Untamed - Unspeared
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage, Control and Sustain
Designed for: PvP Conquest
Difficulty:
Hard
This build was last updated on November 26, 2025 and is up to date for the November 18, 2025 patch.
Overview
A Power Untamed build for PvP using the recently introduced Spear with great burst damage and mobility, made to be played primarily as a roamer. Part of the automated tournament metagame.
Skill Bar
Spear
Sword/Mace
Utility
Skill Variants
Weapons
- Offhand Warhorn over Mace - trades condi cleansing and AoE damage for a blast finisher, boons and ranged pressure.
- Mainhand Dagger over Sword - older version of the build, after dagger nerfs sword is better but dagger remains playable.
Utility
- - unblockable attacks on activation.
- - offensive pick with great AoE damage and CC.
Pets
Jaguar can be replaced by:
Template Code
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Specializations
Equipment
Spear
Sigil
Sigil
Sword
Mace
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relics
- - higher sustain.
- - burst damage.
Usage
Elite specialization basics
Untamed Rangers have more control over their pets than regular Rangers, allowing them to manually control their pet's 3 special attacks.
- Unleash is the central mechanic of Untamed. At any given time either you or your pet is in the Unleashed state, and you get to flip back and forth on a 1s CD.
- When you're Unleashed, your first autoattack is empowered. Spear's turns into while Dagger's becomes . Unleashing yourself also makes you deal more damage.
- Unleashing the pet grants your pet a damage reduction while their pet skills flip over to new ones:
- F1 becomes
- F2 becomes
- F3 becomes
General
- Pet swapping acts as a Blast finisher thanks to . Being instant, you can have Smokescale place a under you (even while you're stunned), and swap pets for AoE stealth.
Smokescale's F2 is a useful combo field:
- Projectile finishers like could
Blind your target, increasing your sustain. - While your pet is unleashed, Smoke Cloud is replaced by which is a Blast finisher. Dropping the field, unleashing the pet and pressing the skill again could make your pet combo Stealth for you on his own.
- Both weapon sets have either leap or blast finishers for stealth stacking.
- Projectile finishers like could
Sustain
- is one of your best survival tools. You can also reduce its CD by attacking enemies.
- makes your unleash ability remove 2 conditions every 10 seconds, which is your first line of defense against conditions.
- is for emergencies in case condition damage is starting to overwhelm you. Consider disengaging/repositioning right after or following up with
Stealth so you have some time to recover. It's also a stunbreak.
- is both a stunbreak and an excellent skill for damage mitigation. Hold onto it in case you get stunned if Mutate Conditions is on CD, otherwise you get to use it a bit more freely.
- Every unleashed pet skill can be used defensively, and itself grants you damage reduction.
- is an instant source of ranged
Blind via trait synergy that could also be used if you're CC'd or casting skills.
- applies
Slow but only if the target is CC'd. It's still useful for preventing them from counterpressuring you after the CC.
- destroys projectiles while the
Chill makes it easy for you to kite enemies caught in it.
- It's fine to use just to stealth up and disengage for a bit. Both sets have mobility skills to help you build gaps too.
Doing damage
- Make sure that you're the one who's unleashed during burst combos, not the pet! Don't miss out on .
- Once evey 15 seconds unleashed autoattacks become available: on Spear and on Dagger. You don't suddenly gain access to them whenever they're off cooldown, only when you use .
- makes it easier to manage these skills - whenever you swap weapons, the CD is reset so you always get to use unleashed attacks right after weapon swapping. After that the 15s CD still applies but only if you stay on the same weapon long enough.
- Whenever
Fury is applied to you, your next attack will deal more damage and be a guaranteed critical hit. This only works on the next strike and doesn't cover entire skills that deliver multiple hits like .
- Sources of
Fury applications in the build:
- Swapping pets thanks to . This is instant and could even be used in the middle of casting skills to make them crit when they land.
- Weapon swapping.
- Randomly when getting stuck below 75% HP.
Spear
- Spear's gimmick is stealth attacks - whenever you're stealthed, stronger versions of skills 2-5 become available. As striking an enemy reveals you, you only get to use 1 of these skills per stealth window.
- Stealth attacks share a CD with their regular versions! If you combo stealth with (which is a leap finisher), will be on CD so you won't get to use it as a followup.
- Skills 2-4 deal heavy damage while #5 (Panther's Prowl) fills a utility purpose.
- is perhaps the most important skill on this weapon, as it's an easy way of obtaining
Stealth. Not only that, but it allows you to use stealth attacks even when you're
Revealed! So this could even fit into burst combos - in case you've just revealed yourself by doing a stealth attack, Panther's Prowl could unlock other stealth attacks without having to wait for Revealed to fall off.
- Skill #2 on Spear, is a simple melee cleave with high damage. Works fine as a followup to skill #4.
- Stealth attacks: adds an extra strike at the end, increasing its damage significantly but also its cast time. Works best when the target's CC'd and can't fight back or if you.
- Skill #3, is a solid ranged attack. You can extend its range and make it unblockable by stealthing up.
- Skill #4, is a highly versatile skill and the primary candidate for stealth attacks. Works as a leap finisher, mobility tool, has good damage and could
Daze targets if stealthed. If you can get stealth from other sources, use this in stealth. If you can't, use this to gain stealth by comboing with your Smokescale.
- Both pets provide opportunities for you to enter
Stealth.
Top Streamers
- Twitch: Boyce
- Twitch: Kaspi
Related Builds
- Untamed - Power Unspeared Roamer - WvW version of the build.
Ratings
Insane damage even post nerf and plenty of stealth to boot, not to mention the mobility. Not easy, but worth learning.
This is an awesome build. It can be a bit confusing, but once you get the hang of it, it's great. I'd switch from Berserker to Marauder for a better fighting stance.
Quickly rose to meta status following the damage buffs.
Comments
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