeping your Can't find such skill "Beast Mode"! Please refer to our skill index. ready in case you need to cleanse 2 conditions.
    • Alternatively the Superspeed Superspeed can help you escape damage or chase down targets while on Greatsword.
  • Try to be on Greatsword when you kill players and NPCs alike in order to build up stacks.
  • passively maintains a high uptime of healing reduction on your target.


Damage

  • will grant Attack of Opportunity to you while melded, this is best used for boosting 's damage.
  • Smoke Assault can be used as an instant source of evasion in case you run out of dodges. The damage it does isn't bad either, but not that significant unless all attacks land on the same target.
  • The optimal burst combo is fairly straightforward:
  1. Make sure you have Fury Fury by the time you'll unload your Longbow skills.
  2. Pop before the burst.
  3. Get Quickness from either or (if taken).
  4. for some extra stats and unblockable attacks for a short while.
  5. Optional, if taken
  6. which boosts the Soulbeast's own damage if used in Beastmode.
  7. to increase the chance of landing your burst and to proc .
  8. for damage.

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Build rating - 5 stars
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4 Ratings
4 stars
Ikyro gave this build 4 stars 2 weeks ago

This here build is above average. There are much better alpha strike builds, and better roaming builds. In duels, it's quite strong and it does smoke thieves and mesmers handily. There is a lot of projectile hate in WvW, so in larger skirmishes it falls off.

5 stars
Hanz gave this build 5 stars last month

Very decent burst. Good for dueling or spiking down targets in smaller groups, and it can solo camps with ease. Mobility's okay as well. Sustain can be a problem if you fail to burst targets down or have to survive outnumbered for an extended period of time, but it's good enough.

September update: been a bit quiet in here, but that's because nothing's changed. Sees a lot of play even now and for good reason.

5 stars
Aguakateh gave this build 5 stars July 2018

Great for roaming and solo camping. Also, with a few adjustments, like adding Moa Stance can be useful in groups, scaring away invaders with the spikes of damage and picking up low health targets when in a fight taking advantage of the high mobility to burst and escape

1 More Rating
5 stars
Donyajoon gave this build 5 stars June 2018

Recent buff made the burst a little stronger. Great for both solo roaming and small groups. Has great single target ranged burst paired with good mobility.

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