Don't make brand new pages for builds when the differences can easily be placed in the variants. Necromancer - Traditional Terrormancer and Necromancer- Lingering Curse are both 0/6/4/0/4 Scepter/Dagger Staff with a Rabid Amulet and play exactly the same. Runes/Sigils and a few traits aren't large enough to justify a new build. They need to have a major differences. --DantesS_P (talk) 19:52, 4 August 2014 (UTC)

Warrior - The Gatherer[edit]

Hey I like this, it's nice. However there should be a space before the hyphen, so I've moved it to Warrior - The Gatherer. Keep up the cool PvE builds! I'm gonna add a mesmer one too I think. Chase (talk) 22:15, 4 August 2014 (UTC)


You can whisper me @ "Chase" or "xxx.9514" -- I'll be online/afk until dinner (east coast) and I can help you set up a page « Chase ♥ ♥ ♥ » 21:23, 20 April 2015 (UTC)

Basically though what you're doing is typing something in to the title bar (where the title says "Build:Blah blah blah" and changing that part then clicking "Edit" or "New" for that page that loads up. « Chase ♥ ♥ ♥ » 22:20, 20 April 2015 (UTC)


I can see why you dislike it (not the best build for standing on point) but the "This build has zero dps for attacking anything. This build has zero sustain to actually help the team" part is simply not true at all. While it lost nearly all of its power pressure, the nearly perma firefield uptime can alone sustain ~1.5 stacks of burning on a huge area, then you still have bow to apply pressure and immobs to root for your team's burst. As for party support, you can have 3 shouts on 20s CD (2+1 from traits) and 1 on 24s, each heals for 1.9k+ and cleanses conditions, then you have warhorn which cleanses conditions and provides boons, finally there's the elite banner which can AoE res. What do you mean it can't help the team? --Necromancer Icon Color.pngHanz(talk) 13:44, 23 September 2015 (UTC)

It can't help the team if you die by an enemy looking at you. What good is all that res banner, 3 shouts and condi removal if you have to disengage just to survive. It didn't lose just power pressure, it lost sustain. --Goruu (talk) 16:55, 23 September 2015 (UTC)
Disengaging is a part of the build and it's great at it. :P It works best in tanky comps where you can get an ele or engi to stand on point while you're kiting - that's why it's different than a bunker guard: can't stand on point that much, but it has better mobility and can actually win 1v1s while still providing support in teamfights. Sustain is actually higher imo with the endure pain and extra shout proc, plus shield recently got buffed so you have a 3sec block on 20s cd (traited). There's a reason why nearly every Eu team has one atm. --Necromancer Icon Color.pngHanz(talk) 14:04, 5 October 2015 (UTC)

Vote removed[edit]

"Inferior to the Rabid build" - 1) We don't have a rabid build 2) Carrion > Rabid. That's called a fact. --Necromancer Icon Color.pngHanz(talk) 20:01, 2 November 2015 (UTC)

1)It was a rabid build until someone changed it to be inferior. 2) More like opinion. --Goruu (talk) 02:49, 3 November 2015 (UTC)


K sorry for some reason I couldn't move the rating page properly for the settler MM build, could you vote again? --Necromancer Icon Color.pngHanz(talk) 08:59, 11 November 2015 (UTC)


Hi, don't use the discussion pages, scroll down on any build page and leave a comment there. Also join us on discord :P --Revenant tango icon 200px.pngHanz (talk) 08:32, 28 January 2016 (UTC)