Difference between revisions of "Soulbeast - Staff Stancebeast Roamer"
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:# {{Skill|Hunter's Call}} | :# {{Skill|Hunter's Call}} | ||
:# {{Skill|One Wolf Pack}} | :# {{Skill|One Wolf Pack}} | ||
− | :# {{Skill|Solar Beam}} spam until target dies. | + | :# {{Skill|Solar Beam}} spam until target dies. {{Sigil|Superior Sigil of Rage}} already gives you some {{Tooltip|Quickness}} for this part but {{Skill|Quickening Zephyr}} could add even more. |
:# ''Optional -'' you could use {{Skill|Smoke Assault (soulbeast)}} as a finishing move against escaping targets or if you're being pressured. This is an excellent multihit ability with good One Wolf Pack synergy that also evades incoming attacks. | :# ''Optional -'' you could use {{Skill|Smoke Assault (soulbeast)}} as a finishing move against escaping targets or if you're being pressured. This is an excellent multihit ability with good One Wolf Pack synergy that also evades incoming attacks. | ||
:# You could add other stances to this combo too if you want to increase your success rate like {{Skill|Dolyak Stance}} for the {{Tooltip|Stability}}. | :# You could add other stances to this combo too if you want to increase your success rate like {{Skill|Dolyak Stance}} for the {{Tooltip|Stability}}. |
Latest revision as of 09:11, 9 July 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage and Mobility
Designed for: WvW Roaming
Difficulty:
Normal
This build was last updated on July 09, 2024 and is up to date for the June 25, 2024 patch.
Overview
A Power Soulbeast build for WvW roaming that focuses on killing targets in the first few seconds of a fight with Solar Beam before they could even have a chance to react.
Skill Bar
Weapon 1: Staff
Weapon 2:
Weapon 3: Sword
Weapon 4: Warhorn
Healing skill: Bear Stance
Utility skill 1: Quickening Zephyr
Utility skill 2: "Sic 'Em!"
Utility skill 3: Dolyak Stance
Elite skill: One Wolf Pack
Pet 1: Smokescale
Pet 2: Rock Gazelle
Skill Variants
Utility
- "Protect Me!" over Quickening Zephyr - trades burst damage for better sustain, you should still have
Quickness on your opener from Superior Sigil of Rage and the extra sustain from Protect Me could help you put up a fight if the opponent survives it.
Template Code
[&DQQeOiAqNykuF3kAlgGaAKUBwgD6FrgALhbtAC47AQsAAAAAAAAAAAAAAAACIwAyAAA=]
Specializations
Skirmishing: Mid, Mid, Bot
Beastmastery: Mid, Mid, Bot
Soulbeast: Top, Mid, Mid
Equipment
Rune: 6x Superior Rune of the Eagle
Infusion 1: 18x Mighty WvW Infusion
Infusion 2: Undefined quantityx X
Relic: Relic of the Weaver
Weapon 1: Staff
Weapon 2:
Sigil 1: Superior Sigil of Air
Sigil 2: Superior Sigil of Rage
Weapon 1 stats: Assassin
Weapon 3: Sword
Weapon 4: Warhorn
Sigil 3: Superior Sigil of Cleansing
Sigil 4: Superior Sigil of Energy
Weapon 3 stats: Assassin
Weapon 4 stats: Assassin
Main stats: Berserker
Head stats: Marauder
Shoulders stats: Marauder
Chest stats: Marauder
Hands stats: Marauder
Legs stats: Marauder
Feet stats: Marauder
Relics
- Relic of Fireworks - lower damage on your opening burst, but could provide higher uptime on the damage boost in longer fights.
Consumables
Food
- Cilantro Lime Sous-Vide Steak - strong mix of sustain and damage.
Utility
- Superior Sharpening Stone or Tin of Fruitcake.
Usage
Elite specialization basics
- Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through Beastmode which has a 10s CD.
- Traits related to swapping pets now activate upon entering/leaving Beastmode.
- Pet related traits and skills such as Pet's Prowess continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
- IMPORTANT: skills that affect your pet like "Sic 'Em!" have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
General
- The build focuses on taking out its opponent in the opener using Staff. Sword/Warhorn is more of a backup set in case you're forced into a longer fight.
- Bear Stance could be used both offensively and defensively. This is your best skill for survival especially if the target survived the initial burst and you have to put up a fight, but it could also be used during the Staff combo to ignore conditions like
Weakness or
Blind.
- Use mobility skills like Ancestral Grace to keep your distance or disengage if things don't go according to plan.
Burst rotation
- Optional - stack stealth for yourself by dropping Smoke Cloud (Smokescale F2). The next step of the chain already gives you stealth as CotW is a blast finisher, but you could also use Sword 2-3 before proceeding with the chain.
- Call of the Wild for boons.
- Beastmode to gain the boons on your pet too.
- "Sic 'Em!"
- Hunter's Call
- One Wolf Pack
- Solar Beam spam until target dies. Superior Sigil of Rage already gives you some
Quickness for this part but Quickening Zephyr could add even more.
- Optional - you could use Smoke Assault (soulbeast) as a finishing move against escaping targets or if you're being pressured. This is an excellent multihit ability with good One Wolf Pack synergy that also evades incoming attacks.
- You could add other stances to this combo too if you want to increase your success rate like Dolyak Stance for the
Stability.
Stealth stacking rotation
- Smoke Cloud
- Call of the Wild
- Beastmode
- Worldly Impact
- Pounce
- Serpent's Strike
Videos
Related Builds
- Sic 'Em Roamer - a more traditional version of the build.
Ratings
![4 stars](/wiki/images/b/b1/4-star.png)
Very binary build, you either win in the first few seconds or you're kind of screwed, but it definitely has the damage to win and seems to work more often than not. Rather satisfying when it works, and if it doesn't, you know what you signed up for anyway.
Comments
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We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.
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