Weaver - Condi Weaver

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The community gave this build a rating, making it top-tier: Great.

Focused on: Condition damageMelee damageDpsDefenseSolo playRoaming.

Designed for:


Expansions required:

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Condi Weaver is a great solo build that has an active playstyle and is capable of handling itself against almost any solo content.

  • "Rhythmic" playstyle
  • High DPS and defense
  • Many build variants
  • No elementals to deal with.
  • High skill floor
  • High intensity / high input.

Skill Bar


Weapon Variants

  • Sword - Highest damage mainhand, has moderate mobility
  • Focus - Highest defense offhand while offering good damage and utility, generally recommended
  • Dagger - Highest mobility mainhand & offhand, can be fun to play but is less effective than Sword or Focus.
  • Scepter - Only valid ranged option, can be used to cheese some content.
  • Staff - Avoid this, generally, unless you just need to tag some mobs in a zerg and have viper gear on.

Skill Variants

Healing Skills

  • - burst heal.
  • - blast finisher.

Utility Skills

  • - AoE burst damage from or pulsing blind with .
  • - breaks stun and blocks attacks.
  • - for mobility.
  • - fantastic stunbreak
  • - high single-target DPS
  • - decent single-target DPS and provides extra durability

Elite Skills

  • - high AoE damage on a long cooldown, mobility
  • - flame elemental provides high DPS while water and earth give you a reliable front line.


Build Code


  • - more Blind Blind if having trouble with trash mobs.
  • / - can be taken if the extra sustain from barrier isn't needed
  • - if taking signets


Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Viper Equipment

This set offers the highest DPS but very little defense.

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Superior Rune of the Nightmare

Trailblazer Equipment

Recommended for especially hard content. Lower DPS but drastically increased buffer.

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Superior Rune of the Nightmare

Variant Equipment


Unlike its Tempest cousin, Weaver is extremely reliant on expertise and condition duration. It is very highly recommended that you obtain either Trailblazer stat icon.png Trailblazer's or Viper stat icon.png Viper's gear for this build, as missing duration can drastically affect its playstyle.

  • Settler - A somewhat valid gear substitute for Trailblazer stat icon.png Trailblazer's that can even be mixed in for extra sustain. If running this, it may be best to use and . Alternatively, run .
  • Marshal stat icon.png Marshal's - Similar to Settler but for Viper stat icon.png Viper's . The rune options above are valid and also becomes a relatively strong option.


  • - useful on gear without Expertise
  • - defensive option similar to
  • - Strong defensive option for the Trailblazer stat icon.png Trailblazer's variant
  • - higher burst, lower DPS overall for the Viper stat icon.png Viper's variant
  • - decent, cheap, and unique option for the Viper stat icon.png Viper's variant
  • - strong alternative to


  • - helps with condi cleanse
  • - helps with condi cleanse, only use on Viper stat icon.png Viper's variant.
  • - strong defensive option for Viper stat icon.png Viper's / Trailblazer stat icon.png Trailblazer's variants.


Event Farming

  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
  • , , - general farming
  • - good damage option with +karma

Solo Play

  • , - DPS
  • - Budget DPS
  • , - Dodges + Might
  • , - Gives sustain for the Viper stat icon.png Viper's , Sinister stat icon.png Sinister's , and Grieving stat icon.png Grieving variants
  • - +Dmg, +Karma


This build primarily relies on and . It is not particularly difficult to play, but has a lot of options to respond to different situations and requires a bit of game knowledge to take advantage of.


  • Rotate between fire and earth, only going into water or air for utility.
  • Spam all of your fire and earth skills.
  • You can combine , , and with for a large burst of damage while you are invulnerable.
  • Try not to interrupt your AA chain in fire, and try to avoid having to AA for extended periods in Fire, Air, or Water. Earth's AA chain is fine to interrupt if needed


  • Projectile Hate: ,
  • - invuln
  • Water AA's & provide considerable healing when necessary
  • Dodging or activating a stance grants Barrier


Build rating - 5 stars
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3 Ratings
5 stars
Linera gave this build 5 stars 6 days ago

My all time favorite ele build. Feels much more dynamic and fast-paced when compared to any tempest build, pair that with above average self-healing, and the ability to kill most trash mobs with the single press of a button, and you get a fun, fast, powerhouse of a elementalist that can take on even some more difficult content.

5 stars
Jack Armstrong gave this build 5 stars 4 weeks ago

One of my top 3 favorite builds right now, the others being Condi Mirage (melee) and Shortbow Renegade. Very configurable: multiple good weapon choices, and you could probably do well with any utility skills you want, though the ones listed here are likely the best choice for general use. Very durable, yet good damage. While switching stuff around, I ended up with 2 condi clears (Sigil of Cleansing and Diamond Skin trait) and found that, with those and of all the passive barrier and healing applications, I could kill pretty much all of the PoF repeatable hero points while hardly ever moving or dodging, usually losing little or no health in the process. Pretty easy to use, too: as long as you switch attunements often, you can kill stuff pretty quickly with almost random weapon and utility skill usage--though intelligent use gets better results, of course.

5 stars
Onlywrin gave this build 5 stars last month

A really strong open world build for ele that's great in virtually all situations.