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Difference between revisions of "Mechanist - Celestial Mecha Roamer"

 
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| designed for = WvW Roaming
 
| designed for = WvW Roaming
 
| focus = hybrid damage, sustain
 
| focus = hybrid damage, sustain
| rating = great
+
| rating = archived
 +
| difficulty = 1
 
}}
 
}}
  
 
==Overview==
 
==Overview==
A tanky, easy to play hybrid Mechanist build for WvW Roaming.
+
A tanky, easy to play hybrid Cele Mechanist build for WvW Roaming.
  
  
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{{Specialization|Alchemy|bot|mid|top}}
 
{{Specialization|Alchemy|bot|mid|top}}
 
{{Specialization|Inventions|top|bot|mid}}
 
{{Specialization|Inventions|top|bot|mid}}
 +
'''Variants'''
 +
* {{Trait|Anticorrosion Plating}} offers better sustain against conditions.
 
{{Specialization|Mechanist|mid|mid|bot}}
 
{{Specialization|Mechanist|mid|mid|bot}}
  
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| weapon1 = Mace
 
| weapon1 = Mace
 
| weapon2 = Shield
 
| weapon2 = Shield
| sigil1 = Superior Sigil of Strength
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| sigil1 = Superior Sigil of Battle
 
| sigil2 = Superior Sigil of Cleansing
 
| sigil2 = Superior Sigil of Cleansing
 
| infusion1 = Mighty WvW Infusion
 
| infusion1 = Mighty WvW Infusion
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==Usage==
 
==Usage==
To be added
+
'''General'''
 +
 
 +
* One of the best things about this build is the '''permanent''' {{Tooltip|Alacrity}} uptime.
 +
<!--* {{Trait|Compounding Chemicals}} heals for a small amount everytime you gain a boon. {{Rune|Superior Rune of Sanctuary}} gives you barrier equal to 20% of the healing done by most sources, including Compounding Chemicals.
 +
 
 +
* {{Sigil|Superior Sigil of Strength}} and {{Trait|Mech Arms: High-Impact Drivers}} ensures that you'll be gaining boons just about every second in combat (which translates to healing, and healing grants barrier).
 +
 
 +
* Why is this important? Because {{Trait|Mech Frame: Channeling Conduits}} grants you 1s of {{Tooltip|Alacrity}} (increased by your stats) whenever you gain barrier, on a 1s cooldown.-->
 +
 
 +
* {{Rune|Superior Rune of Sanctuary}} gives you barrier equal to 10% of the '''healing''' you receive, which means the passive of {{Skill|Rectifier Signet}} is enough to proc {{Trait|Mech Frame: Channeling Conduits}} every second for permanent {{Tooltip|Alacrity}} uptime.
 +
 
 +
* Condition cleansing is on the lower end, you'll have to get by with {{Sigil|Superior Sigil of Cleansing}} and {{Skill|Super Elixir}} for the most part. Use {{Skill|Acid Bomb}} inside Super Elixir to combo some extra condition cleansing.
 +
** {{Skill|Shift Signet}} also removes conditions but this should be more of a last resort option, as this is also your only real escape/chase tool.
 +
 
 +
* Signets maintain their passives even when they are on CD, so don't hesitate to use {{Skill|Rectifier Signet}} whenever you're missing a larger chunk of HP.
 +
 
 +
* Use {{Skill|Energizing Slam}} on CD.
 +
 
 +
* {{Skill|Rocket Fist Prototype}} also fires the same projectile from your Mech! This is important because it takes priority over their F1-3 skills, so if your Mech was using any of them while you press this skill, your Mech's attack will be interrupted as this one takes priority.
 +
 
 +
* If you're completely out of CDs and under pressure, try spamming Elixir Gun's {{Skill|Tranquilizer Dart}} for a bit. The damage mitigation from {{Tooltip|Weakness}} could save your life.
 +
 
 +
 
 +
'''Mech'''
 +
* {{Skill|Crisis Zone}} is not only an excellent source of boons but also a stun break. It's one of the best defensive skills in the build.
 +
 
 +
* Use {{Skill|Explosive Knuckle}} on CD. This one maintains a good amount of {{Tooltip|Weakness}} on your opponent, and it's a 600 range gapcloser in case they are kiting your Mech.
 +
 
 +
* Try to keep your Mech alive by sharing skills like {{Skill|Super Elixir}} or {{Skill|Elixir Shell}} with them. {{Skill|Fumigate}} is also great - while this doesn't cleanse conditions from you, it does from your mech.
 +
 
 +
* {{Skill|Sky Circus}} can pin enemies into your AoE skills such as {{Skill|Acid Bomb}} or {{Skill|Poison Gas Shell}}.
 +
 
 +
* Some enemies might try killing your Mech to render you less effective. Try to keep an eye on your Mech's HP and conditions, cleanse them with Elixir Gun's {{Skill|Fumigate}} if needed. You could even consider using the active of {{Skill|Rectifier Signet}} (amongst other things) to keep the Mech going even if your HP is fine.

Latest revision as of 18:50, 28 August 2023

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Focused on: Hybrid damage and Sustain

Designed for: WvW Roaming

Difficulty:
Easy

Overview

A tanky, easy to play hybrid Cele Mechanist build for WvW Roaming.


Skill Bar

Mace/Shield
Utility
Elixir Gun
Elite Mortar Kit


Template Code

[&DQMdGy8tRjoNGyoPXwFeAZUBigEQG18B+RISAQAAAAAAAAAAAAAAAAAAAAA=]
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Specializations

Variants

  • Anticorrosion Plating offers better sustain against conditions.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Mace
Celestial
Shield
Celestial
Sigil
Sigil
Rune
x6
Infusion
x18


Usage

General

  • One of the best things about this build is the permanent Alacrity Alacrity uptime.
  • Rune of Superior Rune of Sanctuary gives you barrier equal to 10% of the healing you receive, which means the passive of Rectifier Signet is enough to proc Mech Frame: Channeling Conduits every second for permanent Alacrity Alacrity uptime.
  • Condition cleansing is on the lower end, you'll have to get by with Sigil of Superior Sigil of Cleansing and Super Elixir for the most part. Use Acid Bomb inside Super Elixir to combo some extra condition cleansing.
    • Shift Signet also removes conditions but this should be more of a last resort option, as this is also your only real escape/chase tool.
  • Signets maintain their passives even when they are on CD, so don't hesitate to use Rectifier Signet whenever you're missing a larger chunk of HP.
  • Use Energizing Slam on CD.
  • Rocket Fist Prototype also fires the same projectile from your Mech! This is important because it takes priority over their F1-3 skills, so if your Mech was using any of them while you press this skill, your Mech's attack will be interrupted as this one takes priority.
  • If you're completely out of CDs and under pressure, try spamming Elixir Gun's Tranquilizer Dart for a bit. The damage mitigation from Weakness Weakness could save your life.


Mech

  • Crisis Zone is not only an excellent source of boons but also a stun break. It's one of the best defensive skills in the build.
  • Use Explosive Knuckle on CD. This one maintains a good amount of Weakness Weakness on your opponent, and it's a 600 range gapcloser in case they are kiting your Mech.
  • Try to keep your Mech alive by sharing skills like Super Elixir or Elixir Shell with them. Fumigate is also great - while this doesn't cleanse conditions from you, it does from your mech.
  • Sky Circus can pin enemies into your AoE skills such as Acid Bomb or Poison Gas Shell.
  • Some enemies might try killing your Mech to render you less effective. Try to keep an eye on your Mech's HP and conditions, cleanse them with Elixir Gun's Fumigate if needed. You could even consider using the active of Rectifier Signet (amongst other things) to keep the Mech going even if your HP is fine.


Ratings

This build has a rating of 4 stars based on 2 votes.
Log in or register to rate this build.
3 stars
Valdel5 gave this build 3 stars • May 2022
This is a variation on the Mech Bunker build for PvP. Running Runes of Sanctuary leaves you with no burst in WvW and is better for a support build Mech, where you are sharing Mech boons and changing conditions with Purity of Purpose. It isn't bad for 1v1s, but the amount of time it might take you to kill someone, you will find adds enter the mix. Drop alchemy and take Firearms 233 with runes of Rata Sum. Your precision means burning gets triggered, Elixir Gun's and Explosive Knuckle's weakness hangs around much longer (best condition in game) and poison gets a boost for your Mortar, Elixir Gun and Sigil of Doom. Condition reduction food is a must, as is Sigil of Cleansing.
5 stars
Hanz gave this build 5 stars • May 2022
An absolute beast in 1v1s and can even hold its ground outnumbered. Shift Signet is a great panic button if you need to run away/reset a fight or chase down someone trying to escape. While the sustain's strong, condi cleansing is on the lower end, so fighting condi specs takes more effort and might need a bit of skill. Consistent damage is surprisingly high with cele even without proper Might tacking.

Comments

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