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Weaver - Condi DPS

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Part of the current metagame.

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damage.

Designed for:

Expansions required:

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Overview

A condition DPS build for Weaver. This build has a complex rotation, but deals strong sustained damage through Burning Burning and Bleeding Bleeding, and has good access to CC and various utility skills.


Skill Bar

Sword/FocusHealingUtilityElite

Variants

  • instead of for ease of use and less of a precasting requirement, at the cost of ~1700 DPS.
  • provides more group healing at the expense of personal healing.
  • for more burst healing at the expense of sustained healing.
  • If you'd prefer, you can use Dagger over Sword for increased damage output. However, dagger is not a good idea for every encounter due to dashes in the rotation. The stats, traits and sigils used remain identical for both builds.

Specializations

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Standard Equipment

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6x
Superior Rune of the Elementalist
15x
Malign Infusion
3x
Spiteful +5 Agony Infusion

Consumables

Food:

  • , or

Utility:

    • or for a cheaper alternative

Usage

Be very careful not to accidentally cast while attuned to earth as it will lock you out of using other skills for 4 seconds, massively reducing your damage output.
If using , precast 4 elementals before the fight if possible. Cast the skill in for fire elementals which apply tons of Burning Burning.
Rotations for both the Sword and Dagger mainhand versions involve frequent attunement swapping to maximize the usage of high-damage, low cooldown skills particularly whilst is active. While it is ideal to follow the rotations in these examples, encounter mechanics may force you to adapt your rotation around them.
Video example rotation for Sword/Focus by Roul
Video example rotation for Dagger/Focus by Ryan

Breakbars

This build has access to CC options that are easier to use than Staff Weaver, however it still faces the problem of having to wait for two attunement swap cooldowns before gaining access to most of its CC skills.

  • inflicts 200 breakbar damage.
  • inflicts 400 breakbar damage and is your strongest CC skill.

For the Sword build:

  • inflicts a short daze that is rounded up to be equivalent to a 1 second daze or 100 breakbar damage. This is your only CC skill that is available after only one attunement swap
  • inflicts 125 breakbar damage.

For the Dagger build:

  • inflicts 150 breakbar damage but requires the awkward attunement combination of Air and Water. This should be saved for a last-resort option.
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Build rating - 5 stars
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3 Ratings
5 stars
Walrus6390 gave this build 5 stars June 2020

This build is currently the highest potential DPS in the game by far, clocking in at a whopping 43.8k with dagger! Despite its overwhelming power, condi weaver is seldom seen due to its high skill requirement. Dagger has limitations due to dashes and is therefore fairly niche. The sword variant can achieve 40.5k, which still beats every other DPS build. If you're looking for a high effort- high reward build, this is it.

4 stars
Chinkeeyong gave this build 4 stars September 2018

This build deals good DPS but is only situationally viable due to its fluctuating toughness. It also doesn't really bring anything over other condition DPS builds.

5 stars
Troupe gave this build 5 stars July 2018

With various balance changes happening around it and various minor buffs to sword skills Condi S/D weaver has found itself in a strong position relative to other condition DPS options. This build puts out strong damage to all-sized targets and doesn't lose much against mobile enemies, but has a mechanically intensive rotation and many button presses that make it not suited to beginner elementalist players.

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