Difference between revisions of "Vindicator - Power DPS"
Line 116: | Line 116: | ||
# {{Skill|Phantom's Onslaught}} as soon as you land | # {{Skill|Phantom's Onslaught}} as soon as you land | ||
# {{Skill|Eternity's Requiem}} | # {{Skill|Eternity's Requiem}} | ||
+ | # {{skill|Mist Unleashed}} | ||
# {{Skill|Legendary Assassin Stance}} | # {{Skill|Legendary Assassin Stance}} | ||
# {{tooltip|Weapon Swap}} | # {{tooltip|Weapon Swap}} | ||
Line 132: | Line 133: | ||
<big>'''Alliance/Greatsword Loop'''</big> | <big>'''Alliance/Greatsword Loop'''</big> | ||
# {{Skill|Mist Unleashed}} | # {{Skill|Mist Unleashed}} | ||
+ | # {{Skill|Spear of Archemorus}} | ||
+ | # {{Skill|Phantom's Onslaught}} | ||
# {{Skill|Eternity's Requiem}} | # {{Skill|Eternity's Requiem}} | ||
− | |||
# {{Skill|Nomad's Advance}} | # {{Skill|Nomad's Advance}} | ||
− | |||
# {{Skill|Mist Unleashed}} | # {{Skill|Mist Unleashed}} | ||
− | |||
# {{Skill|Death Drop}} | # {{Skill|Death Drop}} | ||
# {{Skill|Mist Swing}} {{to}} {{Skill|Mist Slash}} {{to}} {{Skill|Arcing Mists}} | # {{Skill|Mist Swing}} {{to}} {{Skill|Mist Slash}} {{to}} {{Skill|Arcing Mists}} | ||
# {{Skill|Mist Unleashed}} | # {{Skill|Mist Unleashed}} | ||
# {{Skill|Mist Swing}} {{to}} {{Skill|Mist Slash}} {{to}} {{Skill|Arcing Mists}} | # {{Skill|Mist Swing}} {{to}} {{Skill|Mist Slash}} {{to}} {{Skill|Arcing Mists}} | ||
− | # {{Skill| | + | # {{Skill|Nomad's Advance}} |
# {{Skill|Mist Unleashed}} | # {{Skill|Mist Unleashed}} | ||
# {{Skill|Mist Swing}} {{to}} {{Skill|Mist Slash}} {{to}} {{Skill|Arcing Mists}} | # {{Skill|Mist Swing}} {{to}} {{Skill|Mist Slash}} {{to}} {{Skill|Arcing Mists}} | ||
+ | # {{Skill|Death Drop}} | ||
# {{Skill|Spear of Archemorus}} | # {{Skill|Spear of Archemorus}} | ||
# {{Skill|Phantom's Onslaught}} | # {{Skill|Phantom's Onslaught}} | ||
Line 154: | Line 155: | ||
− | [https://youtu.be/ | + | [https://youtu.be/J8aDZhvJFqM Video example] |
− | [https://youtu.be/ | + | [https://youtu.be/aoe7N4fSo_g Video example (greatsword only)] |
[https://youtu.be/Xj3ty22Daqk Video example (greatsword only + Jalis)] | [https://youtu.be/Xj3ty22Daqk Video example (greatsword only + Jalis)] |
Revision as of 17:01, 12 May 2023
This build was last updated on May 12, 2023 and is up to date for the October 8, 2024 patch.
Overview
Like Daredevil before it, DPS Vindicator turns its dodge into a powerful strike that buffs its damage but unlike Daredevil, it only needs its endurance to not be full, so it is able to keep a dodge in hand for defence. Greatsword also brings with it
, which makes Vindicator a durable fighter.Both Swords and
add relatively minor DPS to the build, which allow Vindicator to bring and/or a Staff and thereby dramatically increase the utility it brings to a group.
Skill Bar
Greatsword
Sword/Sword
Utility
Utility
Variants
- Legendary Dwarf Stance can be used instead of Legendary Alliance Stance, offering very similar DPS and different utility.
- You can also opt to camp Greatsword. This is a small DPS loss, and allows you to bring a utility weapon like Staff in your other set.
Template Code
[&DQkDNg8qRR3cEdwR1BHUESsSKxIGEgYSyhHKEQIHAgcGEtQRKxIGEtQRKxI=]
Specializations
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Dragon
Dragon
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Berserker
Berserker
Sigil
Sigil
Sword
Berserker
Berserker
Sword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
- The backpiece is a tiny DPS gain, but gives you a little bit of extra vitality. It can be swapped to Berserker stats without any noticeable difference.
Consumables
Food
- or ascended versions
Utility
Usage
Rotation
Opener
Start in
on Greatsword- as soon as you land
- Weapon Swap
Assassin/Sword Loop
- - activate during Chilling Isolation
- Autoattack, use as it comes off cooldown, and use to prevent yourself reaching full endurance - try to finish the autoattack chains. You should use Chilling Isolation three times and Death Drop twice.
- after your third
- Weapon Swap
Alliance/Greatsword Loop
- ⇒ ⇒
- ⇒ ⇒
- ⇒ ⇒
- Weapon Swap
- Return to start of Assassin/Sword Loop
Ratings
Strong power DPS that performs even better against large hitbox bosses. Recent changes have made it more usable, though swapping out legends or weapons for utility now comes with a much greater damage loss.
Great build but I would rather use salvation than devastation for better sustain. Better survivability and sustainability of boons, which provides a barrier every few seconds. Overall, it is a great class and build, very easy to use and master once you get a better grasp of understanding of your rotation since dodge is now a part of your rotation.
While in large hitbox bosses the GS go better the sword is there for little ones, this build is good and easy to understand I'm playing with dwarf, but I am going to test with aliance legend soon. for beginners is excellent build because you can use Dwarf legend instead alliance until you have all HP needed, and this build can be used in Open World with just peculiar difference. You can play all around with just little changes and play nice, very fun to play. I vote 5 stars on it .
Solid 4, maybe mid to 5. While it's a good build, the only real downside to it is the time investment needed to adjust to some seemingly minor surface changes: Dodge (V) is now part of your rotation, and you must use Greatsword 4 / Sword 3 as your defensive utilities (Block and Evade frames respectively). Sword 3 is risky when there are lingering damage effects scattered around the environment, more-so when the target is mobile, and is low-DPS effective when multiple targets are presented even with Impossible Odds channeled. This build works more than fine if you need a pDPS slot filled in your fractals/raid groups.
Edit: I'm updating this to 5 stars for a number of reasons: There's decent support utility via Saint Viktor in the Alliance stance in the form of subgroup stunbreaks and a spammable condi cleanse as well as off-healing that's pretty robust without investing anything into Healing Power. Regardless if you go GS/Sw-Sw or GS/Staff, you have a lot of Defiance break and a slew of CCs and engagement approaches. While there are pDPS elite specializations that can offer different or a wider array of team utility skills, the Vindicator's versatility in approaching different mechanics (defensive use of the Dodge, as well as solid evade frames and GS4's block mechanic) all slide it into the 5 star category for me.
Super Nice Build, Normally Not A Fan Of Power DPS, But This is Really Nice. It's Also Usefull For Movement And Quickly Getting To Places.
Would 100% Recommend This Build!
Comments
Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium