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Tempest - D/D Aurashare

The community gave this build a rating, making it second-tier: Good

Focused on: ControlSupportHealing and Condition cleanse

Designed for: WvW Zerg

Expansions required: Heart of Thorns buildsSecrets of the Obscure builds

Difficulty:
Easy
This build was last updated on February 28, 2025 and is up to date for the February 11, 2025 patch.

Overview

This build primarily fills the role of the healer and cleanser for its party.

is an exceptionally powerful revive skill - in it has the unique effect of repositioning the target, allowing the tempest to fully reset a player that went down in a bad place.

Tempest provides some Might Might provided with

as well as unique auras - primarily and the very powerful .


Skill Bar

Dagger/Dagger
Dagger/Dagger
Utility


Variants

Weapons
Utilities


Specializations


Template Code

[&DQYfKxErMD/HEgAApRIAAHQSAAAdAQAAmRIAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Dagger
Minstrel
Dagger
Minstrel
Sigil
Sigil
Dagger
Minstrel
Dagger
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

Relic


Consumables


Usage

General


Overall Priorities

High
Moderate
  • CC
Low
  • Aura/boonshare


Surviving

  • This build has moderate passive defense
  • This build has moderate mobility skill access
    • and are your main mobility skill, you want to use them when you far away from the tag to get closer, or to have active Evade if you don't have any dodge on heavy pressure case
  • This build has low active defenses
    • Since you lack personal stunbreaks and Stability Stability and you heavily rely on skills with longer casttimes, you want to position safely
      • Stay close to tag, but not directly on top - within 200-300 range is close enough to quickly respond to movements and get boons without getting stuck behind
      • While overloading, if needed, move further away ensure the cast finishes - has 600 radius
    • is your panic button, but as healer you don't want to use it to much or your party will die. You can cancel it anytime with a weapons stow or some high priority skills like or
Active defense priority Toggle


Detailed Explanations

Glyph of Renewal

Glyph of Renewal Toggle


Condition clear

Condition clear priority Toggle


Healing

Healing priority Toggle


CC

CC priority Toggle


Aura/boonshare


Settings

  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
  • Also under General Options / User Interface turn on Thick party health bars
    • Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
  • Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.


Ratings

This build has a rating of 4 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Soldier198 gave this build 5 stars • February 2025
02/20/2025. Nerfed backed a bit, still pretty good. Big cleanse, big heals, high frost aura uptime. Lower amount of general utility compared to other Tempest weapon sets as well as Scrapper/Druid
3 stars
Arete gave this build 3 stars • April 2024
Good alternative to D/F tempest, trading might for and cleanse and heals. Loses a lot of defense and utility, both are pretty marginal at very large group sizes but an issue for this build in smaller groups. Unique auras and solid CC help set it apart from druid/vindicator/scrapper.

Comments

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